- #include "config.h"
- #include "common.h"
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <math.h>
-
- #include <pipi.h>
-
- #define Y(x) (0.299*(x)[0] + 0.587*(x)[1] + 0.114*(x)[2])
-
- #define STEPS 16
- #define EPSILON (0.000001)
-
- int main(int argc, char *argv[])
- {
- double palette[][3] =
- {
- { 1.0, 0.0, 0.0 }, /* red */
- { 0.0, 1.0, 0.0 }, /* green */
- { 0.0, 0.0, 1.0 }, /* blue */
- { 1.0, 1.0, 1.0 }, /* white */
- { 1.0, 1.0, 0.0 }, /* yellow */
- { 1.0, 0.5, 0.0 }, /* orange */
- };
- #define NCOLORS ((int)(sizeof(palette)/sizeof(*palette)))
-
- double tmp;
- int i, j;
-
- /*
- * 1. Find the darkest and lightest colours
- */
- double *dark = NULL, *light = NULL;
- double min = 1.0, max = 0.0;
- for(i = 0; i < NCOLORS; i++)
- {
- double p = Y(palette[i]);
- if(p < min)
- {
- dark = palette[i];
- min = p;
- }
- if(p > max)
- {
- light = palette[i];
- max = p;
- }
- }
- printf("lightest (%g,%g,%g)\n", light[0], light[1], light[2]);
- printf("darkest (%g,%g,%g)\n", dark[0], dark[1], dark[2]);
-
- /*
- * 2. Find two base vectors for the chrominance planes
- * FIXME: this doesn't work in all cases because u can be null
- */
- double y[3], u[3], v[3];
- double ylen;
-
- y[0] = light[0] - dark[0];
- y[1] = light[1] - dark[1];
- y[2] = light[2] - dark[2];
- ylen = sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]);
-
- u[0] = y[1];
- u[1] = -y[0];
- u[2] = 0;
- tmp = sqrt(u[0] * u[0] + u[1] * u[1] + u[2] * u[2]);
- u[0] /= tmp; u[1] /= tmp; u[2] /= tmp;
-
- v[0] = y[1] * u[2] - y[2] * u[1];
- v[1] = y[2] * u[0] - y[0] * u[2];
- v[2] = y[0] * u[1] - y[1] * u[0];
- tmp = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
- v[0] /= tmp; v[1] /= tmp; v[2] /= tmp;
-
- printf("gray axis (%g,%g,%g) - length %g\n", y[0], y[1], y[2], ylen);
- printf("u (%g,%g,%g)\n", u[0], u[1], u[2]);
- printf("v (%g,%g,%g)\n", v[0], v[1], v[2]);
-
- /*
- * 3. Browse the grey axis and do stuff
- */
- double t;
- for(t = 0.; t <= 1.0; t += 1. / STEPS)
- {
- double pts[NCOLORS*NCOLORS/2][3];
- double p0[3];
- int npts = 0;
-
- p0[0] = dark[0] + t * y[0];
- p0[1] = dark[1] + t * y[1];
- p0[2] = dark[2] + t * y[2];
- printf("%g,%g,%g\n", p0[0], p0[1], p0[2]);
-
- /*
- * 3.1. Find all edges that intersect the t.y + (u,v) plane
- */
- for(i = 0; i < NCOLORS; i++)
- {
- double k1[3];
- k1[0] = palette[i][0] - dark[0];
- k1[1] = palette[i][1] - dark[1];
- k1[2] = palette[i][2] - dark[2];
- tmp = sqrt(k1[0] * k1[0] + k1[1] * k1[1] + k1[2] * k1[2]);
-
- /* If k1.y > t.y.y, we don't want this point */
- double yk1 = y[0] * k1[0] + y[1] * k1[1] + y[2] * k1[2];
- if(yk1 > t * ylen * ylen + EPSILON)
- continue;
-
- for(j = 0; j < NCOLORS; j++)
- {
- if(i == j)
- continue;
-
- double k2[3];
- k2[0] = palette[j][0] - dark[0];
- k2[1] = palette[j][1] - dark[1];
- k2[2] = palette[j][2] - dark[2];
- tmp = sqrt(k2[0] * k2[0] + k2[1] * k2[1] + k2[2] * k2[2]);
-
- /* If k2.y < t.y.y, we don't want this point */
- double yk2 = y[0] * k2[0] + y[1] * k2[1] + y[2] * k2[2];
- if(yk2 < t * ylen * ylen - EPSILON)
- continue;
-
- if(yk2 < yk1)
- continue;
-
- double s = yk1 == yk2 ?
- 0.5 : (t * ylen * ylen - yk1) / (yk2 - yk1);
-
- pts[npts][0] = dark[0] + k1[0] + s * (k2[0] - k1[0]);
- pts[npts][1] = dark[1] + k1[1] + s * (k2[1] - k1[1]);
- pts[npts][2] = dark[2] + k1[2] + s * (k2[2] - k1[2]);
- printf(" %i,%i: s = (%g,%g,%g)\n", i, j, pts[npts][0], pts[npts][1], pts[npts][2]);
- npts++;
- }
- }
-
- /*
- * 3.2. Find the barycentre of these points' convex hull. (TODO)
- */
- }
-
- return 0;
- }
-
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