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glsl letterbox and round corner & some new fancy animation!

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1 changed files with 1 additions and 1 deletions
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      neercs/video/render.cpp

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neercs/video/render.cpp View File

@@ -99,7 +99,7 @@ float radial_value1 = 2.0f;
float radial_value2 = 0.8f; float radial_value2 = 0.8f;
float radial_color = 0; // color float radial_color = 0; // color
bool postfx_scanline = true; bool postfx_scanline = true;
float postfx_deform = 0.5f; // deformation ratio
float postfx_deform = 0.625f; // deformation ratio


Shader *shader_simple, *shader_blur_h, *shader_blur_v; Shader *shader_simple, *shader_blur_h, *shader_blur_v;
Shader *shader_glow, *shader_radial, *shader_postfx; Shader *shader_glow, *shader_radial, *shader_postfx;


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