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neercs: fix compilation warning.

master
Sam Hocevar 9 anos atrás
pai
commit
931a93b504
1 arquivos alterados com 13 adições e 13 exclusões
  1. +13
    -13
      neercs/video/render.cpp

+ 13
- 13
neercs/video/render.cpp Ver arquivo

@@ -85,7 +85,7 @@ float beat_angle = 0; // angle
float beat_value = 0; // value
float beat_speed = 2.0f; // speed
/* common variable */
float value, angle, radius, scale, speed;
float g_angle;
/* text variable */
ivec2 map_size(256,256); // texture map size
ivec2 canvas_char(0,0); // canvas char number
@@ -1399,9 +1399,9 @@ void Render::TickDraw(float seconds, Scene &scene)
}
if (sync_flag)
{
angle = (main_angle - sync_angle) * sync_speed;
sync_value = 1.0f - sinf(angle);
if (angle > 90.0f * PID)
g_angle = (main_angle - sync_angle) * sync_speed;
sync_value = 1.0f - sinf(g_angle);
if (g_angle > 90.0f * PID)
{
sync_value = 0;
sync_flag = false;
@@ -1409,9 +1409,9 @@ void Render::TickDraw(float seconds, Scene &scene)
}
if (beat_flag)
{
angle = (main_angle - beat_angle) * beat_speed;
beat_value = 1.0f - sinf(angle);
if (angle > 90.0f * PID)
g_angle = (main_angle - beat_angle) * beat_speed;
beat_value = 1.0f - sinf(g_angle);
if (g_angle > 90.0f * PID)
{
beat_value = 0;
beat_flag = false;
@@ -1419,9 +1419,9 @@ void Render::TickDraw(float seconds, Scene &scene)
}
if (flash_flag)
{
angle = (main_angle - flash_angle) * flash_speed;
flash_value = 1.0f - sinf(angle);
if (angle > 90.0f * PID)
g_angle = (main_angle - flash_angle) * flash_speed;
flash_value = 1.0f - sinf(g_angle);
if (g_angle > 90.0f * PID)
{
flash_value = 0;
flash_flag = false;
@@ -1429,9 +1429,9 @@ void Render::TickDraw(float seconds, Scene &scene)
}
if (fade_flag)
{
angle = (main_angle - fade_angle) * fade_speed;
fade_value = 1.0f - sinf(angle);
if (angle > 90.0f * PID)
g_angle = (main_angle - fade_angle) * fade_speed;
fade_value = 1.0f - sinf(g_angle);
if (g_angle > 90.0f * PID)
{
fade_value = 0;
fade_flag = false;


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