Sam Hocevar
|
a513bfce2a
|
build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
|
12 years ago |
Sam Hocevar
|
c96a41ca7d
|
core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
|
12 years ago |
rez
|
d1b93d2501
|
remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
|
12 years ago |
Sam Hocevar
|
4b78bf2a54
|
neercs: disable neercs build on Windows for now.
|
12 years ago |
Sam Hocevar
|
b4772eed53
|
neercs: import files from the (unfinished) old neercs code.
|
12 years ago |
Sam Hocevar
|
745e8ddf06
|
neercs: add missing .lolfx file to neercs.vcxproj.
|
12 years ago |
rez
|
7a8d6f0332
|
remanency lolfx added
|
12 years ago |
rez
|
e1441b8be0
|
glsl letterbox and round corner & some new fancy animation!
|
12 years ago |
rez
|
69b7eb3b30
|
glsl letterbox and round corner & some new fancy animation!
|
12 years ago |
rez
|
466829732a
|
glsl letterbox and round corner & some new fancy animation!
|
12 years ago |
rez
|
082a30e8ce
|
testing things...
|
12 years ago |
rez
|
86952bbbc3
|
text resize fix
|
12 years ago |
Sam Hocevar
|
24a2117c17
|
neercs: handle caca canvas size changes automatically.
|
12 years ago |
Sam Hocevar
|
8adc981050
|
neercs: always initialise shaders at launch time, so we don’t have to do
it later. AGAIN.
|
12 years ago |
rez
|
2f70306895
|
updated border autoresize + canvas resize
|
12 years ago |
Sam Hocevar
|
4f8cc973a2
|
neercs: always initialise shaders at launch time, so we don’t have to do
it later.
|
12 years ago |
rez
|
4243d73aa8
|
updated window frame, borders and cacanvas size
|
12 years ago |
rez
|
ab549f1543
|
updated logo (again) + better text canvas size (unfinished)
|
12 years ago |
rez
|
199b6b818f
|
updated logo + optimized postfx
|
12 years ago |
rez
|
ed08c18eb9
|
letterbox test
|
12 years ago |
rez
|
d96bd12df5
|
enhanced test screen
|
12 years ago |
rez
|
f2781407ea
|
enhanced test screen
|
12 years ago |
rez
|
7f932ecfb4
|
debug shortcuts added
|
12 years ago |
rez
|
2daf8f63a5
|
added function key and renamed some variables
|
12 years ago |
Sam Hocevar
|
0c7094c989
|
neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
|
12 years ago |
Sam Hocevar
|
08019e487f
|
neercs: do not ignore alpha in the simple shader.
|
12 years ago |
Sam Hocevar
|
279af8bcb2
|
data: fix a lot of paths to assets.
|
12 years ago |
Sam Hocevar
|
9b80308cf8
|
build: factor the LolFx compilation rule into configure.ac.
|
12 years ago |
Sam Hocevar
|
3705f3e660
|
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
|
12 years ago |
Sam Hocevar
|
0bfdffdd28
|
build: move all games to a "games" subdirectory to clean up the root
directory layout mess.
|
12 years ago |
Sam Hocevar
|
78bc4b8b93
|
git: bring engine submodule up to date
|
8 years ago |
Sam Hocevar
|
088e919058
|
build: fix references in roflmao vcxproj
|
8 years ago |
Sam Hocevar
|
75f5e95e5a
|
build: update Lol Engine submodule to the latest version
|
8 years ago |
Sam Hocevar
|
43b285b2e3
|
build: remove test suite and tutorial from solution
|
8 years ago |
Sam Hocevar
|
b3de2f0695
|
build: simplify configure.ac
|
8 years ago |
Sam Hocevar
|
bd73503750
|
build: disable doc, samples, tutorials etc.
|
8 years ago |
Sam Hocevar
|
6478d3319d
|
build: clean up solution
|
8 years ago |
Sam Hocevar
|
f418cb968f
|
build: allow “make test” in addition to “make check”
|
8 years ago |
Sam Hocevar
|
6798695810
|
build: use new LOL_AC_INIT autoconf macro
|
8 years ago |
Sam Hocevar
|
4a1062ff95
|
build: add a Visual Studio 2015 solution
|
8 years ago |
Jean-Yves Lamoureux
|
20363ec8e7
|
rotflmao: Fix "git submodule" in README.md
|
8 years ago |
Sam Hocevar
|
78d2ea5ce4
|
doc: add badges for CI services.
|
8 years ago |
jylam
|
bedc134fe0
|
roflmao: fucking bullshit in README.md
|
8 years ago |
Sam Hocevar
|
a9915fcd53
|
doc: update README.md
|
8 years ago |
Sam Hocevar
|
0e9098ee9d
|
build: activate Travis-CI builds
|
8 years ago |
Sam Hocevar
|
51e190039d
|
roflmao: Lol Engine sample project
|
8 years ago |