53 Révisions (0463ff87323cf29eb91aa841f1c3e57ed563efc0)
 

Auteur SHA1 Message Date
  rez 0463ff8732 added TONS of new parameters into the setup menu il y a 12 ans
  rez f345590a7b setup menu: added a lot of parameters and reorganized some il y a 12 ans
  rez 03b6e6bf64 setup menu bugfix (working now!) il y a 12 ans
  rez e8215916b2 setup menu - added Render::UpdateVar(int key) function il y a 12 ans
  rez 3429b24cb6 setup menu improved, now you can change (some) variable il y a 12 ans
  rez 1eba3e7969 added items to setup menu (unfinished) il y a 12 ans
  rez d74adf600e setup menu - basic option listing (F1/key_up/key_down) il y a 12 ans
  rez 7bc8a0ce96 setup menu - basic option listing (F1/key_up/key_down) il y a 12 ans
  rez 956e5d5c59 added parametrable hue/brightness/contrast to postfx and found a pretty decent scanline scheme il y a 12 ans
  rez 88be56504e added delay to key repeat (float timer_key_repeat) il y a 12 ans
  rez 6c00476887 added smoothstep in postfx (more contrast!) and a magnificient LOLCUBE! il y a 12 ans
  rez 753f28f88d moved blur after glow, tweaked a lot of parameters il y a 12 ans
  rez 31110fb04d postfx optimization il y a 12 ans
  rez 3321f8908a updated postfx.lol il y a 12 ans
  rez 329ffc79c6 modified A LOT postfx, added MOAR controls to all effects, especially for moire/scanline il y a 12 ans
  rez 4884c3165c fixed noise / added tons of control vars to postfx il y a 12 ans
  Sam Hocevar c459ba4a5d neercs: disable some non-working code on Win32 so that we at least build properly. il y a 12 ans
  rez 1e4b5ca759 new font / blur+chromatic aberration boosted on screen corners / various optimization in postfx il y a 12 ans
  Sam Hocevar f4aae2c468 neercs: add a way to activate the old neercs code for testing purposes. il y a 12 ans
  rez a4debcd104 minor fix on the logo il y a 12 ans
  Sam Hocevar 6f3db458a1 neercs: be sure to include C headers inside extern "C" in cpp files. il y a 12 ans
  Sam Hocevar e42a4263d6 neercs: start porting the old code to Windows; this breaks the Visual Studio il y a 12 ans
  rez bcfa593af3 remanency buffer now use ONLY ONE buffer / renamed font map, added a new one (dos) / fixed the ASCII logo il y a 12 ans
  Sam Hocevar a513bfce2a build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
  Sam Hocevar c96a41ca7d core: switch the Win32/x64 binaries to the Windows subsystem so that they il y a 12 ans
  rez d1b93d2501 remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6) il y a 12 ans
  Sam Hocevar 4b78bf2a54 neercs: disable neercs build on Windows for now. il y a 12 ans
  Sam Hocevar b4772eed53 neercs: import files from the (unfinished) old neercs code. il y a 12 ans
  Sam Hocevar 745e8ddf06 neercs: add missing .lolfx file to neercs.vcxproj. il y a 12 ans
  rez 7a8d6f0332 remanency lolfx added il y a 12 ans
  rez e1441b8be0 glsl letterbox and round corner & some new fancy animation! il y a 12 ans
  rez 69b7eb3b30 glsl letterbox and round corner & some new fancy animation! il y a 12 ans
  rez 466829732a glsl letterbox and round corner & some new fancy animation! il y a 12 ans
  rez 082a30e8ce testing things... il y a 12 ans
  rez 86952bbbc3 text resize fix il y a 12 ans
  Sam Hocevar 24a2117c17 neercs: handle caca canvas size changes automatically. il y a 12 ans
  Sam Hocevar 8adc981050 neercs: always initialise shaders at launch time, so we don’t have to do il y a 12 ans
  rez 2f70306895 updated border autoresize + canvas resize il y a 12 ans
  Sam Hocevar 4f8cc973a2 neercs: always initialise shaders at launch time, so we don’t have to do il y a 12 ans
  rez 4243d73aa8 updated window frame, borders and cacanvas size il y a 12 ans
  rez ab549f1543 updated logo (again) + better text canvas size (unfinished) il y a 12 ans
  rez 199b6b818f updated logo + optimized postfx il y a 12 ans
  rez ed08c18eb9 letterbox test il y a 12 ans
  rez d96bd12df5 enhanced test screen il y a 12 ans
  rez f2781407ea enhanced test screen il y a 12 ans
  rez 7f932ecfb4 debug shortcuts added il y a 12 ans
  rez 2daf8f63a5 added function key and renamed some variables il y a 12 ans
  Sam Hocevar 0c7094c989 neercs: use RGB colours instead of ANSI attributes for some canvas stuff. il y a 12 ans
  Sam Hocevar 08019e487f neercs: do not ignore alpha in the simple shader. il y a 12 ans
  Sam Hocevar 279af8bcb2 data: fix a lot of paths to assets. il y a 12 ans