80 Révisions (a74e596e1b1ccd379165f847f16627a40f62ed98)
 

Auteur SHA1 Message Date
  Sam Hocevar a74e596e1b neercs: minor tweak for rez_ so that cacademo renders properly. il y a 12 ans
  Sam Hocevar 65b5b58e98 neercs: do not crash if the shader system does not support integer attributes, il y a 12 ans
  rez 8989bc3bbd setup cursor position fixed il y a 12 ans
  Sam Hocevar ff8138b3d6 neercs: minor syntax fix in copper shader. il y a 12 ans
  Sam Hocevar 138666c04e neercs: buffer unread characters for next frame. il y a 12 ans
  Sam Hocevar 929af5c5e0 neercs: spawn a shell and read what it tries to print. il y a 12 ans
  rez 831211da35 scrollable option list in setup il y a 12 ans
  Sam Hocevar 008bcc10af neercs: Visual Studio cannot have term.c and term.cpp in the same project, il y a 12 ans
  Sam Hocevar 150429f6c8 neercs: create new Term and Pty classes that will contain the real stuff. il y a 12 ans
  Sam Hocevar 023d31848b neercs: fix an illegal construct in the copper shader. il y a 12 ans
  rez 12883054aa copper.lolfx added il y a 12 ans
  rez 8b90645184 COPPERBARS FUCK YEAH il y a 12 ans
  rez fe73529397 added COPPER \:D/ (still buggy btw) il y a 12 ans
  rez c8aa4b5b8d fixed a minor detail il y a 12 ans
  rez 9501ce12fc moved some code from postfx to a new shader -> color.lolfx il y a 12 ans
  rez a95bf9c0f8 fixed rand() function il y a 12 ans
  rez b5e548f185 fixed all noise/displacement effects il y a 12 ans
  rez 0a3c0ddc78 fixed all noise/displacement effects il y a 12 ans
  rez fcad48e2ce moved noise/offset/retrace into a new shader il y a 12 ans
  Sam Hocevar 507a08650d input: switch all key names to camel case, like our other enums. il y a 12 ans
  rez 5d85f97038 changed keyboard event manager to use Input::WasReleased(K_LOL) il y a 12 ans
  rez 9bf6107553 enhanced double ghost picture + add vignetting control in setup il y a 12 ans
  rez 18f66351db fixed menu variable bar il y a 12 ans
  Sam Hocevar ee34d7d3ca gpu: create the ShaderTexture class, replace Shader::SetTexture with a il y a 12 ans
  Sam Hocevar c588be3877 gpu: get rid of the glClearColor, glClearDepth and glClear calls in all il y a 12 ans
  rez a886c0d6df calculate the number of items for the current setup menu (avoid selection of empty slot) il y a 12 ans
  rez fe1c6984ad added pageup/pagedown shortcut for setup il y a 12 ans
  rez 0463ff8732 added TONS of new parameters into the setup menu il y a 12 ans
  rez f345590a7b setup menu: added a lot of parameters and reorganized some il y a 12 ans
  rez 03b6e6bf64 setup menu bugfix (working now!) il y a 12 ans
  rez e8215916b2 setup menu - added Render::UpdateVar(int key) function il y a 12 ans
  rez 3429b24cb6 setup menu improved, now you can change (some) variable il y a 12 ans
  rez 1eba3e7969 added items to setup menu (unfinished) il y a 12 ans
  rez d74adf600e setup menu - basic option listing (F1/key_up/key_down) il y a 12 ans
  rez 7bc8a0ce96 setup menu - basic option listing (F1/key_up/key_down) il y a 12 ans
  rez 956e5d5c59 added parametrable hue/brightness/contrast to postfx and found a pretty decent scanline scheme il y a 12 ans
  rez 88be56504e added delay to key repeat (float timer_key_repeat) il y a 12 ans
  rez 6c00476887 added smoothstep in postfx (more contrast!) and a magnificient LOLCUBE! il y a 12 ans
  rez 753f28f88d moved blur after glow, tweaked a lot of parameters il y a 12 ans
  rez 31110fb04d postfx optimization il y a 12 ans
  rez 3321f8908a updated postfx.lol il y a 12 ans
  rez 329ffc79c6 modified A LOT postfx, added MOAR controls to all effects, especially for moire/scanline il y a 12 ans
  rez 4884c3165c fixed noise / added tons of control vars to postfx il y a 12 ans
  Sam Hocevar c459ba4a5d neercs: disable some non-working code on Win32 so that we at least build properly. il y a 12 ans
  rez 1e4b5ca759 new font / blur+chromatic aberration boosted on screen corners / various optimization in postfx il y a 12 ans
  Sam Hocevar f4aae2c468 neercs: add a way to activate the old neercs code for testing purposes. il y a 12 ans
  rez a4debcd104 minor fix on the logo il y a 12 ans
  Sam Hocevar 6f3db458a1 neercs: be sure to include C headers inside extern "C" in cpp files. il y a 12 ans
  Sam Hocevar e42a4263d6 neercs: start porting the old code to Windows; this breaks the Visual Studio il y a 12 ans
  rez bcfa593af3 remanency buffer now use ONLY ONE buffer / renamed font map, added a new one (dos) / fixed the ASCII logo il y a 12 ans