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neercs
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196 Commits
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432 KiB
C 62.1%
C++ 37.1%
Makefile 0.4%
M4Sugar 0.3%
Other 0.1%
 
 
 
 
 
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Benlitz e1839e2c1d gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 12 years ago
neercs gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 9 years ago
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