git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@1057 92316355-f0b4-4df1-b90c-862c8a59935fmaster
@@ -0,0 +1,4 @@ | |||||
____ | |||||
/ \ | |||||
(|_()|_) | |||||
\____/ |
@@ -0,0 +1,8 @@ | |||||
ROFL:ROFL:LOL:ROFL:ROFL | |||||
^ | |||||
L /-------- | |||||
O === []\ | |||||
L \ \ | |||||
\_______ ] | |||||
I I | |||||
----------/ |
@@ -0,0 +1,3 @@ | |||||
_ rofl|rofl | |||||
\\___/v\ | |||||
\______) |
@@ -26,12 +26,13 @@ | |||||
#include "common.h" | #include "common.h" | ||||
struct cucul_sprite *foo_sprite; | |||||
struct cucul_sprite *bar_sprite; | |||||
struct cucul_sprite *baz_sprite; | |||||
cucul_canvas_t *foo_sprite; | |||||
cucul_canvas_t *bar_sprite; | |||||
cucul_canvas_t *baz_sprite; | |||||
void init_aliens(game *g, aliens *al) | void init_aliens(game *g, aliens *al) | ||||
{ | { | ||||
cucul_buffer_t *b; | |||||
int i; | int i; | ||||
for(i = 0; i < ALIENS; i++) | for(i = 0; i < ALIENS; i++) | ||||
@@ -39,9 +40,17 @@ void init_aliens(game *g, aliens *al) | |||||
al->type[i] = ALIEN_NONE; | al->type[i] = ALIEN_NONE; | ||||
} | } | ||||
foo_sprite = cucul_load_sprite(g->qq, "data/foofight.txt"); | |||||
bar_sprite = cucul_load_sprite(g->qq, "data/barfight.txt"); | |||||
baz_sprite = cucul_load_sprite(g->qq, "data/bazfight.txt"); | |||||
b = cucul_load_file("data/foofight.caca"); | |||||
foo_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
b = cucul_load_file("data/barfight.caca"); | |||||
bar_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
b = cucul_load_file("data/bazfight.caca"); | |||||
baz_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
} | } | ||||
void draw_aliens(game *g, aliens *al) | void draw_aliens(game *g, aliens *al) | ||||
@@ -53,13 +62,16 @@ void draw_aliens(game *g, aliens *al) | |||||
switch(al->type[i]) | switch(al->type[i]) | ||||
{ | { | ||||
case ALIEN_FOO: | case ALIEN_FOO: | ||||
cucul_draw_sprite(g->qq, al->x[i], al->y[i], foo_sprite, al->img[i] % 5); | |||||
cucul_set_canvas_frame(foo_sprite, al->img[i] % 5); | |||||
cucul_blit(g->cv, al->x[i], al->y[i], foo_sprite, NULL); | |||||
break; | break; | ||||
case ALIEN_BAR: | case ALIEN_BAR: | ||||
cucul_draw_sprite(g->qq, al->x[i], al->y[i], bar_sprite, al->img[i] % 2); | |||||
cucul_set_canvas_frame(bar_sprite, al->img[i] % 2); | |||||
cucul_blit(g->cv, al->x[i], al->y[i], bar_sprite, NULL); | |||||
break; | break; | ||||
case ALIEN_BAZ: | case ALIEN_BAZ: | ||||
cucul_draw_sprite(g->qq, al->x[i], al->y[i], baz_sprite, al->img[i] % 4); | |||||
cucul_set_canvas_frame(baz_sprite, al->img[i] % 4); | |||||
cucul_blit(g->cv, al->x[i], al->y[i], baz_sprite, NULL); | |||||
break; | break; | ||||
case ALIEN_NONE: | case ALIEN_NONE: | ||||
break; | break; | ||||
@@ -26,11 +26,12 @@ | |||||
#include "common.h" | #include "common.h" | ||||
struct cucul_sprite *heart_sprite; | |||||
struct cucul_sprite *gem_sprite; | |||||
cucul_canvas_t *heart_sprite; | |||||
cucul_canvas_t *gem_sprite; | |||||
void init_bonus(game *g, bonus *bo) | void init_bonus(game *g, bonus *bo) | ||||
{ | { | ||||
cucul_buffer_t *b; | |||||
int i; | int i; | ||||
for(i = 0; i < BONUS; i++) | for(i = 0; i < BONUS; i++) | ||||
@@ -38,8 +39,13 @@ void init_bonus(game *g, bonus *bo) | |||||
bo->type[i] = BONUS_NONE; | bo->type[i] = BONUS_NONE; | ||||
} | } | ||||
heart_sprite = cucul_load_sprite(g->qq, "data/bonheart.txt"); | |||||
gem_sprite = cucul_load_sprite(g->qq, "data/bongem.txt"); | |||||
b = cucul_load_file("data/bonheart.caca"); | |||||
heart_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
b = cucul_load_file("data/bongem.caca"); | |||||
gem_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
} | } | ||||
void draw_bonus(game *g, bonus *bo) | void draw_bonus(game *g, bonus *bo) | ||||
@@ -51,12 +57,12 @@ void draw_bonus(game *g, bonus *bo) | |||||
switch(bo->type[i]) | switch(bo->type[i]) | ||||
{ | { | ||||
case BONUS_GREEN: | case BONUS_GREEN: | ||||
cucul_draw_sprite(g->qq, bo->x[i], bo->y[i], gem_sprite, | |||||
(bo->n[i]/2 % 3) ? 0 : 1); | |||||
cucul_set_canvas_frame(gem_sprite, (bo->n[i]/2 % 3) ? 0 : 1); | |||||
cucul_blit(g->cv, bo->x[i], bo->y[i], gem_sprite, NULL); | |||||
break; | break; | ||||
case BONUS_LIFE: | case BONUS_LIFE: | ||||
cucul_draw_sprite(g->qq, bo->x[i], bo->y[i], heart_sprite, | |||||
(bo->n[i] % 3) ? 0 : 1); | |||||
cucul_set_canvas_frame(heart_sprite, (bo->n[i] % 3) ? 0 : 1); | |||||
cucul_blit(g->cv, bo->x[i], bo->y[i], heart_sprite, NULL); | |||||
break; | break; | ||||
case BONUS_NONE: | case BONUS_NONE: | ||||
break; | break; | ||||
@@ -45,37 +45,37 @@ void draw_box(game *g, box *b) | |||||
{ | { | ||||
int j, frame; | int j, frame; | ||||
cucul_set_color(g->qq, CUCUL_COLOR_YELLOW, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_YELLOW, CUCUL_COLOR_BLACK); | |||||
/* Draw the thin horizontal line */ | /* Draw the thin horizontal line */ | ||||
if(b->frame < 8) | if(b->frame < 8) | ||||
{ | { | ||||
cucul_draw_line(g->qq, b->x - b->w * b->frame / 16, b->y, | |||||
b->x + b->w * b->frame / 16 - 1, b->y, 'X'); | |||||
cucul_draw_line(g->cv, b->x - b->w * b->frame / 16, b->y, | |||||
b->x + b->w * b->frame / 16 - 1, b->y, "X"); | |||||
return; | return; | ||||
} | } | ||||
/* Draw the frame */ | /* Draw the frame */ | ||||
frame = b->frame < 12 ? b->frame : 12; | frame = b->frame < 12 ? b->frame : 12; | ||||
cucul_draw_line(g->qq, b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, 'X'); | |||||
cucul_draw_line(g->qq, b->x - b->w / 2, b->y + b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8, 'X'); | |||||
cucul_draw_line(g->cv, b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, "X"); | |||||
cucul_draw_line(g->cv, b->x - b->w / 2, b->y + b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8, "X"); | |||||
cucul_draw_line(g->qq, b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||||
b->x - b->w / 2, b->y + b->h * (frame - 8) / 8 - 1, 'X'); | |||||
cucul_draw_line(g->qq, b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8 - 1, 'X'); | |||||
cucul_draw_line(g->cv, b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||||
b->x - b->w / 2, b->y + b->h * (frame - 8) / 8 - 1, "X"); | |||||
cucul_draw_line(g->cv, b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8 - 1, "X"); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_BLACK, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLACK, CUCUL_COLOR_BLACK); | |||||
for(j = b->y - b->h * (frame - 8) / 8 + 1; | for(j = b->y - b->h * (frame - 8) / 8 + 1; | ||||
j < b->y + b->h * (frame - 8) / 8; | j < b->y + b->h * (frame - 8) / 8; | ||||
j++) | j++) | ||||
{ | { | ||||
cucul_draw_line(g->qq, b->x - b->w / 2 + 1, j, | |||||
b->x + b->w / 2 - 2, j, 'X'); | |||||
cucul_draw_line(g->cv, b->x - b->w / 2 + 1, j, | |||||
b->x + b->w / 2 - 2, j, "X"); | |||||
} | } | ||||
if(b->frame < 12) | if(b->frame < 12) | ||||
@@ -84,18 +84,18 @@ void draw_box(game *g, box *b) | |||||
} | } | ||||
/* Draw the text inside the frame */ | /* Draw the text inside the frame */ | ||||
cucul_set_color(g->qq, CUCUL_COLOR_YELLOW, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_YELLOW, CUCUL_COLOR_BLACK); | |||||
/* FIXME: use a font */ | /* FIXME: use a font */ | ||||
cucul_putstr(g->qq, b->x - b->w / 2 + 12, b->y - b->h / 2 + 2, | |||||
cucul_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 2, | |||||
"XXXX. .XXXX X X .XXXX .XXXX XXXX."); | "XXXX. .XXXX X X .XXXX .XXXX XXXX."); | ||||
cucul_putstr(g->qq, b->x - b->w / 2 + 12, b->y - b->h / 2 + 3, | |||||
cucul_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 3, | |||||
"X `X X' X X X X' X' X `X"); | "X `X X' X X X X' X' X `X"); | ||||
cucul_putstr(g->qq, b->x - b->w / 2 + 12, b->y - b->h / 2 + 4, | |||||
cucul_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 4, | |||||
"XXXX' XXXXX X X `XXX XXXX X X"); | "XXXX' XXXXX X X `XXX XXXX X X"); | ||||
cucul_putstr(g->qq, b->x - b->w / 2 + 12, b->y - b->h / 2 + 5, | |||||
cucul_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 5, | |||||
"X' X' `X X. ,X `X X' X ,X"); | "X' X' `X X. ,X `X X' X ,X"); | ||||
cucul_putstr(g->qq, b->x - b->w / 2 + 12, b->y - b->h / 2 + 6, | |||||
cucul_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 6, | |||||
"X X X `XXXX XXXX' `XXXX XXXX'"); | "X X X `XXXX XXXX' `XXXX XXXX'"); | ||||
} | } | ||||
@@ -33,17 +33,19 @@ void ceo_alert(game *g) | |||||
while(!end) | while(!end) | ||||
{ | { | ||||
cucul_clear(g->qq); | |||||
caca_event_t ev; | |||||
if(caca_get_event(g->kk, CACA_EVENT_KEY_PRESS) | |||||
== (CACA_EVENT_KEY_PRESS | '\t')) | |||||
cucul_clear_canvas(g->cv); | |||||
if(caca_get_event(g->dp, CACA_EVENT_KEY_PRESS, &ev, 0) | |||||
&& ev.data.key.ch == '\t') | |||||
{ | { | ||||
end = 1; | end = 1; | ||||
} | } | ||||
fprintf(stderr, "foo\n"); | fprintf(stderr, "foo\n"); | ||||
caca_display(g->qq); | |||||
caca_refresh_display(g->cv); | |||||
usleep(40000); | usleep(40000); | ||||
} | } | ||||
@@ -42,7 +42,7 @@ | |||||
/* | /* | ||||
* Graphics primitives | * Graphics primitives | ||||
*/ | */ | ||||
#include "caca.h" | |||||
#include <caca.h> | |||||
/* | /* | ||||
* Useful macros | * Useful macros | ||||
@@ -132,8 +132,8 @@ typedef struct | |||||
{ | { | ||||
int w, h; | int w, h; | ||||
cucul_t *qq; | |||||
caca_t *kk; | |||||
cucul_canvas_t *cv; | |||||
caca_display_t *dp; | |||||
starfield *sf; | starfield *sf; | ||||
weapons *wp; | weapons *wp; | ||||
@@ -26,11 +26,12 @@ | |||||
#include "common.h" | #include "common.h" | ||||
struct cucul_sprite *medium_sprite; | |||||
struct cucul_sprite *small_sprite; | |||||
cucul_canvas_t *medium_sprite; | |||||
cucul_canvas_t *small_sprite; | |||||
void init_explosions(game *g, explosions *ex) | void init_explosions(game *g, explosions *ex) | ||||
{ | { | ||||
cucul_buffer_t *b; | |||||
int i; | int i; | ||||
for(i = 0; i < EXPLOSIONS; i++) | for(i = 0; i < EXPLOSIONS; i++) | ||||
@@ -38,8 +39,13 @@ void init_explosions(game *g, explosions *ex) | |||||
ex->type[i] = EXPLOSION_NONE; | ex->type[i] = EXPLOSION_NONE; | ||||
} | } | ||||
medium_sprite = cucul_load_sprite(g->qq, "data/xplmed.txt"); | |||||
small_sprite = cucul_load_sprite(g->qq, "data/xplsmall.txt"); | |||||
b = cucul_load_file("data/xplmed.caca"); | |||||
medium_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
b = cucul_load_file("data/xplsmall.caca"); | |||||
small_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
} | } | ||||
void add_explosion(game *g, explosions *ex, int x, int y, int vx, int vy, int type) | void add_explosion(game *g, explosions *ex, int x, int y, int vx, int vy, int type) | ||||
@@ -76,39 +82,39 @@ void draw_explosions(game *g, explosions *ex) | |||||
for(i = 0; i < EXPLOSIONS; i++) | for(i = 0; i < EXPLOSIONS; i++) | ||||
{ | { | ||||
#if 0 | #if 0 | ||||
cucul_set_fg_color(g->qq, CACA_COLOR_GREEN); | |||||
cucul_goto(g->qq, ex->x[i] + 3, ex->y[i]); | |||||
cucul_set_fg_color(g->cv, CACA_COLOR_GREEN); | |||||
cucul_goto(g->cv, ex->x[i] + 3, ex->y[i]); | |||||
switch(cucul_rand(0,2)) | switch(cucul_rand(0,2)) | ||||
{ | { | ||||
case 0: | case 0: | ||||
cucul_putchar(g->qq, 'p'); | |||||
cucul_putchar(g->qq, 'i'); | |||||
cucul_putchar(g->qq, 'f'); | |||||
cucul_putchar(g->cv, 'p'); | |||||
cucul_putchar(g->cv, 'i'); | |||||
cucul_putchar(g->cv, 'f'); | |||||
break; | break; | ||||
case 1: | case 1: | ||||
cucul_putchar(g->qq, 'p'); | |||||
cucul_putchar(g->qq, 'a'); | |||||
cucul_putchar(g->qq, 'f'); | |||||
cucul_putchar(g->cv, 'p'); | |||||
cucul_putchar(g->cv, 'a'); | |||||
cucul_putchar(g->cv, 'f'); | |||||
break; | break; | ||||
case 2: | case 2: | ||||
cucul_putchar(g->qq, 'p'); | |||||
cucul_putchar(g->qq, 'o'); | |||||
cucul_putchar(g->qq, 'u'); | |||||
cucul_putchar(g->qq, 'f'); | |||||
cucul_putchar(g->cv, 'p'); | |||||
cucul_putchar(g->cv, 'o'); | |||||
cucul_putchar(g->cv, 'u'); | |||||
cucul_putchar(g->cv, 'f'); | |||||
break; | break; | ||||
} | } | ||||
cucul_putchar(g->qq, '!'); | |||||
cucul_putchar(g->cv, '!'); | |||||
#endif | #endif | ||||
switch(ex->type[i]) | switch(ex->type[i]) | ||||
{ | { | ||||
case EXPLOSION_MEDIUM: | case EXPLOSION_MEDIUM: | ||||
cucul_draw_sprite(g->qq, ex->x[i], ex->y[i], medium_sprite, | |||||
10 - ex->n[i]); | |||||
cucul_set_canvas_frame(medium_sprite, 10 - ex->n[i]); | |||||
cucul_blit(g->cv, ex->x[i], ex->y[i], medium_sprite, NULL); | |||||
break; | break; | ||||
case EXPLOSION_SMALL: | case EXPLOSION_SMALL: | ||||
cucul_draw_sprite(g->qq, ex->x[i], ex->y[i], small_sprite, | |||||
6 - ex->n[i]); | |||||
cucul_set_canvas_frame(small_sprite, 6 - ex->n[i]); | |||||
cucul_blit(g->cv, ex->x[i], ex->y[i], small_sprite, NULL); | |||||
break; | break; | ||||
case EXPLOSION_NONE: | case EXPLOSION_NONE: | ||||
break; | break; | ||||
@@ -30,27 +30,40 @@ | |||||
void intro(game *g) | void intro(game *g) | ||||
{ | { | ||||
struct cucul_sprite *foo_sprite = cucul_load_sprite(g->qq, "data/foofight.txt"); | |||||
struct cucul_sprite *bar_sprite = cucul_load_sprite(g->qq, "data/barfight.txt"); | |||||
struct cucul_sprite *baz_sprite = cucul_load_sprite(g->qq, "data/bazfight.txt"); | |||||
caca_event_t ev; | |||||
cucul_canvas_t *foo_sprite; | |||||
cucul_canvas_t *bar_sprite; | |||||
cucul_canvas_t *baz_sprite; | |||||
cucul_buffer_t *b; | |||||
int frame = 0; | int frame = 0; | ||||
while(caca_get_event(g->kk, CACA_EVENT_KEY_PRESS) == 0) | |||||
b = cucul_load_file("data/foofight.caca"); | |||||
foo_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
b = cucul_load_file("data/barfight.caca"); | |||||
bar_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
b = cucul_load_file("data/bazfight.caca"); | |||||
baz_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
while(caca_get_event(g->dp, CACA_EVENT_KEY_PRESS, &ev, 0) == 0) | |||||
{ | { | ||||
int i, xo, yo, x[5], y[5]; | int i, xo, yo, x[5], y[5]; | ||||
frame++; | frame++; | ||||
cucul_clear(g->qq); | |||||
cucul_clear_canvas(g->cv); | |||||
xo = cucul_get_width(g->qq) / 2; | |||||
yo = cucul_get_height(g->qq) / 2; | |||||
xo = cucul_get_canvas_width(g->cv) / 2; | |||||
yo = cucul_get_canvas_height(g->cv) / 2; | |||||
cucul_set_color(g->qq, CUCUL_COLOR_RED, CUCUL_COLOR_BLACK); | |||||
cucul_fill_ellipse(g->qq, xo, yo, 16, 8, '#'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_GREEN, CUCUL_COLOR_BLACK); | |||||
cucul_draw_thin_ellipse(g->qq, xo, yo, 16, 8); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_RED, CUCUL_COLOR_BLACK); | |||||
cucul_fill_ellipse(g->cv, xo, yo, 16, 8, "#"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_GREEN, CUCUL_COLOR_BLACK); | |||||
cucul_draw_thin_ellipse(g->cv, xo, yo, 16, 8); | |||||
for(i = 0; i < 4; i ++) | for(i = 0; i < 4; i ++) | ||||
{ | { | ||||
@@ -60,16 +73,17 @@ void intro(game *g) | |||||
x[4] = x[0]; | x[4] = x[0]; | ||||
y[4] = y[0]; | y[4] = y[0]; | ||||
cucul_set_color(g->qq, CUCUL_COLOR_BLACK, CUCUL_COLOR_BLACK); | |||||
cucul_fill_triangle(g->qq, x[0], y[0], x[1], y[1], x[2], y[2], ' '); | |||||
cucul_fill_triangle(g->qq, x[0], y[0], x[3], y[3], x[2], y[2], ' '); | |||||
cucul_draw_line(g->qq, x[0], y[0], x[2], y[2], ' '); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_GREEN, CUCUL_COLOR_BLACK); | |||||
cucul_draw_thin_polyline(g->qq, x, y, 4); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLACK, CUCUL_COLOR_BLACK); | |||||
cucul_fill_triangle(g->cv, x[0], y[0], x[1], y[1], x[2], y[2], " "); | |||||
cucul_fill_triangle(g->cv, x[0], y[0], x[3], y[3], x[2], y[2], " "); | |||||
cucul_draw_line(g->cv, x[0], y[0], x[2], y[2], " "); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_GREEN, CUCUL_COLOR_BLACK); | |||||
cucul_draw_thin_polyline(g->cv, x, y, 4); | |||||
cucul_draw_sprite(g->qq, xo, yo, foo_sprite, frame % 5); | |||||
cucul_set_canvas_frame(foo_sprite, frame % 5); | |||||
cucul_blit(g->cv, xo, yo, foo_sprite, NULL); | |||||
caca_display(g->kk); | |||||
caca_refresh_display(g->dp); | |||||
usleep(40000); | usleep(40000); | ||||
} | } | ||||
@@ -33,7 +33,7 @@ | |||||
static void start_game (game *); | static void start_game (game *); | ||||
int main (int argc, char **argv) | |||||
int _main (int argc, char **argv) | |||||
{ | { | ||||
game *g = malloc(sizeof(game)); | game *g = malloc(sizeof(game)); | ||||
if(g == NULL) | if(g == NULL) | ||||
@@ -41,19 +41,19 @@ int main (int argc, char **argv) | |||||
srand(time(NULL)); | srand(time(NULL)); | ||||
g->qq = cucul_init(); | |||||
if(!g->qq) | |||||
g->cv = cucul_create_canvas(0, 0); | |||||
if(!g->cv) | |||||
return 1; | return 1; | ||||
g->kk = caca_attach(g->qq); | |||||
if(!g->kk) | |||||
g->dp = caca_create_display(g->cv); | |||||
if(!g->dp) | |||||
return 1; | return 1; | ||||
caca_set_delay(g->kk, 40000); | |||||
caca_set_display_time(g->dp, 40000); | |||||
/* Initialize our program */ | /* Initialize our program */ | ||||
g->w = cucul_get_width(g->qq); | |||||
g->h = cucul_get_height(g->qq); | |||||
g->w = cucul_get_canvas_width(g->cv); | |||||
g->h = cucul_get_canvas_height(g->cv); | |||||
intro(g); | intro(g); | ||||
@@ -61,8 +61,8 @@ intro(g); | |||||
start_game(g); | start_game(g); | ||||
/* Clean up */ | /* Clean up */ | ||||
caca_detach(g->kk); | |||||
cucul_end(g->qq); | |||||
caca_free_display(g->dp); | |||||
cucul_free_canvas(g->cv); | |||||
return 0; | return 0; | ||||
} | } | ||||
@@ -102,13 +102,11 @@ static void start_game (game *g) | |||||
while(!quit) | while(!quit) | ||||
{ | { | ||||
int event, key; | |||||
caca_event_t ev; | |||||
while((event = caca_get_event(g->kk, CACA_EVENT_KEY_PRESS))) | |||||
while(caca_get_event(g->dp, CACA_EVENT_KEY_PRESS, &ev, 0)) | |||||
{ | { | ||||
key = event & 0xffffff; | |||||
switch(key) | |||||
switch(ev.data.key.ch) | |||||
{ | { | ||||
case 'q': | case 'q': | ||||
quit = 1; | quit = 1; | ||||
@@ -138,7 +136,7 @@ static void start_game (game *g) | |||||
break; | break; | ||||
} | } | ||||
switch(key) | |||||
switch(ev.data.key.ch) | |||||
{ | { | ||||
case 'h': | case 'h': | ||||
g->p->vx = -2; | g->p->vx = -2; | ||||
@@ -237,7 +235,7 @@ static void start_game (game *g) | |||||
} | } | ||||
/* Clear screen */ | /* Clear screen */ | ||||
cucul_clear(g->qq); | |||||
cucul_clear_canvas(g->cv); | |||||
/* Print starfield, tunnel, aliens, player and explosions */ | /* Print starfield, tunnel, aliens, player and explosions */ | ||||
draw_starfield(g, g->sf); | draw_starfield(g, g->sf); | ||||
@@ -257,7 +255,7 @@ static void start_game (game *g) | |||||
} | } | ||||
/* Refresh */ | /* Refresh */ | ||||
caca_display(g->kk); | |||||
caca_refresh_display(g->dp); | |||||
purcompteur++; | purcompteur++; | ||||
} | } | ||||
@@ -32,50 +32,50 @@ void draw_status(game *g) | |||||
static char dashes30[] = "=============================="; | static char dashes30[] = "=============================="; | ||||
/* Draw life jauge */ | /* Draw life jauge */ | ||||
cucul_set_color(g->qq, CUCUL_COLOR_DARKGRAY, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, 4, 1, dots30); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_DARKGRAY, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, 4, 1, dots30); | |||||
if(g->p->life > MAX_LIFE * 7 / 10) | if(g->p->life > MAX_LIFE * 7 / 10) | ||||
{ | { | ||||
cucul_set_color(g->qq, CUCUL_COLOR_GREEN, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_GREEN, CUCUL_COLOR_BLACK); | |||||
} | } | ||||
else if(g->p->life > MAX_LIFE * 3 / 10) | else if(g->p->life > MAX_LIFE * 3 / 10) | ||||
{ | { | ||||
cucul_set_color(g->qq, CUCUL_COLOR_YELLOW, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_YELLOW, CUCUL_COLOR_BLACK); | |||||
} | } | ||||
else | else | ||||
{ | { | ||||
cucul_set_color(g->qq, CUCUL_COLOR_RED, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_RED, CUCUL_COLOR_BLACK); | |||||
} | } | ||||
cucul_putstr(g->qq, 4, 1, dashes30 + (MAX_LIFE - g->p->life) * 30 / MAX_LIFE); | |||||
cucul_putstr(g->cv, 4, 1, dashes30 + (MAX_LIFE - g->p->life) * 30 / MAX_LIFE); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, 1, 1, "L |"); | |||||
cucul_putstr(g->qq, 34, 1, "|"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, 1, 1, "L |"); | |||||
cucul_putstr(g->cv, 34, 1, "|"); | |||||
/* Draw weapon jauge */ | /* Draw weapon jauge */ | ||||
cucul_set_color(g->qq, CUCUL_COLOR_DARKGRAY, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, 42, 1, dots30 + 10); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_DARKGRAY, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, 42, 1, dots30 + 10); | |||||
if(g->p->special > MAX_SPECIAL * 9 / 10) | if(g->p->special > MAX_SPECIAL * 9 / 10) | ||||
{ | { | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
} | } | ||||
else if(g->p->special > MAX_SPECIAL * 3 / 10) | else if(g->p->special > MAX_SPECIAL * 3 / 10) | ||||
{ | { | ||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
} | } | ||||
else | else | ||||
{ | { | ||||
cucul_set_color(g->qq, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
} | } | ||||
cucul_putstr(g->qq, 42, 1, dashes30 + 10 | |||||
cucul_putstr(g->cv, 42, 1, dashes30 + 10 | |||||
+ (MAX_SPECIAL - g->p->special) * 20 / MAX_SPECIAL); | + (MAX_SPECIAL - g->p->special) * 20 / MAX_SPECIAL); | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, 39, 1, "S |"); | |||||
cucul_putstr(g->qq, 62, 1, "|"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, 39, 1, "S |"); | |||||
cucul_putstr(g->cv, 62, 1, "|"); | |||||
} | } | ||||
@@ -26,11 +26,13 @@ | |||||
#include "common.h" | #include "common.h" | ||||
struct cucul_sprite *ship_sprite; | |||||
cucul_canvas_t *ship_sprite; | |||||
/* Init tunnel */ | /* Init tunnel */ | ||||
player * create_player(game *g) | player * create_player(game *g) | ||||
{ | { | ||||
cucul_buffer_t *b; | |||||
player *p = malloc(sizeof(player)); | player *p = malloc(sizeof(player)); | ||||
if(p == NULL) | if(p == NULL) | ||||
exit(1); | exit(1); | ||||
@@ -44,7 +46,9 @@ player * create_player(game *g) | |||||
p->life = MAX_LIFE; | p->life = MAX_LIFE; | ||||
p->dead = 0; | p->dead = 0; | ||||
ship_sprite = cucul_load_sprite(g->qq, "data/ship.txt"); | |||||
b = cucul_load_file("data/ship.caca"); | |||||
ship_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
return p; | return p; | ||||
} | } | ||||
@@ -59,7 +63,8 @@ void draw_player(game *g, player *p) | |||||
if(p->dead) | if(p->dead) | ||||
return; | return; | ||||
cucul_draw_sprite(g->qq, p->x, p->y, ship_sprite, 0); | |||||
cucul_set_canvas_frame(ship_sprite, 0); | |||||
cucul_blit(g->cv, p->x, p->y, ship_sprite, NULL); | |||||
} | } | ||||
void update_player(game *g, player *p) | void update_player(game *g, player *p) | ||||
@@ -55,8 +55,8 @@ void draw_starfield(game *g, starfield *s) | |||||
{ | { | ||||
if(s[i].x >= 0) | if(s[i].x >= 0) | ||||
{ | { | ||||
cucul_set_color(g->qq, s[i].c, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, s[i].x, s[i].y, s[i].ch); | |||||
cucul_set_color(g->cv, s[i].c, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, s[i].x, s[i].y, s[i].ch); | |||||
} | } | ||||
} | } | ||||
} | } | ||||
@@ -130,19 +130,19 @@ static void display_ground(void) | |||||
/* Draw the ground */ | /* Draw the ground */ | ||||
j = h - ground[i]; | j = h - ground[i]; | ||||
cucul_set_color(cv, CUCUL_COLOR_BLACK, CUCUL_COLOR_LIGHTBLUE); | cucul_set_color(cv, CUCUL_COLOR_BLACK, CUCUL_COLOR_LIGHTBLUE); | ||||
if(i >= 4 && ground[i] == ground[i - 3] | |||||
&& ground[i] != ground[i - 4]) | |||||
if(i >= 4 && ground[i] == ground[i - 6] | |||||
&& ground[i] != ground[i - 7]) | |||||
{ | { | ||||
cucul_putstr(cv, i - 3, j - 2, "||\\"); | |||||
cucul_putstr(cv, i - 3, j - 1, "o--o"); | |||||
cucul_putstr(cv, i - 3, j - 2, "Omm"); | |||||
cucul_putstr(cv, i - 6, j - 1, "(/)-(/)"); | |||||
} | } | ||||
cucul_set_color(cv, CUCUL_COLOR_RED, CUCUL_COLOR_GREEN); | cucul_set_color(cv, CUCUL_COLOR_RED, CUCUL_COLOR_GREEN); | ||||
if(ground[i + 1] > ground[i]) | if(ground[i + 1] > ground[i]) | ||||
cucul_putchar(cv, i, j++, 0x259f); | |||||
cucul_putchar(cv, i, j++, 0x2588); // UTF-8: 0x259f | |||||
else if(ground[i + 1] < ground[i]) | else if(ground[i + 1] < ground[i]) | ||||
{ | { | ||||
j++; | j++; | ||||
cucul_putchar(cv, i, j++, 0x2599); | |||||
cucul_putchar(cv, i, j++, 0x2588); // UTF-8: 0x2599 | |||||
} | } | ||||
else | else | ||||
cucul_putchar(cv, i, j++, 0x2584); | cucul_putchar(cv, i, j++, 0x2584); | ||||
@@ -77,7 +77,7 @@ void draw_tunnel(game *g, tunnel *t) | |||||
int i, j; | int i, j; | ||||
char c; | char c; | ||||
cucul_set_color(g->qq, CUCUL_COLOR_RED, CUCUL_COLOR_BLACK); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_RED, CUCUL_COLOR_BLACK); | |||||
/* Left border */ | /* Left border */ | ||||
for(i = 0; i < g->h ; i++) | for(i = 0; i < g->h ; i++) | ||||
@@ -90,11 +90,11 @@ void draw_tunnel(game *g, tunnel *t) | |||||
else | else | ||||
c = (i == 0 || t->left[i] > t->left[i-1]) ? '\\' : '<'; | c = (i == 0 || t->left[i] > t->left[i-1]) ? '\\' : '<'; | ||||
cucul_putchar(g->qq, t->left[i] + 1, i, c); | |||||
cucul_putchar(g->cv, t->left[i] + 1, i, c); | |||||
if(i + 1 < g->h) | if(i + 1 < g->h) | ||||
for(j = 1; j < t->left[i+1] - t->left[i]; j++) | for(j = 1; j < t->left[i+1] - t->left[i]; j++) | ||||
cucul_putchar(g->qq, t->left[i] + j + 1, i, '_'); | |||||
cucul_putchar(g->cv, t->left[i] + j + 1, i, '_'); | |||||
} | } | ||||
/* Right border */ | /* Right border */ | ||||
@@ -110,22 +110,22 @@ void draw_tunnel(game *g, tunnel *t) | |||||
if(i + 1 < g->h) | if(i + 1 < g->h) | ||||
for(j = 1; j < t->right[i] - t->right[i+1]; j++) | for(j = 1; j < t->right[i] - t->right[i+1]; j++) | ||||
cucul_putchar(g->qq, t->right[i+1] + j - 1, i, '_'); | |||||
cucul_putchar(g->cv, t->right[i+1] + j - 1, i, '_'); | |||||
cucul_putchar(g->qq, t->right[i] - 1, i, c); | |||||
cucul_putchar(g->cv, t->right[i] - 1, i, c); | |||||
} | } | ||||
cucul_set_color(g->qq, CUCUL_COLOR_LIGHTRED, CUCUL_COLOR_RED); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_LIGHTRED, CUCUL_COLOR_RED); | |||||
/* Left concrete */ | /* Left concrete */ | ||||
for(i = 0; i < g->h ; i++) | for(i = 0; i < g->h ; i++) | ||||
for(j = 0 ; j <= t->left[i]; j++) | for(j = 0 ; j <= t->left[i]; j++) | ||||
cucul_putchar(g->qq, j, i, '#'); | |||||
cucul_putchar(g->cv, j, i, '#'); | |||||
/* Right concrete */ | /* Right concrete */ | ||||
for(i = 0; i < g->h ; i++) | for(i = 0; i < g->h ; i++) | ||||
for(j = t->right[i] ; j < g->w ; j++) | for(j = t->right[i] ; j < g->w ; j++) | ||||
cucul_putchar(g->qq, j, i, '#'); | |||||
cucul_putchar(g->cv, j, i, '#'); | |||||
} | } | ||||
void update_tunnel(game *g, tunnel *t) | void update_tunnel(game *g, tunnel *t) | ||||
@@ -23,6 +23,7 @@ | |||||
#include "config.h" | #include "config.h" | ||||
#include <stdlib.h> | #include <stdlib.h> | ||||
#include <math.h> | |||||
#include "common.h" | #include "common.h" | ||||
@@ -31,11 +32,12 @@ static void draw_nuke(game *g, int x, int y, int frame); | |||||
static void draw_beam(game *g, int x, int y, int frame); | static void draw_beam(game *g, int x, int y, int frame); | ||||
static void draw_fragbomb(game *g, int x, int y, int frame); | static void draw_fragbomb(game *g, int x, int y, int frame); | ||||
struct cucul_sprite *bomb_sprite; | |||||
struct cucul_sprite *fragbomb_sprite; | |||||
cucul_canvas_t *bomb_sprite; | |||||
cucul_canvas_t *fragbomb_sprite; | |||||
void init_weapons(game *g, weapons *wp) | void init_weapons(game *g, weapons *wp) | ||||
{ | { | ||||
cucul_buffer_t *b; | |||||
int i; | int i; | ||||
for(i = 0; i < WEAPONS; i++) | for(i = 0; i < WEAPONS; i++) | ||||
@@ -43,8 +45,13 @@ void init_weapons(game *g, weapons *wp) | |||||
wp->type[i] = WEAPON_NONE; | wp->type[i] = WEAPON_NONE; | ||||
} | } | ||||
bomb_sprite = cucul_load_sprite(g->qq, "data/wpnbomb.txt"); | |||||
fragbomb_sprite = cucul_load_sprite(g->qq, "data/wpnfrag.txt"); | |||||
b = cucul_load_file("data/wpnbomb.caca"); | |||||
bomb_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
b = cucul_load_file("data/wpnfrag.caca"); | |||||
bomb_sprite = cucul_import_canvas(b, ""); | |||||
cucul_free_buffer(b); | |||||
} | } | ||||
void draw_weapons(game *g, weapons *wp) | void draw_weapons(game *g, weapons *wp) | ||||
@@ -56,25 +63,25 @@ void draw_weapons(game *g, weapons *wp) | |||||
switch(wp->type[i]) | switch(wp->type[i]) | ||||
{ | { | ||||
case WEAPON_LASER: | case WEAPON_LASER: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, wp->x[i] >> 4, wp->y[i] >> 4, '|'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, wp->x[i] >> 4, (wp->y[i] >> 4) + 1, '|'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, wp->x[i] >> 4, wp->y[i] >> 4, '|'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, wp->x[i] >> 4, (wp->y[i] >> 4) + 1, '|'); | |||||
break; | break; | ||||
case WEAPON_SEEKER: | case WEAPON_SEEKER: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||||
cucul_putchar(g->qq, wp->x2[i] >> 4, wp->y2[i] >> 4, 'o'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, wp->x[i] >> 4, wp->y[i] >> 4, '@'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||||
cucul_putchar(g->cv, wp->x2[i] >> 4, wp->y2[i] >> 4, 'o'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, wp->x[i] >> 4, wp->y[i] >> 4, '@'); | |||||
break; | break; | ||||
case WEAPON_BOMB: | case WEAPON_BOMB: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_DARKGRAY, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, (wp->x[i] - wp->vx[i]) >> 4, (wp->y[i] - wp->vy[i]) >> 4, '.'); | |||||
cucul_putchar(g->qq, (wp->x3[i] - wp->vx[i]) >> 4, (wp->y3[i] - wp->vy[i]) >> 4, '.'); | |||||
cucul_putchar(g->qq, (wp->x2[i] - wp->vx[i]) >> 4, (wp->y2[i] - wp->vy[i]) >> 4, '.'); | |||||
cucul_putchar(g->qq, wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||||
cucul_putchar(g->qq, wp->x2[i] >> 4, wp->y2[i] >> 4, '.'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_DARKGRAY, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, (wp->x[i] - wp->vx[i]) >> 4, (wp->y[i] - wp->vy[i]) >> 4, '.'); | |||||
cucul_putchar(g->cv, (wp->x3[i] - wp->vx[i]) >> 4, (wp->y3[i] - wp->vy[i]) >> 4, '.'); | |||||
cucul_putchar(g->cv, (wp->x2[i] - wp->vx[i]) >> 4, (wp->y2[i] - wp->vy[i]) >> 4, '.'); | |||||
cucul_putchar(g->cv, wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||||
cucul_putchar(g->cv, wp->x2[i] >> 4, wp->y2[i] >> 4, '.'); | |||||
draw_bomb(g, wp->x[i] >> 4, wp->y[i] >> 4, wp->vx[i], wp->vy[i]); | draw_bomb(g, wp->x[i] >> 4, wp->y[i] >> 4, wp->vx[i], wp->vy[i]); | ||||
break; | break; | ||||
case WEAPON_FRAGBOMB: | case WEAPON_FRAGBOMB: | ||||
@@ -170,7 +177,7 @@ void update_weapons(game *g, weapons *wp) | |||||
/* Normalize direction */ | /* Normalize direction */ | ||||
if(dx | dy) | if(dx | dy) | ||||
{ | { | ||||
unsigned int norm = cucul_sqrt(dx * dx + 4 * dy * dy); | |||||
unsigned int norm = (int)sqrt((double)(dx * dx + 4 * dy * dy)); | |||||
dx = dx * 32 / norm; | dx = dx * 32 / norm; | ||||
dy = dy * 32 / norm; | dy = dy * 32 / norm; | ||||
} | } | ||||
@@ -182,7 +189,7 @@ void update_weapons(game *g, weapons *wp) | |||||
/* Normalize speed */ | /* Normalize speed */ | ||||
if(dx | dy) | if(dx | dy) | ||||
{ | { | ||||
unsigned int norm = cucul_sqrt(dx * dx + 4 * dy * dy); | |||||
unsigned int norm = (int)sqrt((double)(dx * dx + 4 * dy * dy)); | |||||
wp->vx[i] = dx * 32 / norm; | wp->vx[i] = dx * 32 / norm; | ||||
wp->vy[i] = dy * 32 / norm; | wp->vy[i] = dy * 32 / norm; | ||||
} | } | ||||
@@ -334,16 +341,19 @@ static void draw_bomb(game *g, int x, int y, int vx, int vy) | |||||
} | } | ||||
} | } | ||||
cucul_draw_sprite(g->qq, x, y, bomb_sprite, frame); | |||||
cucul_set_canvas_frame(bomb_sprite, frame); | |||||
cucul_blit(g->cv, x, y, bomb_sprite, NULL); | |||||
} | } | ||||
static void draw_fragbomb(game *g, int x, int y, int frame) | static void draw_fragbomb(game *g, int x, int y, int frame) | ||||
{ | { | ||||
/* Draw the head */ | /* Draw the head */ | ||||
cucul_draw_sprite(g->qq, x, y, fragbomb_sprite, frame & 1); | |||||
cucul_set_canvas_frame(fragbomb_sprite, frame & 1); | |||||
cucul_blit(g->cv, x, y, fragbomb_sprite, NULL); | |||||
/* Draw the tail */ | /* Draw the tail */ | ||||
cucul_draw_sprite(g->qq, x, y, fragbomb_sprite, 2 + (frame % 4)); | |||||
cucul_set_canvas_frame(fragbomb_sprite, 2 + (frame % 4)); | |||||
cucul_blit(g->cv, x, y, fragbomb_sprite, NULL); | |||||
} | } | ||||
static void draw_beam(game *g, int x, int y, int frame) | static void draw_beam(game *g, int x, int y, int frame) | ||||
@@ -354,86 +364,86 @@ static void draw_beam(game *g, int x, int y, int frame) | |||||
switch(frame) | switch(frame) | ||||
{ | { | ||||
case 24: | case 24: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x, y-3, "__"); | |||||
cucul_putchar(g->qq, x-1, y-2, '\''); | |||||
cucul_putchar(g->qq, x+2, y-2, '`'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x, y-3, "__"); | |||||
cucul_putchar(g->cv, x-1, y-2, '\''); | |||||
cucul_putchar(g->cv, x+2, y-2, '`'); | |||||
break; | break; | ||||
case 23: | case 23: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x, y-3, "__"); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x-2, y-2, "-'"); | |||||
cucul_putstr(g->qq, x+2, y-2, "`-"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x, y-3, "__"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x-2, y-2, "-'"); | |||||
cucul_putstr(g->cv, x+2, y-2, "`-"); | |||||
break; | break; | ||||
case 22: | case 22: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x, y-3, "__"); | |||||
cucul_putchar(g->qq, x-1, y-2, '\''); | |||||
cucul_putchar(g->qq, x+2, y-2, '`'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x-3, y-2, ",-"); | |||||
cucul_putstr(g->qq, x+3, y-2, "-."); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x, y-3, "__"); | |||||
cucul_putchar(g->cv, x-1, y-2, '\''); | |||||
cucul_putchar(g->cv, x+2, y-2, '`'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x-3, y-2, ",-"); | |||||
cucul_putstr(g->cv, x+3, y-2, "-."); | |||||
break; | break; | ||||
case 21: | case 21: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x-1, y-3, "____"); | |||||
cucul_putchar(g->qq, x-2, y-2, '\''); | |||||
cucul_putchar(g->qq, x+3, y-2, '`'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x-4, y-2, ",-"); | |||||
cucul_putstr(g->qq, x+4, y-2, "-."); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x-1, y-3, "____"); | |||||
cucul_putchar(g->cv, x-2, y-2, '\''); | |||||
cucul_putchar(g->cv, x+3, y-2, '`'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x-4, y-2, ",-"); | |||||
cucul_putstr(g->cv, x+4, y-2, "-."); | |||||
break; | break; | ||||
case 20: | case 20: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x, y-3, "%%"); | |||||
cucul_putchar(g->qq, x-4, y-2, ','); | |||||
cucul_putchar(g->qq, x+5, y-2, '.'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, x-1, y-3, ':'); | |||||
cucul_putchar(g->qq, x+2, y-3, ':'); | |||||
cucul_putstr(g->qq, x-3, y-2, "-'"); | |||||
cucul_putstr(g->qq, x+3, y-2, "`-"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x, y-3, "%%"); | |||||
cucul_putchar(g->cv, x-4, y-2, ','); | |||||
cucul_putchar(g->cv, x+5, y-2, '.'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, x-1, y-3, ':'); | |||||
cucul_putchar(g->cv, x+2, y-3, ':'); | |||||
cucul_putstr(g->cv, x-3, y-2, "-'"); | |||||
cucul_putstr(g->cv, x+3, y-2, "`-"); | |||||
break; | break; | ||||
case 19: | case 19: | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x, y-4, "%%"); | |||||
cucul_putstr(g->qq, x, y-3, "##"); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, x-1, y-4, ':'); | |||||
cucul_putchar(g->qq, x+2, y-4, ':'); | |||||
cucul_putchar(g->qq, x-1, y-3, '%'); | |||||
cucul_putchar(g->qq, x+2, y-3, '%'); | |||||
cucul_putstr(g->qq, x-4, y-2, ",-'"); | |||||
cucul_putstr(g->qq, x+3, y-2, "`-."); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, x-2, y-3, ':'); | |||||
cucul_putchar(g->qq, x+3, y-3, ':'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x, y-4, "%%"); | |||||
cucul_putstr(g->cv, x, y-3, "##"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, x-1, y-4, ':'); | |||||
cucul_putchar(g->cv, x+2, y-4, ':'); | |||||
cucul_putchar(g->cv, x-1, y-3, '%'); | |||||
cucul_putchar(g->cv, x+2, y-3, '%'); | |||||
cucul_putstr(g->cv, x-4, y-2, ",-'"); | |||||
cucul_putstr(g->cv, x+3, y-2, "`-."); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, x-2, y-3, ':'); | |||||
cucul_putchar(g->cv, x+3, y-3, ':'); | |||||
break; | break; | ||||
case 18: | case 18: | ||||
default: | default: | ||||
r = (18 - frame) * (18 - frame); | r = (18 - frame) * (18 - frame); | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x-1, y-5-r, ":%%:"); | |||||
cucul_putstr(g->qq, x-1, y-4-r, "%##%"); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, x-2, y-4-r, ':'); | |||||
cucul_putchar(g->qq, x+3, y-4-r, ':'); | |||||
cucul_putchar(g->qq, x-2, y-2, '\''); | |||||
cucul_putchar(g->qq, x+3, y-2, '`'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, x-3, y-2, ':'); | |||||
cucul_putchar(g->qq, x+4, y-2, ':'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x-1, y-5-r, ":%%:"); | |||||
cucul_putstr(g->cv, x-1, y-4-r, "%##%"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, x-2, y-4-r, ':'); | |||||
cucul_putchar(g->cv, x+3, y-4-r, ':'); | |||||
cucul_putchar(g->cv, x-2, y-2, '\''); | |||||
cucul_putchar(g->cv, x+3, y-2, '`'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, x-3, y-2, ':'); | |||||
cucul_putchar(g->cv, x+4, y-2, ':'); | |||||
for(i = 0; i <= r; i++) | for(i = 0; i <= r; i++) | ||||
{ | { | ||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->qq, x-1, y-3-i, ((i+frame) % 5) ? "####" : "%%%%"); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, x-2, y-3-i, '%'); | |||||
cucul_putchar(g->qq, x+3, y-3-i, '%'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->qq, x-3, y-3-i, ':'); | |||||
cucul_putchar(g->qq, x+4, y-3-i, ':'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK); | |||||
cucul_putstr(g->cv, x-1, y-3-i, ((i+frame) % 5) ? "####" : "%%%%"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, x-2, y-3-i, '%'); | |||||
cucul_putchar(g->cv, x+3, y-3-i, '%'); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_putchar(g->cv, x-3, y-3-i, ':'); | |||||
cucul_putchar(g->cv, x+4, y-3-i, ':'); | |||||
} | } | ||||
break; | break; | ||||
} | } | ||||
@@ -444,20 +454,20 @@ static void draw_nuke(game *g, int x, int y, int frame) | |||||
int r = (29 - frame) * (29 - frame) / 8; | int r = (29 - frame) * (29 - frame) / 8; | ||||
/* Lots of duplicate pixels, but we don't care */ | /* Lots of duplicate pixels, but we don't care */ | ||||
cucul_set_color(g->qq, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_draw_ellipse(g->qq, x, y, r, r / 2, ':'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_LIGHTBLUE, CUCUL_COLOR_BLUE); | |||||
cucul_draw_ellipse(g->qq, x, y, r + 1, r / 2, '#'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_BLUE, CUCUL_COLOR_LIGHTBLUE); | |||||
cucul_draw_ellipse(g->qq, x, y, r + 2, r / 2, '#'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_LIGHTBLUE); | |||||
cucul_draw_ellipse(g->qq, x, y, r + 2, r / 2 + 1, '#'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_LIGHTBLUE, CUCUL_COLOR_CYAN); | |||||
cucul_draw_ellipse(g->qq, x, y, r + 3, r / 2 + 1, '#'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_CYAN); | |||||
cucul_draw_ellipse(g->qq, x, y, r + 3, r / 2 + 2, '#'); | |||||
cucul_set_color(g->qq, CUCUL_COLOR_CYAN, CUCUL_COLOR_WHITE); | |||||
cucul_draw_ellipse(g->qq, x, y, r + 4, r / 2 + 2, '#'); | |||||
cucul_draw_ellipse(g->qq, x, y, r + 4, r / 2 + 3, ' '); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLUE, CUCUL_COLOR_BLACK); | |||||
cucul_draw_ellipse(g->cv, x, y, r, r / 2, ":"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_LIGHTBLUE, CUCUL_COLOR_BLUE); | |||||
cucul_draw_ellipse(g->cv, x, y, r + 1, r / 2, "#"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_BLUE, CUCUL_COLOR_LIGHTBLUE); | |||||
cucul_draw_ellipse(g->cv, x, y, r + 2, r / 2, "#"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_LIGHTBLUE); | |||||
cucul_draw_ellipse(g->cv, x, y, r + 2, r / 2 + 1, "#"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_LIGHTBLUE, CUCUL_COLOR_CYAN); | |||||
cucul_draw_ellipse(g->cv, x, y, r + 3, r / 2 + 1, "#"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_CYAN); | |||||
cucul_draw_ellipse(g->cv, x, y, r + 3, r / 2 + 2, "#"); | |||||
cucul_set_color(g->cv, CUCUL_COLOR_CYAN, CUCUL_COLOR_WHITE); | |||||
cucul_draw_ellipse(g->cv, x, y, r + 4, r / 2 + 2, "#"); | |||||
cucul_draw_ellipse(g->cv, x, y, r + 4, r / 2 + 3, " "); | |||||
} | } | ||||