Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
 
 
 
 
 
 

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2.7 KiB

  1. <importedScene>
  2. <version name="1.2" /> <smiley code=":-)" />
  3. <node>
  4. <name />
  5. <transformation type="matrix4x4" />
  6. <mesh refid="0" />
  7. <!--More mesh definitions-->
  8. <mesh />
  9. <childnode />
  10. <childnode />
  11. </node>
  12. <cameras>
  13. <camera up="0,1,0" lookat="0,0,1" fov="45"/>
  14. </cameras>
  15. <lights>
  16. <light diffuse="black" type="spot" phi="5" theta="15"/>
  17. </lights>
  18. <meshes>
  19. <mesh id="0">
  20. <meshheader type="MatID, Vertexcount, Facecount, a.s.o." />
  21. <vertices>
  22. <vertex type="xyz" />
  23. <!-- More vertex definitions -->
  24. <vertex />
  25. </vertices>
  26. <texturecoords index="0">
  27. <texturecoord type="uv" />
  28. <texturecoord />
  29. </texturecoords>
  30. <texturecoords index="..." />
  31. <vertexcolors index="0">
  32. <color type="rgba" />
  33. <color />
  34. </vertexcolors>
  35. <vertexcolors index="..." />
  36. <normals>
  37. <normal type="xyz" />
  38. <!-- More normal definitions -->
  39. <normal />
  40. </normals>
  41. <tangents>
  42. <tangent type="xyz" />
  43. <!-- More tangent definitions -->
  44. <tangent />
  45. </tangents>
  46. <bitangents>
  47. <bitangent type="xyz" />
  48. <!-- More bitanget defiitions... -->
  49. <bitangent />
  50. </bitangents>
  51. <faces>
  52. <face numIndices="3" indices="p1, p2, p3" />
  53. <!-- More faces -->
  54. <face />
  55. </faces>
  56. <bones>
  57. <bone>
  58. <name />
  59. <offset type="matrix4x4" />
  60. <weights>
  61. <weight type="v, w" />
  62. <!-- More weights -->
  63. <weight />
  64. </weights>
  65. </bone>
  66. <!-- More bones -->
  67. <bone />
  68. </bones>
  69. </mesh>
  70. <!-- More meshes -->
  71. <mesh id="x" />
  72. </meshes>
  73. <anims>
  74. <anim name="rudern" duration="4500" ticksPerSecond="50">
  75. <animbone nameOfAnimatedNode="bla">
  76. <rotation>
  77. <rotkey time="0" rot="xyzw" />
  78. <rotkey time="100" rot="xyzw" />
  79. </rotation>
  80. <translation>
  81. <transkey time="0" trans="xyz" />
  82. <transkey time="100" trans="xyz" />
  83. </translation>
  84. <scaling>
  85. <scalekey time="0" scale="xyz" />
  86. <scalekey time="100" scale="xyz" />
  87. </scaling>
  88. </animbone>
  89. <animbone nameOfAnimatedNode="blubb">
  90. </animbone>
  91. </anim>
  92. <anim />
  93. </anims>
  94. <materials>
  95. <material>
  96. <param>
  97. <name/>
  98. <value/>
  99. </param>
  100. </material>
  101. <!-- More material definitions-->
  102. <material />
  103. </materials>
  104. <textures>
  105. <texture type="width, height, formatHint">
  106. <data />
  107. </texture>
  108. <texture />
  109. </textures>
  110. </importedScene>