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lolengine.sln 8.8 KiB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "deushax", "deushax.vcxproj", "{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}"
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  7. EndProjectSection
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  9. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monsterz", "monsterz.vcxproj", "{17F0F184-4436-4D08-B8AA-16572EA238DB}"
  10. ProjectSection(ProjectDependencies) = postProject
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  12. EndProjectSection
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  14. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "editor", "editor.vcxproj", "{9C66B179-0737-4BDA-AB42-2ADE478A9008}"
  15. ProjectSection(ProjectDependencies) = postProject
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  17. EndProjectSection
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  19. Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Deus Hax", "Deus Hax", "{08C6A854-533D-4A1E-924E-C4A62281869F}"
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  21. Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Monsterz", "Monsterz", "{2F87CEAB-4818-443C-A5E3-6C34E7D967EC}"
  22. EndProject
  23. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lolcore", "lolcore.vcxproj", "{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}"
  24. EndProject
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  30. EndProjectSection
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  32. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "benchsuite", "benchsuite.vcxproj", "{B1E10086-A1DA-401A-834D-969C9DBB5CC1}"
  33. ProjectSection(ProjectDependencies) = postProject
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  40. EndProjectSection
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  42. Global
  43. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  44. Debug|Win32 = Debug|Win32
  45. Debug|Xbox 360 = Debug|Xbox 360
  46. Release|Win32 = Release|Win32
  47. Release|Xbox 360 = Release|Xbox 360
  48. EndGlobalSection
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