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@@ -271,7 +271,7 @@ void GpuEasyMeshData::SetupVertexData(uint16_t vflags, EasyMesh* src_mesh) |
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BUILD_VFLAG_COUNT(has_color, VertexUsage::Color, saveflags, flagnb); |
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BUILD_VFLAG_COUNT(has_texcoord, VertexUsage::TexCoord, saveflags, flagnb); |
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BUILD_VFLAG_COUNT(has_texcoordExt,VertexUsage::TexCoordExt, saveflags, flagnb); |
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ASSERT(!vflags, "Vertex Declaration setup is not implemented for %s, feel free to do so.", |
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ASSERT(!saveflags, "Vertex Declaration setup is not implemented for %s, feel free to do so.", |
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VertexUsage::GetNameList(vflags).C()); |
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if (has_position && has_normal && has_color && has_texcoord && has_texcoordExt && flagnb == 5) |
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@@ -398,7 +398,7 @@ void GpuEasyMeshData::RenderMeshData(mat4 const &model) |
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BUILD_VFLAG(has_color, VertexUsage::Color, vflags); |
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BUILD_VFLAG(has_texcoord, VertexUsage::TexCoord, vflags); |
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BUILD_VFLAG_OR(has_texcoord,VertexUsage::TexCoordExt, vflags); |
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ASSERT(!vflags, "Vertex Streamsetup is not implemented for %s, feel free to do so.", |
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ASSERT(!vflags, "Vertex Stream setup is not implemented for %s, feel free to do so.", |
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VertexUsage::GetNameList(vflags).C()); |
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int idx = 0; |
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