| @@ -172,6 +172,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sprite_sorter", "..\..\peop | |||
| EndProject | |||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "squad_shooter", "..\..\people\touky\private\squad_shooter\squad_shooter.vcxproj", "{DB344310-4938-4294-AEE2-18512454585D}" | |||
| EndProject | |||
| Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Pimp", "Pimp", "{2195FB18-53BF-48AF-96B6-9BD242924EA5}" | |||
| EndProject | |||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pimp", "..\..\tools\pimp\pimp.vcxproj", "{FFF58874-D460-41E6-AD65-DBFEC6E47A94}" | |||
| EndProject | |||
| Global | |||
| GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
| Debug|ORBIS = Debug|ORBIS | |||
| @@ -722,6 +726,32 @@ Global | |||
| {DB344310-4938-4294-AEE2-18512454585D}.Release|x64.ActiveCfg = Release|x64 | |||
| {DB344310-4938-4294-AEE2-18512454585D}.Release|x64.Build.0 = Release|x64 | |||
| {DB344310-4938-4294-AEE2-18512454585D}.Release|Xbox 360.ActiveCfg = Release|Win32 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|ORBIS.ActiveCfg = Debug|ORBIS | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|ORBIS.Build.0 = Debug|ORBIS | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|PS3.ActiveCfg = Debug|PS3 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|PS3.Build.0 = Debug|PS3 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|Win32.Build.0 = Debug|Win32 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|Win32.Deploy.0 = Debug|Win32 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|x64.ActiveCfg = Debug|x64 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|x64.Build.0 = Debug|x64 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|x64.Deploy.0 = Debug|x64 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|ORBIS.ActiveCfg = Release|ORBIS | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|ORBIS.Build.0 = Release|ORBIS | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|PS3.ActiveCfg = Release|PS3 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|PS3.Build.0 = Release|PS3 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|Win32.ActiveCfg = Release|Win32 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|Win32.Build.0 = Release|Win32 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|Win32.Deploy.0 = Release|Win32 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|x64.ActiveCfg = Release|x64 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|x64.Build.0 = Release|x64 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|x64.Deploy.0 = Release|x64 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
| EndGlobalSection | |||
| GlobalSection(SolutionProperties) = preSolution | |||
| HideSolutionNode = FALSE | |||
| @@ -763,6 +793,7 @@ Global | |||
| {32F3F8CF-D22E-45E4-BEB8-AD909E8C5515} = {33704AA4-F2B5-4138-A40D-E3E77F89ED46} | |||
| {EE203B88-44CF-4859-9D42-7A5F40FECB52} = {8C77EAA8-1077-4EF7-AE53-97C6C60A3601} | |||
| {B357514A-7881-422D-8358-161B689E7620} = {3D341D8A-E400-4B1D-BC05-B5C35487D9B5} | |||
| {2195FB18-53BF-48AF-96B6-9BD242924EA5} = {3D341D8A-E400-4B1D-BC05-B5C35487D9B5} | |||
| {587FCCE9-1D8D-4398-B8B6-E8F4E9A92233} = {B357514A-7881-422D-8358-161B689E7620} | |||
| {EE203B88-44CF-4859-9D42-7A5F43FECB52} = {9EA99B18-D352-47F6-BC04-A0B49CAA2772} | |||
| {25493FC8-75AC-4703-AD58-AB0C4A0FB79C} = {9EA99B18-D352-47F6-BC04-A0B49CAA2772} | |||
| @@ -780,5 +811,6 @@ Global | |||
| {AA376B9B-484B-4DC4-982F-6CFA645E441E} = {F7D4A671-612F-4FF4-883F-2097697694B7} | |||
| {5D994A3B-83BF-4FCB-9AC1-E7B642B46FEA} = {50509BA3-D27B-4FAC-9772-9EC76146F709} | |||
| {C3E2D690-F2B4-4A11-B317-D5CB8EF9561A} = {454DE15C-9063-4EB1-AD6C-77D7150F15DF} | |||
| {FFF58874-D460-41E6-AD65-DBFEC6E47A94} = {2195FB18-53BF-48AF-96B6-9BD242924EA5} | |||
| EndGlobalSection | |||
| EndGlobal | |||
| @@ -65,15 +65,15 @@ bool GdiPlusImageData::Open(char const *path) | |||
| Array<String> pathlist = System::GetPathList(path); | |||
| m_bitmap = nullptr; | |||
| for (int i = 0; i < pathlist.Count(); ++i) | |||
| for (auto fullpath : pathlist) | |||
| { | |||
| size_t len; | |||
| len = mbstowcs(nullptr, pathlist[i].C(), 0); | |||
| len = mbstowcs(nullptr, fullpath.C(), 0); | |||
| wchar_t *wpath = new wchar_t[len + 1]; | |||
| if (mbstowcs(wpath, pathlist[i].C(), len + 1) == (size_t)-1) | |||
| if (mbstowcs(wpath, fullpath.C(), len + 1) == (size_t)-1) | |||
| { | |||
| #if !LOL_BUILD_RELEASE | |||
| Log::Error("invalid image name %s\n", pathlist[i].C()); | |||
| Log::Error("invalid image name %s\n", fullpath.C()); | |||
| #endif | |||
| delete[] wpath; | |||
| continue; | |||
| @@ -90,7 +90,7 @@ bool GdiPlusImageData::Open(char const *path) | |||
| #if !LOL_BUILD_RELEASE | |||
| if (status != Gdiplus::InvalidParameter) | |||
| Log::Error("error %d loading %s\n", | |||
| status, pathlist[i].C()); | |||
| status, fullpath.C()); | |||
| #endif | |||
| delete m_bitmap; | |||
| m_bitmap = nullptr; | |||
| @@ -114,8 +114,8 @@ bool GdiPlusImageData::Open(char const *path) | |||
| m_format = PixelFormat::RGBA_8; | |||
| Gdiplus::Rect rect(0, 0, m_size.x, m_size.y); | |||
| if(m_bitmap->LockBits(&rect, Gdiplus::ImageLockModeRead, | |||
| PixelFormat32bppARGB, &m_bdata) != Gdiplus::Ok) | |||
| if (m_bitmap->LockBits(&rect, Gdiplus::ImageLockModeRead, | |||
| PixelFormat32bppARGB, &m_bdata) != Gdiplus::Ok) | |||
| { | |||
| #if !LOL_BUILD_RELEASE | |||
| Log::Error("could not lock bits in %s\n", path); | |||
| @@ -142,9 +142,94 @@ bool GdiPlusImageData::Open(char const *path) | |||
| bool GdiPlusImageData::Save(char const *path) | |||
| { | |||
| UNUSED(path); | |||
| ULONG_PTR token; | |||
| Gdiplus::GdiplusStartupInput input; | |||
| Gdiplus::GdiplusStartup(&token, &input, NULL); | |||
| wchar_t const *fmt; | |||
| if (strstr(path, ".gif")) | |||
| fmt = L"image/gif"; | |||
| else if (strstr(path, ".jpg") || strstr(path, ".jpeg")) | |||
| fmt = L"image/jpeg"; | |||
| else if (strstr(path, ".png")) | |||
| fmt = L"image/png"; | |||
| else if (strstr(path, ".tiff")) | |||
| fmt = L"image/tiff"; | |||
| else /* if (strstr(path, ".bmp")) */ | |||
| fmt = L"image/bmp"; | |||
| unsigned int num = 0, size = 0; | |||
| Gdiplus::GetImageEncodersSize(&num, &size); | |||
| if (num == 0) | |||
| { | |||
| Log::Error("no GDI+ image encoders found\n"); | |||
| return false; | |||
| } | |||
| Gdiplus::ImageCodecInfo *codecs | |||
| = (Gdiplus::ImageCodecInfo *)new uint8_t[size]; | |||
| Gdiplus::GetImageEncoders(num, size, codecs); | |||
| CLSID clsid; | |||
| for (unsigned int i = 0; i < num; i++) | |||
| { | |||
| if (wcscmp(codecs[i].MimeType, fmt) == 0) | |||
| { | |||
| clsid = codecs[i].Clsid; | |||
| break; | |||
| } | |||
| } | |||
| size_t len; | |||
| len = mbstowcs(NULL, path, 0); | |||
| wchar_t *wpath = new wchar_t[len + 1]; | |||
| if (mbstowcs(wpath, path, len + 1) == (size_t)-1) | |||
| { | |||
| Log::Error("could not convert GDI+ filename '%s' to widechar\n", path); | |||
| delete[] wpath; | |||
| delete[] codecs; | |||
| return false; | |||
| } | |||
| /* FIXME: we create a new image because there is no guarantee that | |||
| * the image comes from GDI. But the engine architecture doesn't | |||
| * allow us to save other images anyway. */ | |||
| Gdiplus::Bitmap *b = new Gdiplus::Bitmap(m_size.x, m_size.y, | |||
| PixelFormat32bppARGB); | |||
| Gdiplus::BitmapData bdata; | |||
| Gdiplus::Rect rect(0, 0, m_size.x, m_size.y); | |||
| if (b->LockBits(&rect, (unsigned int)Gdiplus::ImageLockModeWrite, | |||
| PixelFormat32bppARGB, &bdata) != Gdiplus::Ok) | |||
| { | |||
| Log::Error("could not lock GDI+ image bits\n"); | |||
| delete b; | |||
| delete[] wpath; | |||
| delete[] codecs; | |||
| return false; | |||
| } | |||
| u8vec4 *psrc = static_cast<u8vec4 *>(m_bdata.Scan0); | |||
| u8vec4 *pdst = static_cast<u8vec4 *>(bdata.Scan0); | |||
| for (int y = 0; y < m_size.y; y++) | |||
| for (int x = 0; x < m_size.x; x++) | |||
| { | |||
| *pdst++ = (*psrc++).bgra; | |||
| } | |||
| b->UnlockBits(&bdata); | |||
| if (b->Save(wpath, &clsid, NULL) != Gdiplus::Ok) | |||
| { | |||
| Log::Error("could not save GDI+ image '%s'\n", path); | |||
| delete[] wpath; | |||
| delete[] codecs; | |||
| delete b; | |||
| return false; | |||
| } | |||
| delete[] wpath; | |||
| delete[] codecs; | |||
| delete b; | |||
| /* TODO: unimplemented */ | |||
| return true; | |||
| } | |||