| @@ -457,7 +457,7 @@ public: | |||
| /* Create a texture of half the width and twice the height | |||
| * so that we can upload four different subimages each frame. */ | |||
| m_texture = new Texture(ivec2(m_size.x / 2, m_size.y * 2), | |||
| PixelFormat::ABGR_8); | |||
| PixelFormat::RGBA_8); | |||
| /* Ensure the texture data is complete at least once, otherwise | |||
| * uploading subimages will not work. */ | |||
| @@ -50,7 +50,7 @@ liblolcore_headers = \ | |||
| lol/sys/timer.h \ | |||
| \ | |||
| lol/image/all.h \ | |||
| lol/image/color.h lol/image/image.h \ | |||
| lol/image/pixel.h lol/image/color.h lol/image/image.h \ | |||
| \ | |||
| lol/gpu/all.h \ | |||
| lol/gpu/shader.h lol/gpu/indexbuffer.h lol/gpu/vertexbuffer.h \ | |||
| @@ -110,7 +110,7 @@ liblolcore_sources = \ | |||
| sys/init.cpp sys/timer.cpp sys/file.cpp \ | |||
| sys/thread.cpp sys/threadbase.h \ | |||
| \ | |||
| image/image.cpp image/image-private.h image/kernel.cpp image/pixels.cpp \ | |||
| image/image.cpp image/image-private.h image/kernel.cpp image/pixel.cpp \ | |||
| image/crop.cpp image/resample.cpp image/noise.cpp \ | |||
| image/codec/gdiplus-image.cpp image/codec/imlib2-image.cpp \ | |||
| image/codec/sdl-image.cpp image/codec/ios-image.cpp \ | |||
| @@ -159,8 +159,8 @@ static inline int isnan(float f) | |||
| #include <lol/math/all.h> | |||
| #include <lol/algorithm/all.h> | |||
| #include <lol/sys/all.h> | |||
| #include <lol/gpu/all.h> | |||
| #include <lol/image/all.h> | |||
| #include <lol/gpu/all.h> | |||
| #include <lol/debug/all.h> | |||
| #include "utils.h" | |||
| @@ -92,21 +92,17 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||
| /* FIXME: this is all mixed up for the RGBA/ARGB combinations */ | |||
| # if defined USE_D3D9 | |||
| { D3DFMT_L8, 1 }, /* Y8 */ | |||
| { D3DFMT_L8, 1 }, /* Y_8 */ | |||
| { D3DFMT_R8G8B8, 3 }, /* RGB_8 */ | |||
| { D3DFMT_A8R8G8B8, 4 }, /* RGBA_8 */ | |||
| { D3DFMT_A8R8G8B8, 4 }, /* ARGB_8 */ | |||
| { D3DFMT_UNKNOWN, 0 }, /* ABGR_8 */ | |||
| { D3DFMT_UNKNOWN, 0 }, /* Y_F32 */ | |||
| { D3DFMT_UNKNOWN, 0 }, /* RGB_F32 */ | |||
| { D3DFMT_UNKNOWN, 0 }, /* RGBA_F32 */ | |||
| # else | |||
| { D3DFMT_LIN_L8, 1 }, | |||
| { D3DFMT_UNKNOWN, 0 }, | |||
| { D3DFMT_UNKNOWN, 0 }, | |||
| /* By default the X360 will swizzle the texture. Ask for linear. */ | |||
| { D3DFMT_LIN_A8R8G8B8, 4 }, | |||
| { D3DFMT_UNKNOWN, 0 }, | |||
| { D3DFMT_UNKNOWN, 0 }, /* Y_F32 */ | |||
| { D3DFMT_UNKNOWN, 0 }, /* RGB_F32 */ | |||
| { D3DFMT_UNKNOWN, 0 }, /* RGBA_F32 */ | |||
| @@ -142,23 +138,17 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||
| { GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | |||
| { GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | |||
| { GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | |||
| { GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | |||
| { GL_ARGB_SCE, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | |||
| #elif defined __native_client__ || defined HAVE_GLES_2X | |||
| { GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | |||
| { GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | |||
| { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | |||
| { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | |||
| /* FIXME: if GL_RGBA is not available, we should advertise | |||
| * this format as "not available" on this platform. */ | |||
| { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | |||
| #else | |||
| { GL_R8, GL_RED, GL_UNSIGNED_BYTE, 1 }, /* A8 */ | |||
| { GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, /* RGB_8 */ | |||
| /* Seems efficient for little endian textures */ | |||
| { GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | |||
| { GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | |||
| { GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ABGR_8 */ | |||
| #endif | |||
| { 0, 0, 0, 0 }, /* Y_F32 */ | |||
| { 0, 0, 0, 0 }, /* RGB_F32 */ | |||
| @@ -1,178 +0,0 @@ | |||
| /* | |||
| * libpipi Pathetic image processing interface library | |||
| * Copyright (c) 2004-2008 Sam Hocevar <sam@zoy.org> | |||
| * 2008 Jean-Yves Lamoureux <jylam@lnxscene.org | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This library is free software. It comes without any warranty, to | |||
| * the extent permitted by applicable law. You can redistribute it | |||
| * and/or modify it under the terms of the Do What The Fuck You Want | |||
| * To Public License, Version 2, as published by Sam Hocevar. See | |||
| * http://sam.zoy.org/wtfpl/COPYING for more details. | |||
| */ | |||
| /* | |||
| * histogram.c: histogram functions | |||
| */ | |||
| #include "config.h" | |||
| #include <stdio.h> | |||
| #include <stdlib.h> | |||
| #include <string.h> | |||
| #include "pipi.h" | |||
| #include "pipi-internals.h" | |||
| pipi_histogram_t* pipi_new_histogram(void) | |||
| { | |||
| return malloc(sizeof(pipi_histogram_t)); | |||
| } | |||
| int pipi_get_image_histogram(pipi_image_t *img, pipi_histogram_t*h, int flags) | |||
| { | |||
| pipi_pixels_t *p; | |||
| uint8_t *data; | |||
| float n; | |||
| unsigned int max; | |||
| int i; | |||
| if(!h) return -1; | |||
| p = pipi_get_pixels(img, PIPI_PIXELS_RGBA_U8); | |||
| data = (uint8_t *)p->pixels; | |||
| memset(h->a, 0, 256*(sizeof(unsigned int))); | |||
| memset(h->r, 0, 256*(sizeof(unsigned int))); | |||
| memset(h->g, 0, 256*(sizeof(unsigned int))); | |||
| memset(h->b, 0, 256*(sizeof(unsigned int))); | |||
| memset(h->y, 0, 256*(sizeof(unsigned int))); | |||
| for(i=0; i< img->w*img->h*4; i+=4) | |||
| { | |||
| if(flags&PIPI_COLOR_A) | |||
| h->a[data[i+3]]++; | |||
| if(flags&PIPI_COLOR_R) | |||
| h->r[data[i+2]]++; | |||
| if(flags&PIPI_COLOR_G) | |||
| h->g[data[i+1]]++; | |||
| if(flags&PIPI_COLOR_B) | |||
| h->b[data[i]]++; | |||
| if(flags&PIPI_COLOR_Y) | |||
| { | |||
| uint32_t val = 0.; | |||
| val += 0.299 * data[i]; | |||
| val += 0.587 * data[i+1]; | |||
| val += 0.114 * data[i+2]; | |||
| h->y[val>255?255:val]++; | |||
| } | |||
| } | |||
| /* Normalize dataset */ | |||
| if(flags&PIPI_COLOR_R) | |||
| { | |||
| max = 0; | |||
| for(i=0; i<256; i++) | |||
| if(h->r[i] > max) max = h->r[i]; | |||
| n = 255.0f / max; | |||
| for(i=0; i<256; i++) | |||
| h->r[i]*=n; | |||
| } | |||
| if(flags&PIPI_COLOR_G) | |||
| { | |||
| max = 0; | |||
| for(i=0; i<256; i++) | |||
| if(h->g[i] > max) max = h->g[i]; | |||
| n = 255.0f / max; | |||
| for(i=0; i<256; i++) | |||
| h->g[i]*=n; | |||
| } | |||
| if(flags&PIPI_COLOR_B) | |||
| { | |||
| max = 0; | |||
| for(i=0; i<256; i++) | |||
| if(h->b[i] > max) max = h->b[i]; | |||
| n = 255.0f / max; | |||
| for(i=0; i<256; i++) | |||
| h->b[i]*=n; | |||
| } | |||
| if(flags&PIPI_COLOR_A) | |||
| { | |||
| max = 0; | |||
| for(i=0; i<256; i++) | |||
| if(h->a[i] > max) max = h->a[i]; | |||
| n = 255.0f / max; | |||
| for(i=0; i<256; i++) | |||
| h->a[i]*=n; | |||
| } | |||
| if(flags&PIPI_COLOR_Y) | |||
| { | |||
| max = 0; | |||
| for(i=0; i<256; i++) | |||
| if(h->y[i] > max) max = h->y[i]; | |||
| n = 255.0f / max; | |||
| for(i=0; i<256; i++) | |||
| h->y[i]*=n; | |||
| } | |||
| pipi_release_pixels(img, p); | |||
| return 0; | |||
| } | |||
| int pipi_render_histogram(pipi_image_t *img, pipi_histogram_t*h, int flags) | |||
| { | |||
| int x; | |||
| if(!img || !h) return -1; | |||
| for(x=0; x<256; x++) | |||
| { | |||
| if(flags&PIPI_COLOR_R) | |||
| pipi_draw_line(img, | |||
| x, 255, | |||
| x, 255 - h->r[x], | |||
| 0x00FF0000, | |||
| 0); | |||
| if(flags&PIPI_COLOR_G) | |||
| pipi_draw_line(img, | |||
| x, 255, | |||
| x, 255 - h->g[x], | |||
| 0x0000FF00, | |||
| 0); | |||
| if(flags&PIPI_COLOR_B) | |||
| pipi_draw_line(img, | |||
| x, 255, | |||
| x, 255 - h->b[x], | |||
| 0x000000FF, | |||
| 0); | |||
| if(flags&PIPI_COLOR_A) | |||
| pipi_draw_line(img, | |||
| x, 255, | |||
| x, 255 - h->a[x], | |||
| 0x00000FFF, | |||
| 0); | |||
| if(flags&PIPI_COLOR_Y) | |||
| pipi_draw_line(img, | |||
| x, 255, | |||
| x, 255 - h->y[x], | |||
| 0x00FFFFFF, | |||
| 0); | |||
| } | |||
| return 0; | |||
| } | |||
| int pipi_free_histogram(pipi_histogram_t* h) | |||
| { | |||
| if(h) free(h); | |||
| else return -1; | |||
| return 0; | |||
| } | |||
| @@ -68,8 +68,12 @@ void Image::SetFormat(PixelFormat fmt) | |||
| if (m_data->m_pixels[(int)fmt] == nullptr) | |||
| { | |||
| PixelDataBase *data = nullptr; | |||
| #pragma GCC diagnostic push | |||
| #pragma GCC diagnostic error "-Wswitch" | |||
| switch (fmt) | |||
| { | |||
| case PixelFormat::Unknown: | |||
| break; | |||
| case PixelFormat::Y_8: | |||
| data = new PixelData<PixelFormat::Y_8>(size); break; | |||
| case PixelFormat::RGB_8: | |||
| @@ -82,9 +86,9 @@ void Image::SetFormat(PixelFormat fmt) | |||
| data = new PixelData<PixelFormat::RGB_F32>(size); break; | |||
| case PixelFormat::RGBA_F32: | |||
| data = new PixelData<PixelFormat::RGBA_F32>(size); break; | |||
| default: | |||
| ASSERT(false, "invalid pixel type %d", (int)fmt); | |||
| } | |||
| #pragma GCC diagnostic pop | |||
| ASSERT(data, "invalid pixel type %d", (int)fmt); | |||
| m_data->m_pixels[(int)fmt] = data; | |||
| } | |||
| @@ -19,43 +19,6 @@ | |||
| namespace lol | |||
| { | |||
| enum class PixelFormat | |||
| { | |||
| /* XXX: make sure to update texture.cpp when this changes */ | |||
| Unknown = 0, | |||
| Y_8, | |||
| RGB_8, | |||
| RGBA_8, | |||
| ARGB_8, | |||
| ABGR_8, | |||
| Y_F32, | |||
| RGB_F32, | |||
| RGBA_F32, | |||
| }; | |||
| static inline uint8_t BytesPerPixel(PixelFormat format) | |||
| { | |||
| switch (format) | |||
| { | |||
| case PixelFormat::Y_8: | |||
| return 1; | |||
| case PixelFormat::RGB_8: | |||
| return 3; | |||
| case PixelFormat::RGBA_8: | |||
| case PixelFormat::ARGB_8: | |||
| case PixelFormat::ABGR_8: | |||
| return 4; | |||
| case PixelFormat::Y_F32: | |||
| return 4; | |||
| case PixelFormat::RGB_F32: | |||
| return 12; | |||
| case PixelFormat::RGBA_F32: | |||
| return 16; | |||
| default: | |||
| return 1; | |||
| } | |||
| }; | |||
| struct TextureMagFilter | |||
| { | |||
| enum Value | |||
| @@ -11,6 +11,7 @@ | |||
| #if !defined __LOL_IMAGE_ALL_H__ | |||
| #define __LOL_IMAGE_ALL_H__ | |||
| #include <lol/image/pixel.h> | |||
| #include <lol/image/color.h> | |||
| #include <lol/image/image.h> | |||
| @@ -21,14 +21,6 @@ | |||
| namespace lol | |||
| { | |||
| template <PixelFormat T> struct PixelType { typedef void type; }; | |||
| template<> struct PixelType<PixelFormat::Y_8> { typedef uint8_t type; }; | |||
| template<> struct PixelType<PixelFormat::RGB_8> { typedef u8vec3 type; }; | |||
| template<> struct PixelType<PixelFormat::RGBA_8> { typedef u8vec4 type; }; | |||
| template<> struct PixelType<PixelFormat::Y_F32> { typedef float type; }; | |||
| template<> struct PixelType<PixelFormat::RGB_F32> { typedef vec3 type; }; | |||
| template<> struct PixelType<PixelFormat::RGBA_F32> { typedef vec4 type; }; | |||
| enum class WrapMode : uint8_t | |||
| { | |||
| Clamp, | |||
| @@ -0,0 +1,73 @@ | |||
| // | |||
| // Lol Engine | |||
| // | |||
| // Copyright: (c) 2004-2014 Sam Hocevar <sam@hocevar.net> | |||
| // This program is free software; you can redistribute it and/or | |||
| // modify it under the terms of the Do What The Fuck You Want To | |||
| // Public License, Version 2, as published by Sam Hocevar. See | |||
| // http://www.wtfpl.net/ for more details. | |||
| // | |||
| // | |||
| // The Pixel-related classes | |||
| // ------------------------- | |||
| // | |||
| #if !defined __LOL_IMAGE_PIXEL_H__ | |||
| #define __LOL_IMAGE_PIXEL_H__ | |||
| namespace lol | |||
| { | |||
| /* The pixel formats we know about */ | |||
| enum class PixelFormat | |||
| { | |||
| /* XXX: make sure to update image.cpp and texture.cpp when this changes */ | |||
| Unknown, | |||
| Y_8, | |||
| RGB_8, | |||
| RGBA_8, | |||
| Y_F32, | |||
| RGB_F32, | |||
| RGBA_F32, | |||
| }; | |||
| /* Associated storage types for each pixel format */ | |||
| template <PixelFormat T> struct PixelType { typedef void type; }; | |||
| template<> struct PixelType<PixelFormat::Y_8> { typedef uint8_t type; }; | |||
| template<> struct PixelType<PixelFormat::RGB_8> { typedef u8vec3 type; }; | |||
| template<> struct PixelType<PixelFormat::RGBA_8> { typedef u8vec4 type; }; | |||
| template<> struct PixelType<PixelFormat::Y_F32> { typedef float type; }; | |||
| template<> struct PixelType<PixelFormat::RGB_F32> { typedef vec3 type; }; | |||
| template<> struct PixelType<PixelFormat::RGBA_F32> { typedef vec4 type; }; | |||
| /* Number of bytes used by each pixel format */ | |||
| static inline uint8_t BytesPerPixel(PixelFormat format) | |||
| { | |||
| #pragma GCC diagnostic push | |||
| #pragma GCC diagnostic error "-Wswitch" | |||
| switch (format) | |||
| { | |||
| case PixelFormat::Unknown: | |||
| break; | |||
| case PixelFormat::Y_8: | |||
| return 1; | |||
| case PixelFormat::RGB_8: | |||
| return 3; | |||
| case PixelFormat::RGBA_8: | |||
| return 4; | |||
| case PixelFormat::Y_F32: | |||
| return 4; | |||
| case PixelFormat::RGB_F32: | |||
| return 12; | |||
| case PixelFormat::RGBA_F32: | |||
| return 16; | |||
| } | |||
| return 0; | |||
| #pragma GCC diagnostic pop | |||
| }; | |||
| } /* namespace lol */ | |||
| #endif // __LOL_IMAGE_PIXEL_H__ | |||
| @@ -164,7 +164,7 @@ | |||
| <ClCompile Include="image\image.cpp" /> | |||
| <ClCompile Include="image\kernel.cpp" /> | |||
| <ClCompile Include="image\noise.cpp" /> | |||
| <ClCompile Include="image\pixels.cpp" /> | |||
| <ClCompile Include="image\pixel.cpp" /> | |||
| <ClCompile Include="image\resample.cpp" /> | |||
| <ClCompile Include="input\controller.cpp" /> | |||
| <ClCompile Include="input\input.cpp" /> | |||
| @@ -313,6 +313,7 @@ | |||
| <ClInclude Include="lol\image\all.h" /> | |||
| <ClInclude Include="lol\image\color.h" /> | |||
| <ClInclude Include="lol\image\image.h" /> | |||
| <ClInclude Include="lol\image\pixel.h" /> | |||
| <ClInclude Include="lol\math\all.h" /> | |||
| <ClInclude Include="lol\math\array2d.h" /> | |||
| <ClInclude Include="lol\math\constants.h" /> | |||
| @@ -400,7 +400,7 @@ | |||
| <ClCompile Include="image\resample.cpp"> | |||
| <Filter>image</Filter> | |||
| </ClCompile> | |||
| <ClCompile Include="image\pixels.cpp"> | |||
| <ClCompile Include="image\pixel.cpp"> | |||
| <Filter>image</Filter> | |||
| </ClCompile> | |||
| </ItemGroup> | |||
| @@ -699,6 +699,9 @@ | |||
| <ClInclude Include="lol\image\image.h"> | |||
| <Filter>lol\image</Filter> | |||
| </ClInclude> | |||
| <ClInclude Include="lol\image\pixel.h"> | |||
| <Filter>lol\image</Filter> | |||
| </ClInclude> | |||
| <ClInclude Include="input\keys.h"> | |||
| <Filter>input</Filter> | |||
| </ClInclude> | |||