| @@ -127,19 +127,21 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||||
| const gl_formats[] = | const gl_formats[] = | ||||
| { | { | ||||
| { 0, 0, 0, 0 }, /* Unknown */ | { 0, 0, 0, 0 }, /* Unknown */ | ||||
| { GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, /* RGB_8 */ | |||||
| #if __CELLOS_LV2__ | #if __CELLOS_LV2__ | ||||
| { GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | |||||
| { GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | { GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | ||||
| { GL_ARGB_SCE, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | { GL_ARGB_SCE, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | ||||
| { GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | { GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | ||||
| #elif defined __native_client__ || defined HAVE_GLES_2X | #elif defined __native_client__ || defined HAVE_GLES_2X | ||||
| { GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | |||||
| { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | ||||
| /* FIXME: if GL_RGBA is not available, we should advertise | /* FIXME: if GL_RGBA is not available, we should advertise | ||||
| * this format as "not available" on this platform. */ | * this format as "not available" on this platform. */ | ||||
| { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | ||||
| { GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | { GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | ||||
| #else | #else | ||||
| { GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, /* RGB_8 */ | |||||
| /* Seems efficient for little endian textures */ | /* Seems efficient for little endian textures */ | ||||
| { GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | { GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | ||||
| { GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ABGR_8 */ | { GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ABGR_8 */ | ||||