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@@ -203,6 +203,7 @@ void TickerData::DiskThreadMain() |
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} |
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} |
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#endif /* LOL_FEATURE_THREADS */ |
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#endif /* LOL_FEATURE_THREADS */ |
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//----------------------------------------------------------------------------- |
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void TickerData::GameThreadTick() |
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void TickerData::GameThreadTick() |
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{ |
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{ |
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Profiler::Stop(Profiler::STAT_TICK_FRAME); |
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Profiler::Stop(Profiler::STAT_TICK_FRAME); |
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@@ -329,7 +330,8 @@ void TickerData::GameThreadTick() |
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data->m_todolist.Remove(-1); |
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data->m_todolist.Remove(-1); |
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data->m_list[e->m_gamegroup].Push(e); |
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data->m_list[e->m_gamegroup].Push(e); |
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data->m_list[e->m_drawgroup].Push(e); |
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if (e->m_drawgroup != Entity::DRAWGROUP_NONE) |
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data->m_list[e->m_drawgroup].Push(e); |
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// Initialize the entity |
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// Initialize the entity |
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e->InitGame(); |
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e->InitGame(); |
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@@ -364,6 +366,7 @@ void TickerData::GameThreadTick() |
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Profiler::Stop(Profiler::STAT_TICK_GAME); |
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Profiler::Stop(Profiler::STAT_TICK_GAME); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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void TickerData::DrawThreadTick() |
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void TickerData::DrawThreadTick() |
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{ |
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{ |
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Profiler::Start(Profiler::STAT_TICK_DRAW); |
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Profiler::Start(Profiler::STAT_TICK_DRAW); |
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@@ -429,6 +432,7 @@ void Ticker::SetStateWhenMatch(Entity * /* entity */, uint32_t /* state */, |
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} |
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} |
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//----------------------------------------------------------------------------- |
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void Ticker::Setup(float fps) |
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void Ticker::Setup(float fps) |
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{ |
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{ |
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data->fps = fps; |
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data->fps = fps; |
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