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build: fix btphystest.vcxproj.

legacy
Sam Hocevar sam 11 jaren geleden
bovenliggende
commit
29996cddec
2 gewijzigde bestanden met toevoegingen van 36 en 42 verwijderingen
  1. +11
    -11
      test/btphystest.vcxproj
  2. +25
    -31
      test/btphystest.vcxproj.filters

+ 11
- 11
test/btphystest.vcxproj Bestand weergeven

@@ -36,20 +36,20 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="btphystest.h" />
<ClInclude Include="PhysicObject.h" />
<ClInclude Include="Physics\Include\BulletCharacterController.h" />
<ClInclude Include="Physics\Include\EasyCharacterController.h" />
<ClInclude Include="Physics\Include\EasyConstraint.h" />
<ClInclude Include="Physics\Include\EasyPhysics.h" />
<ClInclude Include="Physics\Include\LolBtPhysicsIntegration.h" />
<ClInclude Include="Physics\Include\LolPhysics.h" />
<ClInclude Include="physicobject.h" />
<ClInclude Include="physics\bulletcharactercontroller.h" />
<ClInclude Include="physics\easycharactercontroller.h" />
<ClInclude Include="physics\easyconstraint.h" />
<ClInclude Include="physics\easyphysics.h" />
<ClInclude Include="physics\lolbtphysicsintegration.h" />
<ClInclude Include="physics\lolphysics.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="btphystest.cpp" />
<ClCompile Include="Physics\Src\BulletCharacterController.cpp" />
<ClCompile Include="Physics\Src\EasyCharacterController.cpp" />
<ClCompile Include="Physics\Src\EasyConstraint.cpp" />
<ClCompile Include="Physics\Src\EasyPhysics.cpp" />
<ClCompile Include="physics\bulletcharactercontroller.cpp" />
<ClCompile Include="physics\easycharactercontroller.cpp" />
<ClCompile Include="physics\easyconstraint.cpp" />
<ClCompile Include="physics\easyphysics.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj">


+ 25
- 31
test/btphystest.vcxproj.filters Bestand weergeven

@@ -1,57 +1,51 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="BtPhysTest.h" />
<ClInclude Include="PhysicObject.h" />
<ClInclude Include="Physics\Include\EasyCharacterController.h">
<Filter>Physics\Include</Filter>
<ClInclude Include="btphystest.h" />
<ClInclude Include="physicobject.h" />
<ClInclude Include="physics\easycharactercontroller.h">
<filter>physics</filter>
</ClInclude>
<ClInclude Include="Physics\Include\LolPhysics.h">
<Filter>Physics\Include</Filter>
<ClInclude Include="physics\lolphysics.h">
<filter>physics</filter>
</ClInclude>
<ClInclude Include="Physics\Include\EasyConstraint.h">
<Filter>Physics\Include</Filter>
<ClInclude Include="physics\easyconstraint.h">
<filter>physics</filter>
</ClInclude>
<ClInclude Include="Physics\Include\EasyPhysics.h">
<Filter>Physics\Include</Filter>
<ClInclude Include="physics\easyphysics.h">
<filter>physics</filter>
</ClInclude>
<ClInclude Include="Physics\Include\LolBtPhysicsIntegration.h">
<Filter>Physics\Include</Filter>
<ClInclude Include="physics\lolbtphysicsintegration.h">
<filter>physics</filter>
</ClInclude>
<ClInclude Include="Physics\Include\BulletCharacterController.h">
<Filter>Physics\Include</Filter>
<ClInclude Include="physics\bulletcharactercontroller.h">
<filter>physics</filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="BtPhysTest.cpp" />
<ClCompile Include="Physics\Src\EasyCharacterController.cpp">
<Filter>Physics\Src</Filter>
<ClCompile Include="btphystest.cpp" />
<ClCompile Include="physics\easycharactercontroller.cpp">
<filter>physics</filter>
</ClCompile>
<ClCompile Include="Physics\Src\EasyConstraint.cpp">
<Filter>Physics\Src</Filter>
<ClCompile Include="physics\easyconstraint.cpp">
<filter>physics</filter>
</ClCompile>
<ClCompile Include="Physics\Src\EasyPhysics.cpp">
<Filter>Physics\Src</Filter>
<ClCompile Include="physics\easyphysics.cpp">
<filter>physics</filter>
</ClCompile>
<ClCompile Include="Physics\Src\BulletCharacterController.cpp">
<Filter>Physics\Src</Filter>
<ClCompile Include="physics\bulletcharactercontroller.cpp">
<filter>physics</filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="generated">
<UniqueIdentifier>{4fc7662b-b17a-49b9-acd1-0cf767183b06}</UniqueIdentifier>
</Filter>
<Filter Include="Physics">
<Filter Include="physics">
<UniqueIdentifier>{ccecd634-9321-4c49-9471-e9da50dda6d3}</UniqueIdentifier>
</Filter>
<Filter Include="Physics\Include">
<UniqueIdentifier>{ef37a177-b550-435b-bfb1-a09ca8059137}</UniqueIdentifier>
</Filter>
<Filter Include="Physics\Src">
<UniqueIdentifier>{7e5d19e0-b2be-46cc-8fa4-f582ecb4318d}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="Makefile.am" />
</ItemGroup>
</Project>
</Project>

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