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assert on non-handled raycast.

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Benjamin ‘Touky’ Huet Sam Hocevar <sam@hocevar.net> pirms 11 gadiem
vecāks
revīzija
4cd864545c
1 mainītis faili ar 10 papildinājumiem un 2 dzēšanām
  1. +10
    -2
      test/physics/lolphysics.h

+ 10
- 2
test/physics/lolphysics.h Parādīt failu

@@ -147,6 +147,8 @@ public:

virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult,bool normalInWorldSpace)
{
UNUSED(rayResult);
UNUSED(normalInWorldSpace);
return .0f;
}
};
@@ -185,7 +187,7 @@ public:
}
default:
{
break;
ASSERT(0, "Raycast not handled");
}
}

@@ -217,7 +219,7 @@ public:
}
default:
{
break;
ASSERT(0, "Raycast not handled");
}
}
}
@@ -257,6 +259,8 @@ private:

void CustomSetWorldLimit(vec3 const &NewWorldMin, vec3 const &NewWorldMax)
{
UNUSED(NewWorldMin);
UNUSED(NewWorldMax);
}

void CustomSetTimestep(float NewTimestep) { }
@@ -358,6 +362,10 @@ private:
SearchList = &m_character_controller_list;
break;
}
default:
{
ASSERT(0, "Physic type does not exist.");
}
}

if (AddObject)


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