| @@ -70,7 +70,8 @@ endif | |||
| if HAVE_XBOX | |||
| xbox_sources = \ | |||
| platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h | |||
| platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h \ | |||
| platform/xbox/xboxinput.cpp platform/xbox/xboxinput.h | |||
| endif | |||
| android_sources = \ | |||
| @@ -17,8 +17,8 @@ | |||
| #endif | |||
| #include "core.h" | |||
| #include "lolgl.h" | |||
| #include "xboxapp.h" | |||
| #include "xboxinput.h" | |||
| #if defined _XBOX | |||
| extern D3DDevice *g_d3ddevice; | |||
| @@ -50,6 +50,9 @@ XboxApp::XboxApp(char const *title, ivec2 res, float fps) : | |||
| #if defined _XBOX | |||
| Ticker::Setup(fps); | |||
| Video::Setup(res); | |||
| /* Autoreleased objects */ | |||
| new XboxInput(); | |||
| #endif | |||
| } | |||
| @@ -0,0 +1,102 @@ | |||
| // | |||
| // Lol Engine | |||
| // | |||
| // Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net> | |||
| // This program is free software; you can redistribute it and/or | |||
| // modify it under the terms of the Do What The Fuck You Want To | |||
| // Public License, Version 2, as published by Sam Hocevar. See | |||
| // http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
| // | |||
| #if defined HAVE_CONFIG_H | |||
| # include "config.h" | |||
| #endif | |||
| #if defined _XBOX | |||
| # include <xtl.h> | |||
| # include <xbdm.h> | |||
| #endif | |||
| #include "core.h" | |||
| #include "xboxinput.h" | |||
| namespace lol | |||
| { | |||
| /* | |||
| * Xbox Input implementation class | |||
| */ | |||
| class XboxInputData | |||
| { | |||
| friend class XboxInput; | |||
| private: | |||
| #if defined _XBOX | |||
| Array<int, Stick *> m_joysticks; | |||
| #endif | |||
| }; | |||
| /* | |||
| * Public XboxInput class | |||
| */ | |||
| XboxInput::XboxInput() | |||
| : m_data(new XboxInputData()) | |||
| { | |||
| #if defined _XBOX | |||
| for (int i = 0; i < XUSER_MAX_COUNT; i++) | |||
| { | |||
| XINPUT_STATE state; | |||
| if (XInputGetState(i, &state) != ERROR_SUCCESS) | |||
| continue; | |||
| Stick *stick = Input::CreateStick(); | |||
| stick->SetAxisCount(4); | |||
| stick->SetButtonCount(0); | |||
| m_data->m_joysticks.Push(i, stick); | |||
| } | |||
| #endif | |||
| m_gamegroup = GAMEGROUP_BEFORE; | |||
| } | |||
| XboxInput::~XboxInput() | |||
| { | |||
| #if defined _XBOX | |||
| /* Unregister all the joysticks we added */ | |||
| while (m_data->m_joysticks.Count()) | |||
| { | |||
| Input::DestroyStick(m_data->m_joysticks[0].m2); | |||
| m_data->m_joysticks.Remove(0); | |||
| } | |||
| #endif | |||
| delete m_data; | |||
| } | |||
| void XboxInput::TickGame(float seconds) | |||
| { | |||
| Entity::TickGame(seconds); | |||
| } | |||
| void XboxInput::TickDraw(float seconds) | |||
| { | |||
| Entity::TickDraw(seconds); | |||
| #if defined _XBOX | |||
| for (int i = 0; i < m_data->m_joysticks.Count(); i++) | |||
| { | |||
| XINPUT_STATE state; | |||
| if (XInputGetState(m_data->m_joysticks[i].m1, &state) != ERROR_SUCCESS) | |||
| continue; | |||
| m_data->m_joysticks[i].m2->SetAxis(0, (float)state.Gamepad.sThumbLX / 32768.f); | |||
| m_data->m_joysticks[i].m2->SetAxis(1, -(float)state.Gamepad.sThumbLY / 32768.f); | |||
| m_data->m_joysticks[i].m2->SetAxis(2, (float)state.Gamepad.sThumbRX / 32768.f); | |||
| m_data->m_joysticks[i].m2->SetAxis(3, -(float)state.Gamepad.sThumbRY / 32768.f); | |||
| } | |||
| #endif | |||
| } | |||
| } /* namespace lol */ | |||
| @@ -0,0 +1,43 @@ | |||
| // | |||
| // Lol Engine | |||
| // | |||
| // Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net> | |||
| // This program is free software; you can redistribute it and/or | |||
| // modify it under the terms of the Do What The Fuck You Want To | |||
| // Public License, Version 2, as published by Sam Hocevar. See | |||
| // http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
| // | |||
| // | |||
| // The XboxInput class | |||
| // ------------------- | |||
| // | |||
| #if !defined __LOL_XBOXINPUT_H__ | |||
| #define __LOL_XBOXINPUT_H__ | |||
| #include "entity.h" | |||
| namespace lol | |||
| { | |||
| class XboxInputData; | |||
| class XboxInput : public Entity | |||
| { | |||
| public: | |||
| XboxInput(); | |||
| virtual ~XboxInput(); | |||
| protected: | |||
| virtual void TickGame(float seconds); | |||
| virtual void TickDraw(float seconds); | |||
| private: | |||
| XboxInputData *m_data; | |||
| }; | |||
| } /* namespace lol */ | |||
| #endif // __LOL_XBOXINPUT_H__ | |||
| @@ -111,6 +111,7 @@ | |||
| <ClCompile Include="..\src\platform\sdl\sdlapp.cpp" /> | |||
| <ClCompile Include="..\src\platform\sdl\sdlinput.cpp" /> | |||
| <ClCompile Include="..\src\platform\xbox\xboxapp.cpp" /> | |||
| <ClCompile Include="..\src\platform\xbox\xboxinput.cpp" /> | |||
| <ClCompile Include="..\src\profiler.cpp" /> | |||
| <ClCompile Include="..\src\sample.cpp" /> | |||
| <ClCompile Include="..\src\sampler.cpp" /> | |||
| @@ -169,6 +170,7 @@ | |||
| <ClInclude Include="..\src\platform\sdl\sdlapp.h" /> | |||
| <ClInclude Include="..\src\platform\sdl\sdlinput.h" /> | |||
| <ClInclude Include="..\src\platform\xbox\xboxapp.h" /> | |||
| <ClInclude Include="..\src\platform\xbox\xboxinput.h" /> | |||
| <ClInclude Include="..\src\profiler.h" /> | |||
| <ClInclude Include="..\src\sample.h" /> | |||
| <ClInclude Include="..\src\sampler.h" /> | |||
| @@ -193,6 +193,9 @@ | |||
| <ClCompile Include="..\src\platform\xbox\xboxapp.cpp"> | |||
| <Filter>src\platform\xbox</Filter> | |||
| </ClCompile> | |||
| <ClCompile Include="..\src\platform\xbox\xboxinput.cpp"> | |||
| <Filter>src\platform\xbox</Filter> | |||
| </ClCompile> | |||
| <ClCompile Include="..\src\gpu\indexbuffer.cpp"> | |||
| <Filter>src\gpu</Filter> | |||
| </ClCompile> | |||
| @@ -366,6 +369,9 @@ | |||
| <ClInclude Include="..\src\platform\xbox\xboxapp.h"> | |||
| <Filter>src\platform\xbox</Filter> | |||
| </ClInclude> | |||
| <ClInclude Include="..\src\platform\xbox\xboxinput.h"> | |||
| <Filter>src\platform\xbox</Filter> | |||
| </ClInclude> | |||
| <ClInclude Include="..\src\gpu\indexbuffer.h"> | |||
| <Filter>src\gpu</Filter> | |||
| </ClInclude> | |||
| @@ -382,4 +388,4 @@ | |||
| <Filter>src\input</Filter> | |||
| </ClInclude> | |||
| </ItemGroup> | |||
| </Project> | |||
| </Project> | |||
| @@ -259,8 +259,8 @@ Global | |||
| {B1E10086-A1DA-401A-834D-969C9DBB5CC1} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
| {80F81C11-8DA2-4990-91CB-9807783BA46E} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
| {B92ABADC-45BE-4CC5-B724-9426053123A1} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||
| {6BF81B39-EDC2-4227-9992-C2D8ABEA95AF} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||
| {7B083DA2-FE08-4F6D-BFDD-195D5C2783EB} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||
| {6BF81B39-EDC2-4227-9992-C2D8ABEA95AF} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||
| {32F3F8CF-D22E-45E4-BEB8-AD909E8C5515} = {33704AA4-F2B5-4138-A40D-E3E77F89ED46} | |||
| {EE203B88-44CF-4859-9D42-7A5F40FECB52} = {8C77EAA8-1077-4EF7-AE53-97C6C60A3601} | |||
| EndGlobalSection | |||