@@ -70,7 +70,8 @@ endif | |||||
if HAVE_XBOX | if HAVE_XBOX | ||||
xbox_sources = \ | xbox_sources = \ | ||||
platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h | |||||
platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h \ | |||||
platform/xbox/xboxinput.cpp platform/xbox/xboxinput.h | |||||
endif | endif | ||||
android_sources = \ | android_sources = \ | ||||
@@ -17,8 +17,8 @@ | |||||
#endif | #endif | ||||
#include "core.h" | #include "core.h" | ||||
#include "lolgl.h" | |||||
#include "xboxapp.h" | #include "xboxapp.h" | ||||
#include "xboxinput.h" | |||||
#if defined _XBOX | #if defined _XBOX | ||||
extern D3DDevice *g_d3ddevice; | extern D3DDevice *g_d3ddevice; | ||||
@@ -50,6 +50,9 @@ XboxApp::XboxApp(char const *title, ivec2 res, float fps) : | |||||
#if defined _XBOX | #if defined _XBOX | ||||
Ticker::Setup(fps); | Ticker::Setup(fps); | ||||
Video::Setup(res); | Video::Setup(res); | ||||
/* Autoreleased objects */ | |||||
new XboxInput(); | |||||
#endif | #endif | ||||
} | } | ||||
@@ -0,0 +1,102 @@ | |||||
// | |||||
// Lol Engine | |||||
// | |||||
// Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net> | |||||
// This program is free software; you can redistribute it and/or | |||||
// modify it under the terms of the Do What The Fuck You Want To | |||||
// Public License, Version 2, as published by Sam Hocevar. See | |||||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||||
// | |||||
#if defined HAVE_CONFIG_H | |||||
# include "config.h" | |||||
#endif | |||||
#if defined _XBOX | |||||
# include <xtl.h> | |||||
# include <xbdm.h> | |||||
#endif | |||||
#include "core.h" | |||||
#include "xboxinput.h" | |||||
namespace lol | |||||
{ | |||||
/* | |||||
* Xbox Input implementation class | |||||
*/ | |||||
class XboxInputData | |||||
{ | |||||
friend class XboxInput; | |||||
private: | |||||
#if defined _XBOX | |||||
Array<int, Stick *> m_joysticks; | |||||
#endif | |||||
}; | |||||
/* | |||||
* Public XboxInput class | |||||
*/ | |||||
XboxInput::XboxInput() | |||||
: m_data(new XboxInputData()) | |||||
{ | |||||
#if defined _XBOX | |||||
for (int i = 0; i < XUSER_MAX_COUNT; i++) | |||||
{ | |||||
XINPUT_STATE state; | |||||
if (XInputGetState(i, &state) != ERROR_SUCCESS) | |||||
continue; | |||||
Stick *stick = Input::CreateStick(); | |||||
stick->SetAxisCount(4); | |||||
stick->SetButtonCount(0); | |||||
m_data->m_joysticks.Push(i, stick); | |||||
} | |||||
#endif | |||||
m_gamegroup = GAMEGROUP_BEFORE; | |||||
} | |||||
XboxInput::~XboxInput() | |||||
{ | |||||
#if defined _XBOX | |||||
/* Unregister all the joysticks we added */ | |||||
while (m_data->m_joysticks.Count()) | |||||
{ | |||||
Input::DestroyStick(m_data->m_joysticks[0].m2); | |||||
m_data->m_joysticks.Remove(0); | |||||
} | |||||
#endif | |||||
delete m_data; | |||||
} | |||||
void XboxInput::TickGame(float seconds) | |||||
{ | |||||
Entity::TickGame(seconds); | |||||
} | |||||
void XboxInput::TickDraw(float seconds) | |||||
{ | |||||
Entity::TickDraw(seconds); | |||||
#if defined _XBOX | |||||
for (int i = 0; i < m_data->m_joysticks.Count(); i++) | |||||
{ | |||||
XINPUT_STATE state; | |||||
if (XInputGetState(m_data->m_joysticks[i].m1, &state) != ERROR_SUCCESS) | |||||
continue; | |||||
m_data->m_joysticks[i].m2->SetAxis(0, (float)state.Gamepad.sThumbLX / 32768.f); | |||||
m_data->m_joysticks[i].m2->SetAxis(1, -(float)state.Gamepad.sThumbLY / 32768.f); | |||||
m_data->m_joysticks[i].m2->SetAxis(2, (float)state.Gamepad.sThumbRX / 32768.f); | |||||
m_data->m_joysticks[i].m2->SetAxis(3, -(float)state.Gamepad.sThumbRY / 32768.f); | |||||
} | |||||
#endif | |||||
} | |||||
} /* namespace lol */ | |||||
@@ -0,0 +1,43 @@ | |||||
// | |||||
// Lol Engine | |||||
// | |||||
// Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net> | |||||
// This program is free software; you can redistribute it and/or | |||||
// modify it under the terms of the Do What The Fuck You Want To | |||||
// Public License, Version 2, as published by Sam Hocevar. See | |||||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||||
// | |||||
// | |||||
// The XboxInput class | |||||
// ------------------- | |||||
// | |||||
#if !defined __LOL_XBOXINPUT_H__ | |||||
#define __LOL_XBOXINPUT_H__ | |||||
#include "entity.h" | |||||
namespace lol | |||||
{ | |||||
class XboxInputData; | |||||
class XboxInput : public Entity | |||||
{ | |||||
public: | |||||
XboxInput(); | |||||
virtual ~XboxInput(); | |||||
protected: | |||||
virtual void TickGame(float seconds); | |||||
virtual void TickDraw(float seconds); | |||||
private: | |||||
XboxInputData *m_data; | |||||
}; | |||||
} /* namespace lol */ | |||||
#endif // __LOL_XBOXINPUT_H__ | |||||
@@ -111,6 +111,7 @@ | |||||
<ClCompile Include="..\src\platform\sdl\sdlapp.cpp" /> | <ClCompile Include="..\src\platform\sdl\sdlapp.cpp" /> | ||||
<ClCompile Include="..\src\platform\sdl\sdlinput.cpp" /> | <ClCompile Include="..\src\platform\sdl\sdlinput.cpp" /> | ||||
<ClCompile Include="..\src\platform\xbox\xboxapp.cpp" /> | <ClCompile Include="..\src\platform\xbox\xboxapp.cpp" /> | ||||
<ClCompile Include="..\src\platform\xbox\xboxinput.cpp" /> | |||||
<ClCompile Include="..\src\profiler.cpp" /> | <ClCompile Include="..\src\profiler.cpp" /> | ||||
<ClCompile Include="..\src\sample.cpp" /> | <ClCompile Include="..\src\sample.cpp" /> | ||||
<ClCompile Include="..\src\sampler.cpp" /> | <ClCompile Include="..\src\sampler.cpp" /> | ||||
@@ -169,6 +170,7 @@ | |||||
<ClInclude Include="..\src\platform\sdl\sdlapp.h" /> | <ClInclude Include="..\src\platform\sdl\sdlapp.h" /> | ||||
<ClInclude Include="..\src\platform\sdl\sdlinput.h" /> | <ClInclude Include="..\src\platform\sdl\sdlinput.h" /> | ||||
<ClInclude Include="..\src\platform\xbox\xboxapp.h" /> | <ClInclude Include="..\src\platform\xbox\xboxapp.h" /> | ||||
<ClInclude Include="..\src\platform\xbox\xboxinput.h" /> | |||||
<ClInclude Include="..\src\profiler.h" /> | <ClInclude Include="..\src\profiler.h" /> | ||||
<ClInclude Include="..\src\sample.h" /> | <ClInclude Include="..\src\sample.h" /> | ||||
<ClInclude Include="..\src\sampler.h" /> | <ClInclude Include="..\src\sampler.h" /> | ||||
@@ -193,6 +193,9 @@ | |||||
<ClCompile Include="..\src\platform\xbox\xboxapp.cpp"> | <ClCompile Include="..\src\platform\xbox\xboxapp.cpp"> | ||||
<Filter>src\platform\xbox</Filter> | <Filter>src\platform\xbox</Filter> | ||||
</ClCompile> | </ClCompile> | ||||
<ClCompile Include="..\src\platform\xbox\xboxinput.cpp"> | |||||
<Filter>src\platform\xbox</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="..\src\gpu\indexbuffer.cpp"> | <ClCompile Include="..\src\gpu\indexbuffer.cpp"> | ||||
<Filter>src\gpu</Filter> | <Filter>src\gpu</Filter> | ||||
</ClCompile> | </ClCompile> | ||||
@@ -366,6 +369,9 @@ | |||||
<ClInclude Include="..\src\platform\xbox\xboxapp.h"> | <ClInclude Include="..\src\platform\xbox\xboxapp.h"> | ||||
<Filter>src\platform\xbox</Filter> | <Filter>src\platform\xbox</Filter> | ||||
</ClInclude> | </ClInclude> | ||||
<ClInclude Include="..\src\platform\xbox\xboxinput.h"> | |||||
<Filter>src\platform\xbox</Filter> | |||||
</ClInclude> | |||||
<ClInclude Include="..\src\gpu\indexbuffer.h"> | <ClInclude Include="..\src\gpu\indexbuffer.h"> | ||||
<Filter>src\gpu</Filter> | <Filter>src\gpu</Filter> | ||||
</ClInclude> | </ClInclude> | ||||
@@ -382,4 +388,4 @@ | |||||
<Filter>src\input</Filter> | <Filter>src\input</Filter> | ||||
</ClInclude> | </ClInclude> | ||||
</ItemGroup> | </ItemGroup> | ||||
</Project> | |||||
</Project> |
@@ -259,8 +259,8 @@ Global | |||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1} = {E0491194-35E3-4513-9D31-608EA3165ECF} | {B1E10086-A1DA-401A-834D-969C9DBB5CC1} = {E0491194-35E3-4513-9D31-608EA3165ECF} | ||||
{80F81C11-8DA2-4990-91CB-9807783BA46E} = {E0491194-35E3-4513-9D31-608EA3165ECF} | {80F81C11-8DA2-4990-91CB-9807783BA46E} = {E0491194-35E3-4513-9D31-608EA3165ECF} | ||||
{B92ABADC-45BE-4CC5-B724-9426053123A1} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | {B92ABADC-45BE-4CC5-B724-9426053123A1} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | ||||
{6BF81B39-EDC2-4227-9992-C2D8ABEA95AF} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||||
{7B083DA2-FE08-4F6D-BFDD-195D5C2783EB} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | {7B083DA2-FE08-4F6D-BFDD-195D5C2783EB} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | ||||
{6BF81B39-EDC2-4227-9992-C2D8ABEA95AF} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||||
{32F3F8CF-D22E-45E4-BEB8-AD909E8C5515} = {33704AA4-F2B5-4138-A40D-E3E77F89ED46} | {32F3F8CF-D22E-45E4-BEB8-AD909E8C5515} = {33704AA4-F2B5-4138-A40D-E3E77F89ED46} | ||||
{EE203B88-44CF-4859-9D42-7A5F40FECB52} = {8C77EAA8-1077-4EF7-AE53-97C6C60A3601} | {EE203B88-44CF-4859-9D42-7A5F40FECB52} = {8C77EAA8-1077-4EF7-AE53-97C6C60A3601} | ||||
EndGlobalSection | EndGlobalSection | ||||