@@ -12,7 +12,7 @@ | |||
# include "config.h" | |||
#endif | |||
#ifdef WIN32 | |||
#if defined WIN32 && !defined _XBOX | |||
# define _USE_MATH_DEFINES /* for M_PI */ | |||
# define WIN32_LEAN_AND_MEAN | |||
# include <windows.h> | |||
@@ -12,7 +12,7 @@ | |||
# include "config.h" | |||
#endif | |||
#ifdef WIN32 | |||
#if defined WIN32 && !defined _XBOX | |||
# define _USE_MATH_DEFINES /* for M_PI */ | |||
# define WIN32_LEAN_AND_MEAN | |||
# include <windows.h> | |||
@@ -17,7 +17,7 @@ | |||
#include <cmath> | |||
#include <cstring> | |||
#ifdef WIN32 | |||
#if defined WIN32 && !defined _XBOX | |||
# define WIN32_LEAN_AND_MEAN | |||
# include <windows.h> | |||
#endif | |||
@@ -18,6 +18,9 @@ | |||
#if defined __linux__ || defined __APPLE__ | |||
# include <sys/time.h> | |||
# include <unistd.h> | |||
#elif defined _XBOX | |||
# include <xtl.h> | |||
# include <xbox.h> | |||
#elif defined _WIN32 | |||
# define WIN32_LEAN_AND_MEAN | |||
# include <windows.h> | |||
@@ -14,7 +14,7 @@ | |||
#include <cmath> | |||
#ifdef WIN32 | |||
#if defined _WIN32 && !defined _XBOX | |||
# define WIN32_LEAN_AND_MEAN | |||
# include <windows.h> | |||
#endif | |||
@@ -14,11 +14,12 @@ | |||
<SdlIncludes>$(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include</SdlIncludes> | |||
<GlLibs>$(GlewDir)\lib\i686-w64-mingw32</GlLibs> | |||
<GtkLibs>$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib</GtkLibs> | |||
<SdlLibs>$(SdlDir)\lib;$(SdlImageDir)\lib;$(SdlMixerDir)\lib</SdlLibs> | |||
<SdlLibs>$(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-mingw32;$(SdlMixerDir)\lib\i686-w64-mingw32</SdlLibs> | |||
<GlDeps>opengl32.lib;glew32.lib</GlDeps> | |||
<GtkDeps>gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib</GtkDeps> | |||
<SdlDeps>SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib</SdlDeps> | |||
<LolDefines>USE_GLEW</LolDefines> | |||
<Win32Defines>USE_GLEW</Win32Defines> | |||
<XboxDefines></XboxDefines> | |||
</PropertyGroup> | |||
<PropertyGroup /> | |||
<ItemDefinitionGroup /> | |||
@@ -39,6 +40,7 @@ | |||
<BuildMacro Include="GlDeps"><Value>$(GlDeps)</Value></BuildMacro> | |||
<BuildMacro Include="GtkDeps"><Value>$(GtkDeps)</Value></BuildMacro> | |||
<BuildMacro Include="SdlDeps"><Value>$(SdlDeps)</Value></BuildMacro> | |||
<BuildMacro Include="LolDefines"><Value>$(LolDefines)</Value></BuildMacro> | |||
<BuildMacro Include="Win32Defines"><Value>$(Win32Defines)</Value></BuildMacro> | |||
<BuildMacro Include="XboxDefines"><Value>$(XboxDefines)</Value></BuildMacro> | |||
</ItemGroup> | |||
</Project> |
@@ -5,13 +5,24 @@ | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Win32"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Xbox 360"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="..\test\lol-bench.cpp" /> | |||
<ClCompile Include="..\test\benchmark\half.cpp" /> | |||
<ClCompile Include="..\test\benchmark\matrix.cpp" /> | |||
<ClCompile Include="..\test\benchmark\trig.cpp" /> | |||
<ClCompile Include="..\test\benchsuite.cpp" /> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{B1E10086-A1DA-401A-834D-969C9DBB5CC1}</ProjectGuid> | |||
@@ -25,6 +36,12 @@ | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
@@ -32,6 +49,13 @@ | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
</ImportGroup> | |||
@@ -39,26 +63,62 @@ | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
@@ -80,7 +140,31 @@ | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<ClCompile> | |||
<WarningLevel>Level3</WarningLevel> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
@@ -99,4 +183,4 @@ | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -5,10 +5,18 @@ | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Win32"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Xbox 360"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClInclude Include="..\deushax\debugsprite.h" /> | |||
@@ -31,6 +39,12 @@ | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
@@ -38,6 +52,13 @@ | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
</ImportGroup> | |||
@@ -45,26 +66,61 @@ | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
@@ -85,7 +141,30 @@ | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<ClCompile> | |||
<WarningLevel>Level3</WarningLevel> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
@@ -103,4 +182,4 @@ | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -5,10 +5,18 @@ | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
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<ProjectConfiguration Include="Release|Win32"> | |||
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<Platform>Win32</Platform> | |||
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<ProjectConfiguration Include="Release|Xbox 360"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
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<ItemGroup> | |||
<ClInclude Include="..\deushax\gtk\glmapview.h" /> | |||
@@ -31,6 +39,12 @@ | |||
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<UseOfMfc>Dynamic</UseOfMfc> | |||
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<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
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@@ -38,6 +52,13 @@ | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
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<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
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@@ -45,26 +66,61 @@ | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
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</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
@@ -85,7 +141,30 @@ | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<ClCompile> | |||
<WarningLevel>Level3</WarningLevel> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
@@ -103,4 +182,4 @@ | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -1,103 +0,0 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ItemGroup Label="ProjectConfigurations"> | |||
<ProjectConfiguration Include="Debug|Win32"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Win32"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="..\test\half.cpp" /> | |||
<ClCompile Include="..\test\lol-test.cpp" /> | |||
<ClCompile Include="..\test\matrix.cpp" /> | |||
<ClCompile Include="..\test\trig.cpp" /> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{80F81C11-8DA2-4990-91CB-9807783BA46E}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
<WarningLevel>Level3</WarningLevel> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
</ImportGroup> | |||
</Project> |
@@ -5,10 +5,18 @@ | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Win32"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Xbox 360"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}</ProjectGuid> | |||
@@ -21,12 +29,23 @@ | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>StaticLibrary</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>StaticLibrary</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>StaticLibrary</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
</ImportGroup> | |||
@@ -34,10 +53,18 @@ | |||
<Import Project="Contribs.props" /> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
</ImportGroup> | |||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets"> | |||
<Import Project="Contribs.props" /> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<Import Project="Contribs.props" /> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
</ImportGroup> | |||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets"> | |||
<Import Project="Contribs.props" /> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup /> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
@@ -46,7 +73,22 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Windows</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
</Link> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
@@ -63,7 +105,27 @@ | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Windows</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
</Link> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<ClCompile> | |||
<WarningLevel>Level3</WarningLevel> | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
@@ -101,6 +163,7 @@ | |||
<ClCompile Include="..\src\platform\sdl\sdlapp.cpp" /> | |||
<ClCompile Include="..\src\platform\sdl\sdlinput.cpp" /> | |||
<ClCompile Include="..\src\profiler.cpp" /> | |||
<ClCompile Include="..\src\real.cpp" /> | |||
<ClCompile Include="..\src\sample.cpp" /> | |||
<ClCompile Include="..\src\sampler.cpp" /> | |||
<ClCompile Include="..\src\scene.cpp" /> | |||
@@ -147,6 +210,7 @@ | |||
<ClInclude Include="..\src\platform\sdl\sdlapp.h" /> | |||
<ClInclude Include="..\src\platform\sdl\sdlinput.h" /> | |||
<ClInclude Include="..\src\profiler.h" /> | |||
<ClInclude Include="..\src\real.h" /> | |||
<ClInclude Include="..\src\sample.h" /> | |||
<ClInclude Include="..\src\sampler.h" /> | |||
<ClInclude Include="..\src\scene.h" /> | |||
@@ -166,4 +230,4 @@ | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -139,6 +139,9 @@ | |||
<ClCompile Include="..\src\platform\sdl\sdlinput.cpp"> | |||
<Filter>src\platform\sdl</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\real.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClInclude Include="..\src\audio.h"> | |||
@@ -276,5 +279,8 @@ | |||
<ClInclude Include="..\src\platform\sdl\sdlapp.h"> | |||
<Filter>src\platform\sdl</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\real.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
</ItemGroup> | |||
</Project> |
@@ -29,12 +29,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quad", "quad.vcxproj", "{53 | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lol-bench", "lol-bench.vcxproj", "{B1E10086-A1DA-401A-834D-969C9DBB5CC1}" | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "benchsuite", "benchsuite.vcxproj", "{B1E10086-A1DA-401A-834D-969C9DBB5CC1}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lol-test", "lol-test.vcxproj", "{80F81C11-8DA2-4990-91CB-9807783BA46E}" | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsuite", "testsuite.vcxproj", "{80F81C11-8DA2-4990-91CB-9807783BA46E}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
EndProjectSection | |||
@@ -42,37 +42,81 @@ EndProject | |||
Global | |||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
Debug|Win32 = Debug|Win32 | |||
Debug|Xbox 360 = Debug|Xbox 360 | |||
Release|Win32 = Release|Win32 | |||
Release|Xbox 360 = Release|Xbox 360 | |||
EndGlobalSection | |||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.Build.0 = Debug|Win32 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.ActiveCfg = Release|Win32 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.Build.0 = Release|Win32 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.Build.0 = Debug|Win32 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.ActiveCfg = Release|Win32 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.Build.0 = Release|Win32 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.Build.0 = Debug|Win32 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.ActiveCfg = Release|Win32 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.Build.0 = Release|Win32 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
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