@@ -12,7 +12,7 @@ | |||||
# include "config.h" | # include "config.h" | ||||
#endif | #endif | ||||
#ifdef WIN32 | |||||
#if defined WIN32 && !defined _XBOX | |||||
# define _USE_MATH_DEFINES /* for M_PI */ | # define _USE_MATH_DEFINES /* for M_PI */ | ||||
# define WIN32_LEAN_AND_MEAN | # define WIN32_LEAN_AND_MEAN | ||||
# include <windows.h> | # include <windows.h> | ||||
@@ -12,7 +12,7 @@ | |||||
# include "config.h" | # include "config.h" | ||||
#endif | #endif | ||||
#ifdef WIN32 | |||||
#if defined WIN32 && !defined _XBOX | |||||
# define _USE_MATH_DEFINES /* for M_PI */ | # define _USE_MATH_DEFINES /* for M_PI */ | ||||
# define WIN32_LEAN_AND_MEAN | # define WIN32_LEAN_AND_MEAN | ||||
# include <windows.h> | # include <windows.h> | ||||
@@ -17,7 +17,7 @@ | |||||
#include <cmath> | #include <cmath> | ||||
#include <cstring> | #include <cstring> | ||||
#ifdef WIN32 | |||||
#if defined WIN32 && !defined _XBOX | |||||
# define WIN32_LEAN_AND_MEAN | # define WIN32_LEAN_AND_MEAN | ||||
# include <windows.h> | # include <windows.h> | ||||
#endif | #endif | ||||
@@ -18,6 +18,9 @@ | |||||
#if defined __linux__ || defined __APPLE__ | #if defined __linux__ || defined __APPLE__ | ||||
# include <sys/time.h> | # include <sys/time.h> | ||||
# include <unistd.h> | # include <unistd.h> | ||||
#elif defined _XBOX | |||||
# include <xtl.h> | |||||
# include <xbox.h> | |||||
#elif defined _WIN32 | #elif defined _WIN32 | ||||
# define WIN32_LEAN_AND_MEAN | # define WIN32_LEAN_AND_MEAN | ||||
# include <windows.h> | # include <windows.h> | ||||
@@ -14,7 +14,7 @@ | |||||
#include <cmath> | #include <cmath> | ||||
#ifdef WIN32 | |||||
#if defined _WIN32 && !defined _XBOX | |||||
# define WIN32_LEAN_AND_MEAN | # define WIN32_LEAN_AND_MEAN | ||||
# include <windows.h> | # include <windows.h> | ||||
#endif | #endif | ||||
@@ -14,11 +14,12 @@ | |||||
<SdlIncludes>$(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include</SdlIncludes> | <SdlIncludes>$(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include</SdlIncludes> | ||||
<GlLibs>$(GlewDir)\lib\i686-w64-mingw32</GlLibs> | <GlLibs>$(GlewDir)\lib\i686-w64-mingw32</GlLibs> | ||||
<GtkLibs>$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib</GtkLibs> | <GtkLibs>$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib</GtkLibs> | ||||
<SdlLibs>$(SdlDir)\lib;$(SdlImageDir)\lib;$(SdlMixerDir)\lib</SdlLibs> | |||||
<SdlLibs>$(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-mingw32;$(SdlMixerDir)\lib\i686-w64-mingw32</SdlLibs> | |||||
<GlDeps>opengl32.lib;glew32.lib</GlDeps> | <GlDeps>opengl32.lib;glew32.lib</GlDeps> | ||||
<GtkDeps>gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib</GtkDeps> | <GtkDeps>gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib</GtkDeps> | ||||
<SdlDeps>SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib</SdlDeps> | <SdlDeps>SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib</SdlDeps> | ||||
<LolDefines>USE_GLEW</LolDefines> | |||||
<Win32Defines>USE_GLEW</Win32Defines> | |||||
<XboxDefines></XboxDefines> | |||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup /> | <PropertyGroup /> | ||||
<ItemDefinitionGroup /> | <ItemDefinitionGroup /> | ||||
@@ -39,6 +40,7 @@ | |||||
<BuildMacro Include="GlDeps"><Value>$(GlDeps)</Value></BuildMacro> | <BuildMacro Include="GlDeps"><Value>$(GlDeps)</Value></BuildMacro> | ||||
<BuildMacro Include="GtkDeps"><Value>$(GtkDeps)</Value></BuildMacro> | <BuildMacro Include="GtkDeps"><Value>$(GtkDeps)</Value></BuildMacro> | ||||
<BuildMacro Include="SdlDeps"><Value>$(SdlDeps)</Value></BuildMacro> | <BuildMacro Include="SdlDeps"><Value>$(SdlDeps)</Value></BuildMacro> | ||||
<BuildMacro Include="LolDefines"><Value>$(LolDefines)</Value></BuildMacro> | |||||
<BuildMacro Include="Win32Defines"><Value>$(Win32Defines)</Value></BuildMacro> | |||||
<BuildMacro Include="XboxDefines"><Value>$(XboxDefines)</Value></BuildMacro> | |||||
</ItemGroup> | </ItemGroup> | ||||
</Project> | </Project> |
@@ -5,13 +5,24 @@ | |||||
<Configuration>Debug</Configuration> | <Configuration>Debug</Configuration> | ||||
<Platform>Win32</Platform> | <Platform>Win32</Platform> | ||||
</ProjectConfiguration> | </ProjectConfiguration> | ||||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||||
<Configuration>Debug</Configuration> | |||||
<Platform>Xbox 360</Platform> | |||||
</ProjectConfiguration> | |||||
<ProjectConfiguration Include="Release|Win32"> | <ProjectConfiguration Include="Release|Win32"> | ||||
<Configuration>Release</Configuration> | <Configuration>Release</Configuration> | ||||
<Platform>Win32</Platform> | <Platform>Win32</Platform> | ||||
</ProjectConfiguration> | </ProjectConfiguration> | ||||
<ProjectConfiguration Include="Release|Xbox 360"> | |||||
<Configuration>Release</Configuration> | |||||
<Platform>Xbox 360</Platform> | |||||
</ProjectConfiguration> | |||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ClCompile Include="..\test\lol-bench.cpp" /> | |||||
<ClCompile Include="..\test\benchmark\half.cpp" /> | |||||
<ClCompile Include="..\test\benchmark\matrix.cpp" /> | |||||
<ClCompile Include="..\test\benchmark\trig.cpp" /> | |||||
<ClCompile Include="..\test\benchsuite.cpp" /> | |||||
</ItemGroup> | </ItemGroup> | ||||
<PropertyGroup Label="Globals"> | <PropertyGroup Label="Globals"> | ||||
<ProjectGuid>{B1E10086-A1DA-401A-834D-969C9DBB5CC1}</ProjectGuid> | <ProjectGuid>{B1E10086-A1DA-401A-834D-969C9DBB5CC1}</ProjectGuid> | ||||
@@ -25,6 +36,12 @@ | |||||
<CharacterSet>Unicode</CharacterSet> | <CharacterSet>Unicode</CharacterSet> | ||||
<UseOfMfc>Dynamic</UseOfMfc> | <UseOfMfc>Dynamic</UseOfMfc> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>true</UseDebugLibraries> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
<UseOfMfc>Dynamic</UseOfMfc> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||||
<ConfigurationType>Application</ConfigurationType> | <ConfigurationType>Application</ConfigurationType> | ||||
<UseDebugLibraries>false</UseDebugLibraries> | <UseDebugLibraries>false</UseDebugLibraries> | ||||
@@ -32,6 +49,13 @@ | |||||
<CharacterSet>Unicode</CharacterSet> | <CharacterSet>Unicode</CharacterSet> | ||||
<UseOfMfc>Dynamic</UseOfMfc> | <UseOfMfc>Dynamic</UseOfMfc> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>false</UseDebugLibraries> | |||||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
<UseOfMfc>Dynamic</UseOfMfc> | |||||
</PropertyGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||||
<ImportGroup Label="ExtensionSettings"> | <ImportGroup Label="ExtensionSettings"> | ||||
</ImportGroup> | </ImportGroup> | ||||
@@ -39,26 +63,62 @@ | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
<Import Project="Contribs.props" /> | <Import Project="Contribs.props" /> | ||||
</ImportGroup> | </ImportGroup> | ||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
<Import Project="Contribs.props" /> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
<Import Project="Contribs.props" /> | <Import Project="Contribs.props" /> | ||||
</ImportGroup> | </ImportGroup> | ||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
<Import Project="Contribs.props" /> | |||||
</ImportGroup> | |||||
<PropertyGroup Label="UserMacros" /> | <PropertyGroup Label="UserMacros" /> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||||
<IntDir>Debug\$(ProjectName)\</IntDir> | <IntDir>Debug\$(ProjectName)\</IntDir> | ||||
<LinkIncremental>true</LinkIncremental> | <LinkIncremental>true</LinkIncremental> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||||
<LinkIncremental>true</LinkIncremental> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||||
<IntDir>Release\$(ProjectName)\</IntDir> | <IntDir>Release\$(ProjectName)\</IntDir> | ||||
<LinkIncremental>false</LinkIncremental> | <LinkIncremental>false</LinkIncremental> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||||
<IntDir>Release\$(ProjectName)\</IntDir> | |||||
<LinkIncremental>false</LinkIncremental> | |||||
</PropertyGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||||
<ClCompile> | <ClCompile> | ||||
<PrecompiledHeader> | <PrecompiledHeader> | ||||
</PrecompiledHeader> | </PrecompiledHeader> | ||||
<WarningLevel>Level3</WarningLevel> | <WarningLevel>Level3</WarningLevel> | ||||
<Optimization>Disabled</Optimization> | <Optimization>Disabled</Optimization> | ||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
<FloatingPointModel>Fast</FloatingPointModel> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Console</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||||
</Link> | |||||
<PostBuildEvent> | |||||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||||
</PostBuildEvent> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader> | |||||
</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>Disabled</Optimization> | |||||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
<FloatingPointModel>Fast</FloatingPointModel> | <FloatingPointModel>Fast</FloatingPointModel> | ||||
</ClCompile> | </ClCompile> | ||||
@@ -80,7 +140,31 @@ | |||||
<Optimization>MaxSpeed</Optimization> | <Optimization>MaxSpeed</Optimization> | ||||
<FunctionLevelLinking>true</FunctionLevelLinking> | <FunctionLevelLinking>true</FunctionLevelLinking> | ||||
<IntrinsicFunctions>true</IntrinsicFunctions> | <IntrinsicFunctions>true</IntrinsicFunctions> | ||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
<FloatingPointModel>Fast</FloatingPointModel> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Console</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||||
<OptimizeReferences>true</OptimizeReferences> | |||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||||
</Link> | |||||
<PostBuildEvent> | |||||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||||
</PostBuildEvent> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||||
<ClCompile> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<PrecompiledHeader> | |||||
</PrecompiledHeader> | |||||
<Optimization>MaxSpeed</Optimization> | |||||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
<FloatingPointModel>Fast</FloatingPointModel> | <FloatingPointModel>Fast</FloatingPointModel> | ||||
</ClCompile> | </ClCompile> | ||||
@@ -99,4 +183,4 @@ | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||
<ImportGroup Label="ExtensionTargets"> | <ImportGroup Label="ExtensionTargets"> | ||||
</ImportGroup> | </ImportGroup> | ||||
</Project> | |||||
</Project> |
@@ -5,10 +5,18 @@ | |||||
<Configuration>Debug</Configuration> | <Configuration>Debug</Configuration> | ||||
<Platform>Win32</Platform> | <Platform>Win32</Platform> | ||||
</ProjectConfiguration> | </ProjectConfiguration> | ||||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||||
<Configuration>Debug</Configuration> | |||||
<Platform>Xbox 360</Platform> | |||||
</ProjectConfiguration> | |||||
<ProjectConfiguration Include="Release|Win32"> | <ProjectConfiguration Include="Release|Win32"> | ||||
<Configuration>Release</Configuration> | <Configuration>Release</Configuration> | ||||
<Platform>Win32</Platform> | <Platform>Win32</Platform> | ||||
</ProjectConfiguration> | </ProjectConfiguration> | ||||
<ProjectConfiguration Include="Release|Xbox 360"> | |||||
<Configuration>Release</Configuration> | |||||
<Platform>Xbox 360</Platform> | |||||
</ProjectConfiguration> | |||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ClInclude Include="..\deushax\debugsprite.h" /> | <ClInclude Include="..\deushax\debugsprite.h" /> | ||||
@@ -31,6 +39,12 @@ | |||||
<CharacterSet>Unicode</CharacterSet> | <CharacterSet>Unicode</CharacterSet> | ||||
<UseOfMfc>Dynamic</UseOfMfc> | <UseOfMfc>Dynamic</UseOfMfc> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>true</UseDebugLibraries> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
<UseOfMfc>Dynamic</UseOfMfc> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||||
<ConfigurationType>Application</ConfigurationType> | <ConfigurationType>Application</ConfigurationType> | ||||
<UseDebugLibraries>false</UseDebugLibraries> | <UseDebugLibraries>false</UseDebugLibraries> | ||||
@@ -38,6 +52,13 @@ | |||||
<CharacterSet>Unicode</CharacterSet> | <CharacterSet>Unicode</CharacterSet> | ||||
<UseOfMfc>Dynamic</UseOfMfc> | <UseOfMfc>Dynamic</UseOfMfc> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>false</UseDebugLibraries> | |||||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
<UseOfMfc>Dynamic</UseOfMfc> | |||||
</PropertyGroup> | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||||
<ImportGroup Label="ExtensionSettings"> | <ImportGroup Label="ExtensionSettings"> | ||||
</ImportGroup> | </ImportGroup> | ||||
@@ -45,26 +66,61 @@ | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
<Import Project="Contribs.props" /> | <Import Project="Contribs.props" /> | ||||
</ImportGroup> | </ImportGroup> | ||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
<Import Project="Contribs.props" /> | |||||
</ImportGroup> | |||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
<Import Project="Contribs.props" /> | <Import Project="Contribs.props" /> | ||||
</ImportGroup> | </ImportGroup> | ||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets"> | |||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||||
<Import Project="Contribs.props" /> | |||||
</ImportGroup> | |||||
<PropertyGroup Label="UserMacros" /> | <PropertyGroup Label="UserMacros" /> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||||
<IntDir>Debug\$(ProjectName)\</IntDir> | <IntDir>Debug\$(ProjectName)\</IntDir> | ||||
<LinkIncremental>true</LinkIncremental> | <LinkIncremental>true</LinkIncremental> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||||
<LinkIncremental>true</LinkIncremental> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||||
<IntDir>Release\$(ProjectName)\</IntDir> | <IntDir>Release\$(ProjectName)\</IntDir> | ||||
<LinkIncremental>false</LinkIncremental> | <LinkIncremental>false</LinkIncremental> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||||
<IntDir>Release\$(ProjectName)\</IntDir> | |||||
<LinkIncremental>false</LinkIncremental> | |||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||||
<ClCompile> | <ClCompile> | ||||
<PrecompiledHeader> | <PrecompiledHeader> | ||||
</PrecompiledHeader> | </PrecompiledHeader> | ||||
<WarningLevel>Level3</WarningLevel> | <WarningLevel>Level3</WarningLevel> | ||||
<Optimization>Disabled</Optimization> | <Optimization>Disabled</Optimization> | ||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Console</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps)</AdditionalDependencies> | |||||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||||
</Link> | |||||
<PostBuildEvent> | |||||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||||
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</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader> | |||||
</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>Disabled</Optimization> | |||||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
</ClCompile> | </ClCompile> | ||||
<Link> | <Link> | ||||
@@ -85,7 +141,30 @@ | |||||
<Optimization>MaxSpeed</Optimization> | <Optimization>MaxSpeed</Optimization> | ||||
<FunctionLevelLinking>true</FunctionLevelLinking> | <FunctionLevelLinking>true</FunctionLevelLinking> | ||||
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<Optimization>Disabled</Optimization> | <Optimization>Disabled</Optimization> | ||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
<FloatingPointModel>Fast</FloatingPointModel> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Windows</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||||
<ClCompile> | |||||
<PrecompiledHeader> | |||||
</PrecompiledHeader> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<Optimization>Disabled</Optimization> | |||||
<PreprocessorDefinitions>_XBOX;_DEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
<FloatingPointModel>Fast</FloatingPointModel> | <FloatingPointModel>Fast</FloatingPointModel> | ||||
</ClCompile> | </ClCompile> | ||||
@@ -63,7 +105,27 @@ | |||||
<Optimization>MaxSpeed</Optimization> | <Optimization>MaxSpeed</Optimization> | ||||
<FunctionLevelLinking>true</FunctionLevelLinking> | <FunctionLevelLinking>true</FunctionLevelLinking> | ||||
<IntrinsicFunctions>true</IntrinsicFunctions> | <IntrinsicFunctions>true</IntrinsicFunctions> | ||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | |||||
<FloatingPointModel>Fast</FloatingPointModel> | |||||
</ClCompile> | |||||
<Link> | |||||
<SubSystem>Windows</SubSystem> | |||||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||||
<OptimizeReferences>true</OptimizeReferences> | |||||
</Link> | |||||
</ItemDefinitionGroup> | |||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||||
<ClCompile> | |||||
<WarningLevel>Level3</WarningLevel> | |||||
<PrecompiledHeader> | |||||
</PrecompiledHeader> | |||||
<Optimization>MaxSpeed</Optimization> | |||||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||||
<PreprocessorDefinitions>_XBOX;NDEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | ||||
<FloatingPointModel>Fast</FloatingPointModel> | <FloatingPointModel>Fast</FloatingPointModel> | ||||
@@ -101,6 +163,7 @@ | |||||
<ClCompile Include="..\src\platform\sdl\sdlapp.cpp" /> | <ClCompile Include="..\src\platform\sdl\sdlapp.cpp" /> | ||||
<ClCompile Include="..\src\platform\sdl\sdlinput.cpp" /> | <ClCompile Include="..\src\platform\sdl\sdlinput.cpp" /> | ||||
<ClCompile Include="..\src\profiler.cpp" /> | <ClCompile Include="..\src\profiler.cpp" /> | ||||
<ClCompile Include="..\src\real.cpp" /> | |||||
<ClCompile Include="..\src\sample.cpp" /> | <ClCompile Include="..\src\sample.cpp" /> | ||||
<ClCompile Include="..\src\sampler.cpp" /> | <ClCompile Include="..\src\sampler.cpp" /> | ||||
<ClCompile Include="..\src\scene.cpp" /> | <ClCompile Include="..\src\scene.cpp" /> | ||||
@@ -147,6 +210,7 @@ | |||||
<ClInclude Include="..\src\platform\sdl\sdlapp.h" /> | <ClInclude Include="..\src\platform\sdl\sdlapp.h" /> | ||||
<ClInclude Include="..\src\platform\sdl\sdlinput.h" /> | <ClInclude Include="..\src\platform\sdl\sdlinput.h" /> | ||||
<ClInclude Include="..\src\profiler.h" /> | <ClInclude Include="..\src\profiler.h" /> | ||||
<ClInclude Include="..\src\real.h" /> | |||||
<ClInclude Include="..\src\sample.h" /> | <ClInclude Include="..\src\sample.h" /> | ||||
<ClInclude Include="..\src\sampler.h" /> | <ClInclude Include="..\src\sampler.h" /> | ||||
<ClInclude Include="..\src\scene.h" /> | <ClInclude Include="..\src\scene.h" /> | ||||
@@ -166,4 +230,4 @@ | |||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||
<ImportGroup Label="ExtensionTargets"> | <ImportGroup Label="ExtensionTargets"> | ||||
</ImportGroup> | </ImportGroup> | ||||
</Project> | |||||
</Project> |
@@ -139,6 +139,9 @@ | |||||
<ClCompile Include="..\src\platform\sdl\sdlinput.cpp"> | <ClCompile Include="..\src\platform\sdl\sdlinput.cpp"> | ||||
<Filter>src\platform\sdl</Filter> | <Filter>src\platform\sdl</Filter> | ||||
</ClCompile> | </ClCompile> | ||||
<ClCompile Include="..\src\real.cpp"> | |||||
<Filter>src</Filter> | |||||
</ClCompile> | |||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ClInclude Include="..\src\audio.h"> | <ClInclude Include="..\src\audio.h"> | ||||
@@ -276,5 +279,8 @@ | |||||
<ClInclude Include="..\src\platform\sdl\sdlapp.h"> | <ClInclude Include="..\src\platform\sdl\sdlapp.h"> | ||||
<Filter>src\platform\sdl</Filter> | <Filter>src\platform\sdl</Filter> | ||||
</ClInclude> | </ClInclude> | ||||
<ClInclude Include="..\src\real.h"> | |||||
<Filter>src</Filter> | |||||
</ClInclude> | |||||
</ItemGroup> | </ItemGroup> | ||||
</Project> | </Project> |
@@ -29,12 +29,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quad", "quad.vcxproj", "{53 | |||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | ||||
EndProjectSection | EndProjectSection | ||||
EndProject | EndProject | ||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lol-bench", "lol-bench.vcxproj", "{B1E10086-A1DA-401A-834D-969C9DBB5CC1}" | |||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "benchsuite", "benchsuite.vcxproj", "{B1E10086-A1DA-401A-834D-969C9DBB5CC1}" | |||||
ProjectSection(ProjectDependencies) = postProject | ProjectSection(ProjectDependencies) = postProject | ||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | ||||
EndProjectSection | EndProjectSection | ||||
EndProject | EndProject | ||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lol-test", "lol-test.vcxproj", "{80F81C11-8DA2-4990-91CB-9807783BA46E}" | |||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsuite", "testsuite.vcxproj", "{80F81C11-8DA2-4990-91CB-9807783BA46E}" | |||||
ProjectSection(ProjectDependencies) = postProject | ProjectSection(ProjectDependencies) = postProject | ||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | ||||
EndProjectSection | EndProjectSection | ||||
@@ -42,37 +42,81 @@ EndProject | |||||
Global | Global | ||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
Debug|Win32 = Debug|Win32 | Debug|Win32 = Debug|Win32 | ||||
Debug|Xbox 360 = Debug|Xbox 360 | |||||
Release|Win32 = Release|Win32 | Release|Win32 = Release|Win32 | ||||
Release|Xbox 360 = Release|Xbox 360 | |||||
EndGlobalSection | EndGlobalSection | ||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.ActiveCfg = Debug|Win32 | {EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.Build.0 = Debug|Win32 | {EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Win32.Build.0 = Debug|Win32 | ||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.ActiveCfg = Release|Win32 | {EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.ActiveCfg = Release|Win32 | ||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.Build.0 = Release|Win32 | {EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Win32.Build.0 = Release|Win32 | ||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.ActiveCfg = Debug|Win32 | {17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.Build.0 = Debug|Win32 | {17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Win32.Build.0 = Debug|Win32 | ||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.ActiveCfg = Release|Win32 | {17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.ActiveCfg = Release|Win32 | ||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.Build.0 = Release|Win32 | {17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.Build.0 = Release|Win32 | ||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||||
{17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.ActiveCfg = Debug|Win32 | {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.Build.0 = Debug|Win32 | {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.Build.0 = Debug|Win32 | ||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.ActiveCfg = Release|Win32 | {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.ActiveCfg = Release|Win32 | ||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.Build.0 = Release|Win32 | {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.Build.0 = Release|Win32 | ||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||||
{9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.ActiveCfg = Debug|Win32 | {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.Build.0 = Debug|Win32 | {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.Build.0 = Debug|Win32 | ||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.ActiveCfg = Release|Win32 | {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.ActiveCfg = Release|Win32 | ||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.Build.0 = Release|Win32 | {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.Build.0 = Release|Win32 | ||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.ActiveCfg = Debug|Win32 | {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.Build.0 = Debug|Win32 | {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.Build.0 = Debug|Win32 | ||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.ActiveCfg = Release|Win32 | {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.ActiveCfg = Release|Win32 | ||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.Build.0 = Release|Win32 | {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.Build.0 = Release|Win32 | ||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||||
{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Win32.ActiveCfg = Debug|Win32 | {B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Win32.Build.0 = Debug|Win32 | {B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Win32.Build.0 = Debug|Win32 | ||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Release|Win32.ActiveCfg = Release|Win32 | {B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Release|Win32.ActiveCfg = Release|Win32 | ||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Release|Win32.Build.0 = Release|Win32 | {B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Release|Win32.Build.0 = Release|Win32 | ||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Debug|Win32.ActiveCfg = Debug|Win32 | {80F81C11-8DA2-4990-91CB-9807783BA46E}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Debug|Win32.Build.0 = Debug|Win32 | {80F81C11-8DA2-4990-91CB-9807783BA46E}.Debug|Win32.Build.0 = Debug|Win32 | ||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Release|Win32.ActiveCfg = Release|Win32 | {80F81C11-8DA2-4990-91CB-9807783BA46E}.Release|Win32.ActiveCfg = Release|Win32 | ||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Release|Win32.Build.0 = Release|Win32 | {80F81C11-8DA2-4990-91CB-9807783BA46E}.Release|Win32.Build.0 = Release|Win32 | ||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||||
{80F81C11-8DA2-4990-91CB-9807783BA46E}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||||
EndGlobalSection | EndGlobalSection | ||||
GlobalSection(SolutionProperties) = preSolution | GlobalSection(SolutionProperties) = preSolution | ||||
HideSolutionNode = FALSE | HideSolutionNode = FALSE | ||||
@@ -5,10 +5,18 @@ | |||||
<Configuration>Debug</Configuration> | <Configuration>Debug</Configuration> | ||||
<Platform>Win32</Platform> | <Platform>Win32</Platform> | ||||
</ProjectConfiguration> | </ProjectConfiguration> | ||||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||||
<Configuration>Debug</Configuration> | |||||
<Platform>Xbox 360</Platform> | |||||
</ProjectConfiguration> | |||||
<ProjectConfiguration Include="Release|Win32"> | <ProjectConfiguration Include="Release|Win32"> | ||||
<Configuration>Release</Configuration> | <Configuration>Release</Configuration> | ||||
<Platform>Win32</Platform> | <Platform>Win32</Platform> | ||||
</ProjectConfiguration> | </ProjectConfiguration> | ||||
<ProjectConfiguration Include="Release|Xbox 360"> | |||||
<Configuration>Release</Configuration> | |||||
<Platform>Xbox 360</Platform> | |||||
</ProjectConfiguration> | |||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ClInclude Include="..\monsterz\board.h" /> | <ClInclude Include="..\monsterz\board.h" /> | ||||
@@ -40,6 +48,12 @@ | |||||
<CharacterSet>Unicode</CharacterSet> | <CharacterSet>Unicode</CharacterSet> | ||||
<UseOfMfc>Dynamic</UseOfMfc> | <UseOfMfc>Dynamic</UseOfMfc> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>true</UseDebugLibraries> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
<UseOfMfc>Dynamic</UseOfMfc> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||||
<ConfigurationType>Application</ConfigurationType> | <ConfigurationType>Application</ConfigurationType> | ||||
<UseDebugLibraries>false</UseDebugLibraries> | <UseDebugLibraries>false</UseDebugLibraries> | ||||
@@ -47,6 +61,13 @@ | |||||
<CharacterSet>Unicode</CharacterSet> | <CharacterSet>Unicode</CharacterSet> | ||||
<UseOfMfc>Dynamic</UseOfMfc> | <UseOfMfc>Dynamic</UseOfMfc> | ||||
</PropertyGroup> | </PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||||
<ConfigurationType>Application</ConfigurationType> | |||||
<UseDebugLibraries>false</UseDebugLibraries> | |||||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||||
<CharacterSet>Unicode</CharacterSet> | |||||
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