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@@ -3,15 +3,18 @@ |
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<ItemGroup> |
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<ClInclude Include="..\orbital\gun.h" /> |
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<ClInclude Include="..\orbital\mesh.h" /> |
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<ClInclude Include="..\orbital\CommandParser.h" /> |
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<ClInclude Include="..\orbital\player.h" /> |
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<ClInclude Include="..\orbital\tank.h" /> |
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<ClInclude Include="..\orbital\starfield.h" /> |
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<ClInclude Include="..\orbital\snake.h" /> |
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<ClInclude Include="..\orbital\mesh-compiler.h" /> |
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<ClInclude Include="..\orbital\gun-compiler.h" /> |
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<ClInclude Include="..\orbital\generated\mesh-parser.h"> |
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<Filter>generated</Filter> |
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</ClInclude> |
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<ClInclude Include="..\orbital\generated\gun-parser.h"> |
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<Filter>generated</Filter> |
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</ClInclude> |
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</ItemGroup> |
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<ItemGroup> |
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<ClInclude Include="..\orbital\orbital.h" /> |
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@@ -22,19 +25,30 @@ |
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<ItemGroup> |
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<ClCompile Include="..\orbital\orbital.cpp" /> |
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<ClCompile Include="..\orbital\mesh-compiler.cpp" /> |
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<ClCompile Include="..\orbital\mesh.cpp" /> |
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<ClCompile Include="..\orbital\gun-compiler.cpp" /> |
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<ClCompile Include="..\orbital\gun.cpp" /> |
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<ClCompile Include="..\orbital\generated\mesh-parser.cpp"> |
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<Filter>generated</Filter> |
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</ClCompile> |
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<ClCompile Include="..\orbital\generated\gun-parser.cpp"> |
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<Filter>generated</Filter> |
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</ClCompile> |
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<ClCompile Include="..\orbital\generated\mesh-scanner.cpp"> |
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<Filter>generated</Filter> |
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</ClCompile> |
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<ClCompile Include="..\orbital\generated\gun-scanner.cpp"> |
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<Filter>generated</Filter> |
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</ClCompile> |
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</ItemGroup> |
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<ItemGroup> |
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<LolFxCompile Include="..\orbital\shiny.lolfx" /> |
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</ItemGroup> |
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<ItemGroup> |
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<None Include="..\orbital\mesh-scanner.l" /> |
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<None Include="..\orbital\gun-scanner.l" /> |
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<None Include="..\orbital\mesh-parser.y" /> |
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<None Include="..\orbital\gun-parser.y" /> |
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<None Include="..\orbital\generated\location.hh"> |
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<Filter>generated</Filter> |
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</None> |
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