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@@ -44,9 +44,11 @@ class FrameBufferData |
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ivec2 m_size; |
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#if defined USE_D3D9 |
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LPDIRECT3DTEXTURE9 m_texture; |
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LPDIRECT3DSURFACE9 m_surface, m_back_surface; |
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IDirect3DTexture9 *m_texture; |
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IDirect3DSurface9 *m_surface, *m_back_surface; |
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#elif defined _XBOX |
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D3DTexture *m_texture; |
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D3DSurface *m_surface, *m_back_surface; |
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#else |
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GLuint m_fbo, m_texture, m_depth; |
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#endif |
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