| @@ -60,7 +60,7 @@ BtPhysTest::BtPhysTest(bool editor) | |||||
| vec3(0.f, 0.f, 0.f), | vec3(0.f, 0.f, 0.f), | ||||
| vec3(0, 1, 0)); | vec3(0, 1, 0)); | ||||
| m_camera->SetRotation(quat::fromeuler_xyz(0.f, 0.f, 0.f)); | m_camera->SetRotation(quat::fromeuler_xyz(0.f, 0.f, 0.f)); | ||||
| m_camera->SetPerspective(90.f, 1280.f, 960.f, .1f, 1000.f); | |||||
| m_camera->SetPerspective(45.f, 1280.f, 960.f, .1f, 1000.f); | |||||
| //m_camera->SetOrtho(1280.f / 6, 960.f / 6, -1000.f, 1000.f); | //m_camera->SetOrtho(1280.f / 6, 960.f / 6, -1000.f, 1000.f); | ||||
| Ticker::Ref(m_camera); | Ticker::Ref(m_camera); | ||||
| @@ -104,9 +104,9 @@ BtPhysTest::BtPhysTest(bool editor) | |||||
| { | { | ||||
| for (int z=0; z < 5; z++) | for (int z=0; z < 5; z++) | ||||
| { | { | ||||
| PhysicsObject* new_physobj = new PhysicsObject(m_simulation, 10.f, | |||||
| vec3(-20.f, 20.f, -20.f) + | |||||
| vec3(4.f * (float)x, 4.f * (float)y, 4.f * (float)z)); | |||||
| PhysicsObject* new_physobj = new PhysicsObject(m_simulation, 1000.f, | |||||
| vec3(-20.f, 15.f, -20.f) + | |||||
| vec3(8.f * (float)x, 8.f * (float)y, 8.f * (float)z)); | |||||
| m_physobj_list << new_physobj; | m_physobj_list << new_physobj; | ||||
| Ticker::Ref(new_physobj); | Ticker::Ref(new_physobj); | ||||
| } | } | ||||