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build: bad lolbot! fix the mess caused by its file renames.

legacy
Sam Hocevar sam il y a 11 ans
Parent
révision
8b7482ae09
7 fichiers modifiés avec 18 ajouts et 18 suppressions
  1. +1
    -1
      configure.ac
  2. +2
    -2
      test/btphystest.cpp
  3. +3
    -3
      test/physicobject.h
  4. +4
    -4
      test/physics/bulletcharactercontroller.cpp
  5. +3
    -3
      test/physics/easycharactercontroller.cpp
  6. +3
    -3
      test/physics/easyconstraint.cpp
  7. +2
    -2
      test/physics/easyphysics.cpp

+ 1
- 1
configure.ac Voir le fichier

@@ -442,7 +442,7 @@ AC_CONFIG_FILES(
people/peeweek/private/Makefile
people/touky/Makefile
people/touky/private/Makefile
people/touky/private/Tactics/Makefile
people/touky/private/tactics/Makefile
people/jylam/Makefile
people/jylam/private/Makefile
people/jylam/private/chat/Makefile


+ 2
- 2
test/btphystest.cpp Voir le fichier

@@ -33,8 +33,8 @@ using namespace lol;
#define HAVE_PHYS_USE_BULLET
#endif /* HAVE_PHYS_USE_BULLET */

#include "physics/include/lolphysics.h"
#include "physics/include/easyphysics.h"
#include "physics/lolphysics.h"
#include "physics/easyphysics.h"
#include "physicobject.h"
#include "btphystest.h"



+ 3
- 3
test/physicobject.h Voir le fichier

@@ -13,9 +13,9 @@

#include "core.h"
#include "easymesh/easymesh.h"
#include "physics/include/easyphysics.h"
#include "physics/include/easycharactercontroller.h"
#include "physics/include/easyconstraint.h"
#include "physics/easyphysics.h"
#include "physics/easycharactercontroller.h"
#include "physics/easyconstraint.h"

using namespace lol;
using namespace lol::phys;


+ 4
- 4
test/physics/bulletcharactercontroller.cpp Voir le fichier

@@ -19,10 +19,10 @@
#ifdef HAVE_PHYS_USE_BULLET
#include "core.h"
#include <stdio.h>
#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "../include/easycharactercontroller.h"
#include "../include/bulletcharactercontroller.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"
#include "easycharactercontroller.h"
#include "bulletcharactercontroller.h"
//#include "LinearMath/btIDebugDraw.h"
//#include "BulletCollision/CollisionDispatch/btGhostObject.h"
//#include "BulletCollision/CollisionShapes/btMultiSphereShape.h"


+ 3
- 3
test/physics/easycharactercontroller.cpp Voir le fichier

@@ -14,9 +14,9 @@
# include "config.h"
#endif

#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "../include/easycharactercontroller.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"
#include "easycharactercontroller.h"

namespace lol
{


+ 3
- 3
test/physics/easyconstraint.cpp Voir le fichier

@@ -3,9 +3,9 @@
# include "config.h"
#endif

#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "../include/easyconstraint.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"
#include "easyconstraint.h"

namespace lol
{


+ 2
- 2
test/physics/easyphysics.cpp Voir le fichier

@@ -14,8 +14,8 @@
# include "config.h"
#endif

#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"

namespace lol
{


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