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build: bad lolbot! fix the mess caused by its file renames.

legacy
Sam Hocevar sam 11 years ago
parent
commit
8b7482ae09
7 changed files with 18 additions and 18 deletions
  1. +1
    -1
      configure.ac
  2. +2
    -2
      test/btphystest.cpp
  3. +3
    -3
      test/physicobject.h
  4. +4
    -4
      test/physics/bulletcharactercontroller.cpp
  5. +3
    -3
      test/physics/easycharactercontroller.cpp
  6. +3
    -3
      test/physics/easyconstraint.cpp
  7. +2
    -2
      test/physics/easyphysics.cpp

+ 1
- 1
configure.ac View File

@@ -442,7 +442,7 @@ AC_CONFIG_FILES(
people/peeweek/private/Makefile people/peeweek/private/Makefile
people/touky/Makefile people/touky/Makefile
people/touky/private/Makefile people/touky/private/Makefile
people/touky/private/Tactics/Makefile
people/touky/private/tactics/Makefile
people/jylam/Makefile people/jylam/Makefile
people/jylam/private/Makefile people/jylam/private/Makefile
people/jylam/private/chat/Makefile people/jylam/private/chat/Makefile


+ 2
- 2
test/btphystest.cpp View File

@@ -33,8 +33,8 @@ using namespace lol;
#define HAVE_PHYS_USE_BULLET #define HAVE_PHYS_USE_BULLET
#endif /* HAVE_PHYS_USE_BULLET */ #endif /* HAVE_PHYS_USE_BULLET */


#include "physics/include/lolphysics.h"
#include "physics/include/easyphysics.h"
#include "physics/lolphysics.h"
#include "physics/easyphysics.h"
#include "physicobject.h" #include "physicobject.h"
#include "btphystest.h" #include "btphystest.h"




+ 3
- 3
test/physicobject.h View File

@@ -13,9 +13,9 @@


#include "core.h" #include "core.h"
#include "easymesh/easymesh.h" #include "easymesh/easymesh.h"
#include "physics/include/easyphysics.h"
#include "physics/include/easycharactercontroller.h"
#include "physics/include/easyconstraint.h"
#include "physics/easyphysics.h"
#include "physics/easycharactercontroller.h"
#include "physics/easyconstraint.h"


using namespace lol; using namespace lol;
using namespace lol::phys; using namespace lol::phys;


+ 4
- 4
test/physics/bulletcharactercontroller.cpp View File

@@ -19,10 +19,10 @@
#ifdef HAVE_PHYS_USE_BULLET #ifdef HAVE_PHYS_USE_BULLET
#include "core.h" #include "core.h"
#include <stdio.h> #include <stdio.h>
#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "../include/easycharactercontroller.h"
#include "../include/bulletcharactercontroller.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"
#include "easycharactercontroller.h"
#include "bulletcharactercontroller.h"
//#include "LinearMath/btIDebugDraw.h" //#include "LinearMath/btIDebugDraw.h"
//#include "BulletCollision/CollisionDispatch/btGhostObject.h" //#include "BulletCollision/CollisionDispatch/btGhostObject.h"
//#include "BulletCollision/CollisionShapes/btMultiSphereShape.h" //#include "BulletCollision/CollisionShapes/btMultiSphereShape.h"


+ 3
- 3
test/physics/easycharactercontroller.cpp View File

@@ -14,9 +14,9 @@
# include "config.h" # include "config.h"
#endif #endif


#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "../include/easycharactercontroller.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"
#include "easycharactercontroller.h"


namespace lol namespace lol
{ {


+ 3
- 3
test/physics/easyconstraint.cpp View File

@@ -3,9 +3,9 @@
# include "config.h" # include "config.h"
#endif #endif


#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "../include/easyconstraint.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"
#include "easyconstraint.h"


namespace lol namespace lol
{ {


+ 2
- 2
test/physics/easyphysics.cpp View File

@@ -14,8 +14,8 @@
# include "config.h" # include "config.h"
#endif #endif


#include "../include/lolbtphysicsintegration.h"
#include "../include/lolphysics.h"
#include "lolbtphysicsintegration.h"
#include "lolphysics.h"


namespace lol namespace lol
{ {


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