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3rdparty: fix Win32/x64 bullet builds.

legacy
Sam Hocevar 5 лет назад
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Сommit
9af5d8f52f
1 измененных файлов: 2 добавлений и 2 удалений
  1. +2
    -2
      src/3rdparty/lol-bullet.vcxproj

+ 2
- 2
src/3rdparty/lol-bullet.vcxproj Просмотреть файл

@@ -163,7 +163,7 @@
<ClInclude Include="bullet3/src/Bullet3Geometry/b3GeometryUtil.h" />
<ClInclude Include="bullet3/src/Bullet3Geometry/b3GrahamScan2dConvexHull.h" />
</ItemGroup>
<ItemGroup Condition="'$(Platform)'!='NX64'">
<ItemGroup Condition="false">
<ClInclude Include="bullet3/src/Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h" />
<ClCompile Include="bullet3/src/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.cpp" />
<ClInclude Include="bullet3/src/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h" />
@@ -721,7 +721,7 @@
<ClCompile Include="bullet3/src/LinearMath/btVector3.cpp" />
<ClInclude Include="bullet3/src/LinearMath/btVector3.h" />
</ItemGroup>
<ItemGroup Condition="'$(Platform)'!='NX64'">
<ItemGroup Condition="false">
<ClCompile Include="bullet3/src/clew/clew.c" />
<ClInclude Include="bullet3/src/clew/clew.h" />
</ItemGroup>


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