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3rdparty: fix Win32/x64 bullet builds.

legacy
Sam Hocevar 5 年之前
父節點
當前提交
9af5d8f52f
共有 1 個檔案被更改,包括 2 行新增2 行删除
  1. +2
    -2
      src/3rdparty/lol-bullet.vcxproj

+ 2
- 2
src/3rdparty/lol-bullet.vcxproj 查看文件

@@ -163,7 +163,7 @@
<ClInclude Include="bullet3/src/Bullet3Geometry/b3GeometryUtil.h" />
<ClInclude Include="bullet3/src/Bullet3Geometry/b3GrahamScan2dConvexHull.h" />
</ItemGroup>
<ItemGroup Condition="'$(Platform)'!='NX64'">
<ItemGroup Condition="false">
<ClInclude Include="bullet3/src/Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h" />
<ClCompile Include="bullet3/src/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.cpp" />
<ClInclude Include="bullet3/src/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h" />
@@ -721,7 +721,7 @@
<ClCompile Include="bullet3/src/LinearMath/btVector3.cpp" />
<ClInclude Include="bullet3/src/LinearMath/btVector3.h" />
</ItemGroup>
<ItemGroup Condition="'$(Platform)'!='NX64'">
<ItemGroup Condition="false">
<ClCompile Include="bullet3/src/clew/clew.c" />
<ClInclude Include="bullet3/src/clew/clew.h" />
</ItemGroup>


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