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@@ -80,8 +80,8 @@ TileSet::TileSet(char const *path, ivec2 size, ivec2 count) |
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{ |
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if (size.x <= 0 || size.y <= 0) |
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size = ivec2(32, 32); |
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m_data->count.x = m_data->m_image_size.x / max(size.x, m_data->m_image_size.x); |
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m_data->count.y = m_data->m_image_size.y / max(size.y, m_data->m_image_size.y); |
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m_data->count.x = m_data->m_image_size.x / min(size.x, m_data->m_image_size.x); |
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m_data->count.y = m_data->m_image_size.y / min(size.y, m_data->m_image_size.y); |
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m_data->m_tile_size = size; |
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} |
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