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@@ -154,134 +154,6 @@ |
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<ClInclude Include="Bullet3Geometry/b3GeometryUtil.h" /> |
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<ClInclude Include="Bullet3Geometry/b3GrahamScan2dConvexHull.h" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ClCompile Include="Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphase.cl" /> |
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<ClCompile Include="Bullet3OpenCL/BroadphaseCollision/kernels/parallelLinearBvh.cl" /> |
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<ClCompile Include="Bullet3OpenCL/BroadphaseCollision/kernels/sap.cl" /> |
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<ClCompile Include="Bullet3OpenCL/Initialize/b3OpenCLUtils.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3ContactCache.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3GjkEpa.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3GjkPairDetector.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.cl" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/kernels/mpr.cl" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.cl" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/kernels/sat.cl" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.cl" /> |
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<ClCompile Include="Bullet3OpenCL/NarrowphaseCollision/kernels/satConcave.cl" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/b3FillCL.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/kernels/BoundSearchKernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/kernels/CopyKernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/kernels/FillKernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanFloat4Kernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/ParallelPrimitives/kernels/RadixSort32Kernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/Raycast/b3GpuRaycast.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/Raycast/kernels/rayCastKernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/b3GpuPgsConstraintSolver.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/b3Solver.cpp" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/batchingKernels.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/integrateKernel.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/jointSolver.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/solveContact.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/solveFriction.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/solverSetup2.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/solverSetup.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/solverUtils.cl" /> |
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<ClCompile Include="Bullet3OpenCL/RigidBody/kernels/updateAabbsKernel.cl" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/kernels/parallelLinearBvhKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/BroadphaseCollision/kernels/sapKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/Initialize/b3OpenClInclude.h" /> |
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<ClInclude Include="Bullet3OpenCL/Initialize/b3OpenCLUtils.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3ContactCache.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3ConvexPolyhedronCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3GjkEpa.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3GjkPairDetector.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3VectorFloat4.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/kernels/mprKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/kernels/satConcaveKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/NarrowphaseCollision/kernels/satKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3BufferInfoCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3FillCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/kernels/BoundSearchKernelsCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/kernels/CopyKernelsCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/kernels/FillKernelsCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsFloat4CL.h" /> |
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<ClInclude Include="Bullet3OpenCL/ParallelPrimitives/kernels/RadixSort32KernelsCL.h" /> |
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<ClInclude Include="Bullet3OpenCL/Raycast/b3GpuRaycast.h" /> |
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<ClInclude Include="Bullet3OpenCL/Raycast/kernels/rayCastKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuConstraint4.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuPgsConstraintSolver.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipelineInternalData.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuSolverBody.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3GpuSolverConstraint.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/b3Solver.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/batchingKernels.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/integrateKernel.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/jointSolver.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/solveContact.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/solveFriction.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/solverSetup2.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/solverSetup.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/solverUtils.h" /> |
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<ClInclude Include="Bullet3OpenCL/RigidBody/kernels/updateAabbsKernel.h" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ClCompile Include="Bullet3Serialize/Bullet2FileLoader/b3BulletFile.cpp" /> |
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<ClCompile Include="Bullet3Serialize/Bullet2FileLoader/b3Chunk.cpp" /> |
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@@ -619,21 +491,23 @@ |
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<ClInclude Include="BulletDynamics/Vehicle/btWheelInfo.h" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ClCompile Include="BulletInverseDynamics/details/IDEigenInterface.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/details/IDLinearMathInterface.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/details/IDMatVec.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/details/MultiBodyTreeImpl.cpp" /> |
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<ClCompile Include="BulletInverseDynamics/details/MultiBodyTreeImpl.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp" /> |
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<ClCompile Include="BulletInverseDynamics/details/MultiBodyTreeInitCache.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/IDConfigBuiltin.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/IDConfigEigen.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/IDConfig.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/IDErrorMessages.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/IDMath.cpp" /> |
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<ClCompile Include="BulletInverseDynamics/IDMath.hpp" /> |
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<ClCompile Include="BulletInverseDynamics/MultiBodyTree.cpp" /> |
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<ClCompile Include="BulletInverseDynamics/MultiBodyTree.hpp" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ClInclude Include="BulletInverseDynamics/details/IDEigenInterface.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/details/IDLinearMathInterface.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/details/IDMatVec.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/details/MultiBodyTreeImpl.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/details/MultiBodyTreeInitCache.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/IDConfigBuiltin.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/IDConfigEigen.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/IDConfig.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/IDErrorMessages.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/IDMath.hpp" /> |
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<ClInclude Include="BulletInverseDynamics/MultiBodyTree.hpp" /> |
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</ItemGroup> |
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<ItemGroup> |
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<ClCompile Include="BulletSoftBody/btDefaultSoftBodySolver.cpp" /> |
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