| @@ -17,8 +17,12 @@ | |||||
| <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
| <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
| <PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | <PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
| <PreprocessorDefinitions>LOL_CONFIG_PROJECTDIR="$(ProjectDir.Replace('\',"\\"))";%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
| <PreprocessorDefinitions>LOL_CONFIG_SOLUTIONDIR="$(SolutionDir.Replace('\',"\\"))";%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
| <!-- The "\\" replacement is a hack for the SNC VSI; the proper way to | |||||
| do that is using $([System.Text.RegularExpressions.Regex]...) --> | |||||
| <PreprocessorDefinitions>LOL_CONFIG_PROJECTDIR="$(ProjectDir.Replace(@"\\",@"\").Replace(@"\",@"\\"))";%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
| <PreprocessorDefinitions>LOL_CONFIG_SOLUTIONDIR="$(SolutionDir.Replace(@"\\",@"\").Replace(@"\",@"\\"))";%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||||
| <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
| <PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | <PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
| <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||