|
|
@@ -91,6 +91,7 @@ void Camera::TickGame(float seconds) |
|
|
|
{ |
|
|
|
WorldEntity::TickGame(seconds); |
|
|
|
|
|
|
|
#if 0 |
|
|
|
/* Hackish keyboard support */ |
|
|
|
float updown = 2.f * (Input::GetButtonState('w') |
|
|
|
+ Input::GetButtonState('z') |
|
|
@@ -101,7 +102,6 @@ void Camera::TickGame(float seconds) |
|
|
|
float pgupdown = 2.f * (Input::GetButtonState('r') |
|
|
|
- Input::GetButtonState('f')); |
|
|
|
|
|
|
|
#if 0 |
|
|
|
/* Hackish stick support */ |
|
|
|
static Stick *stick = NULL; |
|
|
|
if (!stick) |
|
|
|