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@@ -21,18 +21,20 @@ protected: |
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virtual void TickDraw(float seconds); |
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private: |
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Camera* m_camera; |
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bool m_ready; |
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lol::phys::Simulation* m_simulation; |
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Array<EasyConstraint*> m_constraint_list; |
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Array<PhysicsObject*> m_physobj_list; |
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Array<PhysicsObject*> m_ground_list; |
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Array<PhysicsObject*> m_platform_list; |
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Array<PhysicsObject*> m_character_list; |
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Array<PhysicsObject*> m_stairs_list; |
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float m_loop_value; |
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Camera* m_camera; |
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Light * m_light1; |
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Light * m_light2; |
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bool m_ready; |
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lol::phys::Simulation* m_simulation; |
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Array<EasyConstraint*> m_constraint_list; |
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Array<PhysicsObject*> m_physobj_list; |
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Array<PhysicsObject*> m_ground_list; |
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Array<PhysicsObject*> m_platform_list; |
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Array<PhysicsObject*> m_character_list; |
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Array<PhysicsObject*> m_stairs_list; |
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float m_loop_value; |
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}; |
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#endif // __BTPHYSTEST_H__ |
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