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win32: add missing files to the Visual Studio vcxproj.

legacy
Sam Hocevar sam 12 年之前
父節點
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f0d83bcf8d
共有 2 個檔案被更改,包括 11 行新增8 行删除
  1. +3
    -1
      win32/lolcore.vcxproj
  2. +8
    -7
      win32/lolcore.vcxproj.filters

+ 3
- 1
win32/lolcore.vcxproj 查看文件

@@ -85,6 +85,7 @@
<ClCompile Include="..\src\entity.cpp" />
<ClCompile Include="..\src\font.cpp" />
<ClCompile Include="..\src\forge.cpp" />
<ClCompile Include="..\src\gpu\indexbuffer.cpp" />
<ClCompile Include="..\src\gpu\shader.cpp" />
<ClCompile Include="..\src\gpu\vertexbuffer.cpp" />
<ClCompile Include="..\src\gradient.cpp" />
@@ -138,6 +139,7 @@
<ClInclude Include="..\src\entity.h" />
<ClInclude Include="..\src\font.h" />
<ClInclude Include="..\src\forge.h" />
<ClInclude Include="..\src\gpu\indexbuffer.h" />
<ClInclude Include="..\src\gpu\shader.h" />
<ClInclude Include="..\src\gpu\vertexbuffer.h" />
<ClInclude Include="..\src\gradient.h" />
@@ -182,4 +184,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

+ 8
- 7
win32/lolcore.vcxproj.filters 查看文件

@@ -160,9 +160,6 @@
<ClCompile Include="..\src\worldentity.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\src\gpu\indexbuffer.cpp">
<Filter>src\gpu</Filter>
</ClCompile>
<ClCompile Include="..\src\gpu\shader.cpp">
<Filter>src\gpu</Filter>
</ClCompile>
@@ -193,6 +190,9 @@
<ClCompile Include="..\src\platform\xbox\xboxapp.cpp">
<Filter>src\platform\xbox</Filter>
</ClCompile>
<ClCompile Include="..\src\gpu\indexbuffer.cpp">
<Filter>src\gpu</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\image\image.h">
@@ -336,9 +336,6 @@
<ClInclude Include="..\src\lol\unit.h">
<Filter>src\lol</Filter>
</ClInclude>
<ClInclude Include="..\src\gpu\indexbuffer.h">
<Filter>src\gpu</Filter>
</ClInclude>
<ClInclude Include="..\src\gpu\shader.h">
<Filter>src\gpu</Filter>
</ClInclude>
@@ -360,5 +357,9 @@
<ClInclude Include="..\src\platform\xbox\xboxapp.h">
<Filter>src\platform\xbox</Filter>
</ClInclude>
<ClInclude Include="..\src\lol\debug.h" />
<ClInclude Include="..\src\gpu\indexbuffer.h">
<Filter>src\gpu</Filter>
</ClInclude>
</ItemGroup>
</Project>
</Project>

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