| @@ -85,6 +85,7 @@ | |||||
| <ClCompile Include="..\src\entity.cpp" /> | <ClCompile Include="..\src\entity.cpp" /> | ||||
| <ClCompile Include="..\src\font.cpp" /> | <ClCompile Include="..\src\font.cpp" /> | ||||
| <ClCompile Include="..\src\forge.cpp" /> | <ClCompile Include="..\src\forge.cpp" /> | ||||
| <ClCompile Include="..\src\gpu\indexbuffer.cpp" /> | |||||
| <ClCompile Include="..\src\gpu\shader.cpp" /> | <ClCompile Include="..\src\gpu\shader.cpp" /> | ||||
| <ClCompile Include="..\src\gpu\vertexbuffer.cpp" /> | <ClCompile Include="..\src\gpu\vertexbuffer.cpp" /> | ||||
| <ClCompile Include="..\src\gradient.cpp" /> | <ClCompile Include="..\src\gradient.cpp" /> | ||||
| @@ -138,6 +139,7 @@ | |||||
| <ClInclude Include="..\src\entity.h" /> | <ClInclude Include="..\src\entity.h" /> | ||||
| <ClInclude Include="..\src\font.h" /> | <ClInclude Include="..\src\font.h" /> | ||||
| <ClInclude Include="..\src\forge.h" /> | <ClInclude Include="..\src\forge.h" /> | ||||
| <ClInclude Include="..\src\gpu\indexbuffer.h" /> | |||||
| <ClInclude Include="..\src\gpu\shader.h" /> | <ClInclude Include="..\src\gpu\shader.h" /> | ||||
| <ClInclude Include="..\src\gpu\vertexbuffer.h" /> | <ClInclude Include="..\src\gpu\vertexbuffer.h" /> | ||||
| <ClInclude Include="..\src\gradient.h" /> | <ClInclude Include="..\src\gradient.h" /> | ||||
| @@ -182,4 +184,4 @@ | |||||
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||
| <ImportGroup Label="ExtensionTargets"> | <ImportGroup Label="ExtensionTargets"> | ||||
| </ImportGroup> | </ImportGroup> | ||||
| </Project> | |||||
| </Project> | |||||
| @@ -160,9 +160,6 @@ | |||||
| <ClCompile Include="..\src\worldentity.cpp"> | <ClCompile Include="..\src\worldentity.cpp"> | ||||
| <Filter>src</Filter> | <Filter>src</Filter> | ||||
| </ClCompile> | </ClCompile> | ||||
| <ClCompile Include="..\src\gpu\indexbuffer.cpp"> | |||||
| <Filter>src\gpu</Filter> | |||||
| </ClCompile> | |||||
| <ClCompile Include="..\src\gpu\shader.cpp"> | <ClCompile Include="..\src\gpu\shader.cpp"> | ||||
| <Filter>src\gpu</Filter> | <Filter>src\gpu</Filter> | ||||
| </ClCompile> | </ClCompile> | ||||
| @@ -193,6 +190,9 @@ | |||||
| <ClCompile Include="..\src\platform\xbox\xboxapp.cpp"> | <ClCompile Include="..\src\platform\xbox\xboxapp.cpp"> | ||||
| <Filter>src\platform\xbox</Filter> | <Filter>src\platform\xbox</Filter> | ||||
| </ClCompile> | </ClCompile> | ||||
| <ClCompile Include="..\src\gpu\indexbuffer.cpp"> | |||||
| <Filter>src\gpu</Filter> | |||||
| </ClCompile> | |||||
| </ItemGroup> | </ItemGroup> | ||||
| <ItemGroup> | <ItemGroup> | ||||
| <ClInclude Include="..\src\image\image.h"> | <ClInclude Include="..\src\image\image.h"> | ||||
| @@ -336,9 +336,6 @@ | |||||
| <ClInclude Include="..\src\lol\unit.h"> | <ClInclude Include="..\src\lol\unit.h"> | ||||
| <Filter>src\lol</Filter> | <Filter>src\lol</Filter> | ||||
| </ClInclude> | </ClInclude> | ||||
| <ClInclude Include="..\src\gpu\indexbuffer.h"> | |||||
| <Filter>src\gpu</Filter> | |||||
| </ClInclude> | |||||
| <ClInclude Include="..\src\gpu\shader.h"> | <ClInclude Include="..\src\gpu\shader.h"> | ||||
| <Filter>src\gpu</Filter> | <Filter>src\gpu</Filter> | ||||
| </ClInclude> | </ClInclude> | ||||
| @@ -360,5 +357,9 @@ | |||||
| <ClInclude Include="..\src\platform\xbox\xboxapp.h"> | <ClInclude Include="..\src\platform\xbox\xboxapp.h"> | ||||
| <Filter>src\platform\xbox</Filter> | <Filter>src\platform\xbox</Filter> | ||||
| </ClInclude> | </ClInclude> | ||||
| <ClInclude Include="..\src\lol\debug.h" /> | |||||
| <ClInclude Include="..\src\gpu\indexbuffer.h"> | |||||
| <Filter>src\gpu</Filter> | |||||
| </ClInclude> | |||||
| </ItemGroup> | </ItemGroup> | ||||
| </Project> | |||||
| </Project> | |||||