|
|
@@ -142,7 +142,7 @@ public: |
|
|
|
virtual void InitBodyToGhost(); |
|
|
|
virtual void AddToSimulation(class Simulation* current_simulation); |
|
|
|
virtual void RemoveFromSimulation(class Simulation* current_simulation); |
|
|
|
virtual void SetMovementForFrame(vec3 &MoveQuantity); |
|
|
|
virtual void SetMovementForFrame(vec3 const &MoveQuantity); |
|
|
|
|
|
|
|
protected: |
|
|
|
|
|
|
@@ -160,7 +160,7 @@ protected: |
|
|
|
virtual void InitBodyToGhost() { } |
|
|
|
virtual void AddToSimulation(class Simulation* current_simulation) { } |
|
|
|
virtual void RemoveFromSimulation(class Simulation* current_simulation) { } |
|
|
|
virtual void SetMovementForFrame(vec3 &MoveQuantity) { } |
|
|
|
virtual void SetMovementForFrame(vec3 const &MoveQuantity) { } |
|
|
|
|
|
|
|
#endif // PHYSIC IMPLEMENTATION |
|
|
|
|
|
|
|