142 Révisions (029d622b346e55e87c0d04a7806bef09c24ff990)

Auteur SHA1 Message Date
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename il y a 11 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 11 ans
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. il y a 11 ans
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph il y a 11 ans
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. il y a 11 ans
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. il y a 11 ans
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) il y a 11 ans
  Benjamin ‘Touky’ Huet 1e4af19a89 Praise the Safe-Enum. il y a 11 ans
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. il y a 11 ans
  Benjamin ‘Touky’ Huet 4c31c7b884 Build fix il y a 11 ans
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. il y a 11 ans
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks il y a 11 ans
  Sam Hocevar 8443733a08 math: add GLSL-inherited degrees() and radians() conversion functions. il y a 12 ans
  Sam Hocevar 232fa4126d gpu: rename uniforms here and there for consistency. il y a 12 ans
  Lolbot 47b9f0abb0 fixed 69 files out of 2739: il y a 12 ans
  Benjamin ‘Touky’ Huet 87aa2dc3e9 shiny*.lolfx : light reflect FIX il y a 12 ans
  Benjamin ‘Touky’ Huet 066f131852 Light : Added Type SfEnum. il y a 12 ans
  Benjamin ‘Touky’ Huet 2b6b50aa26 EZMesh : Some files splitup il y a 12 ans
  Benjamin ‘Touky’ Huet c411be843c Added Flat debugrendermode il y a 12 ans
  Benjamin ‘Touky’ Huet accce03e6f small tweaks in EZMesh shader compatibilities il y a 12 ans
  Lolbot 91304801cc fixed 22 files out of 2667: il y a 12 ans
  Benjamin ‘Touky’ Huet 34688578ae Added Shiny flat lolfx il y a 12 ans
  Benjamin ‘Touky’ Huet b608607dba EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. il y a 12 ans
  Benjamin ‘Touky’ Huet 3281169274 Input : Fixed mouse speed calculation in sdl & android. il y a 12 ans
  Benjamin ‘Touky’ Huet 4f66b4d1f5 EZMesh : Default uniform test, cause emscripten failed AGAIN. il y a 12 ans
  Benjamin ‘Touky’ Huet b5bfa29caf Several build fix il y a 12 ans
  Sam Hocevar ed9c9ea274 easymesh: fix vertex lerp function prototypes. il y a 12 ans
  Benjamin ‘Touky’ Huet 46f0c2d7f0 EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option il y a 12 ans
  Benjamin ‘Touky’ Huet 19f1af51be EZM MV : Small beautification il y a 12 ans
  Benjamin ‘Touky’ Huet 6b2044349c EZMesh : Added CommandStack & subsequent Loop command. il y a 12 ans
  Benjamin ‘Touky’ Huet 6e996f41aa EZMesh : Added SCVert command il y a 12 ans
  Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) il y a 12 ans
  Benjamin ‘Touky’ Huet 9bedc2092d Meshviewer FIX + comment rework il y a 12 ans
  Benjamin ‘Touky’ Huet f5de1279b7 EZMesh DefaultShader Setup string tweak (for emscripten) il y a 12 ans
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler il y a 12 ans
  Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. il y a 12 ans
  Benjamin ‘Touky’ Huet 6a9b204a37 comment added il y a 12 ans
  Benjamin ‘Touky’ Huet 7de466cac4 removed EasyMesh invalid Uniform setup for emscripten correct operating. il y a 12 ans
  Benjamin ‘Touky’ Huet 62ea4bba63 MeshViewer : small tweaks il y a 12 ans
  Benjamin ‘Touky’ Huet 15de2a1e56 EasyMesh syntax was dead. Again. il y a 12 ans
  Benjamin ‘Touky’ Huet 68855bf2fd EasyMesh syntax was dead. il y a 12 ans
  Benjamin ‘Touky’ Huet 5595df4f62 MeshViewer : Added Javascript & Html for Web implementation. il y a 12 ans
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. il y a 12 ans
  Benjamin ‘Touky’ Huet 7a3c90ef39 EasyMesh : Copy CTor fix. il y a 12 ans
  Benjamin ‘Touky’ Huet 0e8de199a7 EasyMesh tweaked : New Copy CTor & RenderMesh state. il y a 12 ans
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK il y a 12 ans
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo il y a 12 ans
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly il y a 12 ans
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. il y a 12 ans
  Sam Hocevar 7ac9be9704 build: fix PS3 and Android builds. il y a 12 ans