20 次程式碼提交 (068a3286510a49be16d131f58d76b6540d99dc03)

作者 SHA1 備註 提交日期
  Sam Hocevar 068a328651 gpu: fix the Direct3D version of most rendering functions. 11 年之前
  Sam Hocevar 532f679f8a gpu: get rid of the global D3D device pointer and move D3D initialisation 11 年之前
  Sam Hocevar 9befaa5468 gpu: glGenerateMipmap is not available on the PS3, use glGenerateMipmapOES. 11 年之前
  Benlitz eaa63d0b69 Added mipmap generation function for textures (i lied, it was easy with d3d9 <3) 11 年之前
  Lolbot cbb4dadd6c fixed 4 files out of 2730: 11 年之前
  Benlitz d13a006945 SetMagFiltering and SetMinFiltering for class Texture. 11 年之前
  Sam Hocevar c46b3fbfec image: remove the Image::Format enum and use PixelFormat instead. 12 年之前
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
  Sam Hocevar 1f487e5e6f gpu: OpenGL ES compilation fix: GL_RGB8 is desktop OpenGL only. 12 年之前
  Sam Hocevar 29d5bb3b96 gpu: fix compilation on GL ES platforms. 12 年之前
  Sam Hocevar 42fb9b6853 gpu: support 1-component (luminance) textures. 12 年之前
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 年之前
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. 12 年之前
  Sam Hocevar 0ea16b413e gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360. 12 年之前
  Sam Hocevar 26c945a31f gpu: allow to specify the pixel format when creating a texture; the 12 年之前
  Sam Hocevar f626d36b47 gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 12 年之前
  Sam Hocevar e0330e18d7 gpu: fix some Direct3D programming errors; we cannot call SetVertexDeclaration 12 年之前
  Sam Hocevar 8a688a7d50 misc: compilation fixes for Windows, X360 and PS3 introduced by the 12 年之前
  Sam Hocevar b9aba5d27a gpu: put the texture creation code in its own class; for now a lot of things are 12 年之前