Sam Hocevar
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08e3ee64ad
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tutorial: create texture with the proper format and type on the PS3.
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13 anni fa |
Sam Hocevar
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790f3783d2
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tutorial: port the new Mandelbrot shader to Cg.
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13 anni fa |
Sam Hocevar
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7ba6e2bb29
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tutorial: the Mandelbrot viewer now queries the nearest pixel of each
slice, and averages the results. This gives us almost free antialiasing,
since all these queries will need to be done anyway for raytracing.
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13 anni fa |
Sam Hocevar
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adf0dfcc7e
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tutorial: decorrelate window size and texture size in the Mandelbrot viewer.
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13 anni fa |
Sam Hocevar
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ebefc041b5
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tutorial: replace log() calls with fast approximations.
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13 anni fa |
Sam Hocevar
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5d42f27259
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tutorial: port the Mandelbrot dithering shader to Cg.
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13 anni fa |
Sam Hocevar
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57a2833985
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tutorial: try to send data to the GPU that matches the internal format.
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13 anni fa |
Sam Hocevar
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20f67433ef
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tutorial: use a palette for the rendering; it gives us free dithering and
gains 10 milliseconds in the game tick.
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13 anni fa |
Sam Hocevar
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e5dcf4dd2a
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tutorial: try to reduce the blur effect; now it's pixelated...
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13 anni fa |
Sam Hocevar
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862e05f716
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tutorial: clamp zoom values in the Mandelbrot viewer.
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13 anni fa |
Sam Hocevar
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849461fb6f
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tutorial: navigate in the fractal using the mouse.
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13 anni fa |
Sam Hocevar
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adf2b0de2e
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tutorial: speed up texture uploads in the Mandelbrot viewer by only
sending the part we just modified.
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13 anni fa |
Sam Hocevar
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ee3be0b6d3
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tutorial: speed up Mandelbrot zoomer by only updating one pixel out of 4
each frame.
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13 anni fa |
Sam Hocevar
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7e10fe247b
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tutorial: zoom automatically in the fractal viewer.
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13 anni fa |
Sam Hocevar
|
ac80379324
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tutorial: port Mandelbrot tutorial to the PS3.
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13 anni fa |
Sam Hocevar
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97d2431456
|
tutorial: properly implement continuous color in the Mandelbrot viewer.
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13 anni fa |
Sam Hocevar
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5120d97be5
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tutorial: continuous color in the Mandelbrot viewer.
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13 anni fa |
Sam Hocevar
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ff1773b58e
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test: create the bases for a new tutorial, with texture uploads.
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13 anni fa |
Sam Hocevar
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55b8dece84
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test: fix OS X compilation; we still need SDLmain.a on that platform.
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13 anni fa |
Sam Hocevar
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c3423cd765
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test: clean up tutorial #2.
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13 anni fa |
Sam Hocevar
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c9aa11c9e3
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test: start writing tutorials and other shit.
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13 anni fa |