2139 Commits (08fb9be35789ccb624b8c595d268a48de5c1e375)
 

Autor SHA1 Mensagem Data
  Sam Hocevar 08fb9be357 image: make the various image processing kernels use Array2D instead 10 anos atrás
  Sam Hocevar 8160a96b28 base: prepare Array for initializer_list when Visual Studio finally has it. 10 anos atrás
  Sam Hocevar 06d4d7a2cb image: improve the convolution code and remove redundancy. 10 anos atrás
  Sam Hocevar 2ff9a91085 math: fix incorrect maths in Array2D. 10 anos atrás
  Sam Hocevar 8d99eb3715 base: fix some typos that prevented disabling asserts. 10 anos atrás
  Sam Hocevar 12d249f3fa image: add Convolution() method, with optimisation for separable filters. 10 anos atrás
  Sam Hocevar 055265bd47 build: fix a typo in configure.ac that had deactivated most warnings. 10 anos atrás
  Sam Hocevar b369be3dd7 build: various Windows compilation fixes. 10 anos atrás
  Sam Hocevar 5fb1ce656f math: add an Array2D class that acts like a 2D matrix. 10 anos atrás
  Sam Hocevar 1e23be81a0 base: remove Array::PushFirst() because Array::Insert(..., 0) works just 10 anos atrás
  Sam Hocevar 1dc1c0583a image: port some error diffusion dithering algorithms. 10 anos atrás
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
  Sam Hocevar 6c323663ab image: implement AutoContrast(). 10 anos atrás
  Sam Hocevar 60a8a64c8f image: fix two small but nasty bugs in the Image methods. 10 anos atrás
  Sam Hocevar eac62b436b image: start to implement some conversions between pixel spaces. 10 anos atrás
  Sam Hocevar 347e6a0551 image: port libpipi stock images, plus noise and screen rendering. 10 anos atrás
  Sam Hocevar 9e08928ad3 base: allow to retrieve the keys in Map, and use that to clean up Image. 10 anos atrás
  Sam Hocevar 5fc5d62849 image: add an optional Imlib2 codec, prepare for float32 images, make the 10 anos atrás
  Sam Hocevar 53ee229093 base: put the array growing logic in a central place. 10 anos atrás
  Sam Hocevar 227411f337 image: refactor codecs so that they no longer store anything in the image 10 anos atrás
  Sam Hocevar 90786652e8 base: fix Array::Insert to avoid copying the whole array and add a unit test. 10 anos atrás
  Sam Hocevar 4d298c9e39 algorithm: tweak the sort routines so that they only use the "<" operator. 10 anos atrás
  Sam Hocevar f455f0e2d1 image: start reworking the Image class to properly split the pixel handling 10 anos atrás
  Benjamin ‘Touky’ Huet 60887138ff Added tostring to vectors, similar to printf, but with tostring. 10 anos atrás
  Benjamin ‘Touky’ Huet 5f12e3ebc1 operator bis repetitas .... 10 anos atrás
  Benjamin ‘Touky’ Huet 115bd31b0e Learn your fucking operators, you dumbass !!!!! 10 anos atrás
  Benjamin ‘Touky’ Huet 809600ea47 Fixed Thread-safe image loading 10 anos atrás
  Benjamin ‘Touky’ Huet 101365933f Added better Custom string support for safe enum 10 anos atrás
  Sam Hocevar 3ca9fb109a build: fix some badly merged headers. 10 anos atrás
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10 anos atrás
  Sam Hocevar d16595a0bc image: some refactoring of the Image class. Not final. 10 anos atrás
  Sam Hocevar 4d54404377 build: update autotools build. 10 anos atrás
  Sam Hocevar b5672a6f61 neercs: refactor the shader system. 10 anos atrás
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln 10 anos atrás
  Sam Hocevar e8bf5237d2 bullet: fix a very verbose C++11 warning. 10 anos atrás
  Lolbot ed8afab4bb fixed 58 files out of 2859: 10 anos atrás
  Sam Hocevar ce1d39cc3a image: import old libpipi code, hoping it can be upgraded to C++ and 10 anos atrás
  Sam Hocevar 5f17711f91 math: minor cleanup. 10 anos atrás
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. 10 anos atrás
  Sam Hocevar 1a19fe393e gpu: fix an annoying Visual Studio warning in renderer.h. 10 anos atrás
  Sam Hocevar d982b67aaa image: add methods to save images and a small test program. 10 anos atrás
  Sam Hocevar 8c3794a168 base: support range-based for loops in lol::Array. 10 anos atrás
  Sam Hocevar 1713602077 math: revert the lvalue vector swizzles because VS2012 lags behind. 10 anos atrás
  Sam Hocevar ab470ef409 math: activate vector swizzling for lvalues. 10 anos atrás
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 10 anos atrás
  Sam Hocevar 3c8ef15f0e gpu: switch some types to enum classes to check C++11 support. 10 anos atrás
  Sam Hocevar 99db2f0c11 base: port all existing codebase to safe enums where absolutely required. 10 anos atrás
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 10 anos atrás
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 10 anos atrás
  Sam Hocevar 231d74f1f8 gpu: implement RenderContext::SetBlendEquation(). 10 anos atrás