Sam Hocevar
0a7adbc88a
build: remove some old kludgy autoconf code
8 år sedan
Sam Hocevar
8c3c62bdc0
build: improvements when building as a subproject
8 år sedan
Sam Hocevar
39f34590e4
build: remove configure tests that were initially for neercs
8 år sedan
Sam Hocevar
77bac2b98f
build: new --disable-tools configure option
8 år sedan
Sam Hocevar
39c00a8f5c
build: add more tests to the common m4 file
8 år sedan
Sam Hocevar
7ccf613a08
build: move Lua to a submodule
8 år sedan
Sam Hocevar
f1a2b66d62
build: move Bullet to a submodule
8 år sedan
Sam Hocevar
14eafb48f5
build: add flags to disable unwanted builds
For now the flags are: --disable-doc --disable-test
--disable-samples --disable-tutorial.
8 år sedan
Sam Hocevar
fe5bcc55cc
build: move C++11 support macros to the common .m4 file
8 år sedan
Sam Hocevar
c6f4070e70
build: refactor autotools files for out-of-tree builds.
All these changes will allow us to more easily add Lol Engine as a
submodule of another Git project.
8 år sedan
Sam Hocevar
b660d52e61
build: update build files and add external git submodule.
8 år sedan
Sam Hocevar
ba0e467a2e
build: rename liblolcore to liblol-core, etc.
8 år sedan
Sam Hocevar
969911a10a
gpu: remove 1200 lines of old DirectX 9 code.
8 år sedan
Sam Hocevar
6a6cd8dc1d
ld36: bootstrap project.
8 år sedan
Sam Hocevar
2f66dcc33f
Switch PEGTL external to latest Git snapshot.
8 år sedan
Sam Hocevar
6a6ecc66e9
Port all parsers to PEGTL 1.3.1.
There might be issues with lolremez but at first sight it seems to work.
8 år sedan
Sam Hocevar
78c33c6fbc
zepto8: new project.
For now, all it can do is read and decompress .p8.png files.
8 år sedan
Sam Hocevar
5508d102fe
Fix numerous build errors.
Various changes in GCC, clang, and libflex had triggered build failures.
8 år sedan
Sam Hocevar
c36f2a79ba
allturdbeast: move to main namespace.
8 år sedan
Sam Hocevar
7926ccf9b0
ld35: it’s that time of the year again.
8 år sedan
Sam Hocevar
ab930faa05
ld34: it’s that time of the year again.
9 år sedan
Sam Hocevar
bc9c8ff411
Move LD33 entry to main games directory.
9 år sedan
Sam Hocevar
37837ebdf1
Prepare files and project for LD33.
9 år sedan
Sam Hocevar
7b3a4ca3b2
thonik: add some cool sprites to a new project.
9 år sedan
Sam Hocevar
144cb0df31
sys: get rid of pthreads.
Since C++11 threads are available on every platform that has threads, we
no longer need our pthread implementation. The LOL_FEATURE_CXX11_THREADS
macro is gone, too, and we now just use LOL_FEATURE_THREADS.
Note that it is still necessary to link with -lpthread or -pthread on
some platforms, so we don’t throw that part away.
9 år sedan
Sam Hocevar
ccf5f53825
misc: various mingw cross-compilation fixes.
Add mingw-std-threads project to external/ for full C++11 thread support, fix
an incorrect Win32 fix I did in PEGTL, work around mingw’s <io.h> declaring a
conflicting eof symbol, and fix a capitalisation error in log.cpp.
9 år sedan
Sam Hocevar
e8a3d0235b
build: remove deprecated projects in my home directory.
9 år sedan
Sam Hocevar
e2ba6e44a3
sot3000: make the game code public.
My Ludum Dare 32 entry is now in the main games/ directory and is
called “Size-o-Tron 3000” because… because, that’s all.
9 år sedan
Sam Hocevar
2cad5dcb28
ld32: bare files for a Ludum Dare 32 game.
This will be a 2D puzzle platformer. The theme this year is
“Unconventional Weapon”.
10 år sedan
Sam Hocevar
d33c31279e
Fully move meshviewer to its own subdirectory to avoid build errors.
10 år sedan
Benjamin ‘Touky’ Huet
5abbf24a3e
Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state)
10 år sedan
Benjamin ‘Touky’ Huet
3f167f2f1d
ImGui 1.37
MeshViewer first pass
10 år sedan
Sam Hocevar
8682025a10
build: remove deprecated stuff and fix a few Linux build issues.
10 år sedan
Sam Hocevar
8639d8a0d3
build: move imgui to external/ because it does not really need a complex build system, just one #include.
10 år sedan
Sam Hocevar
3fa66de047
math: remove confusing vector members and fix compilation.
10 år sedan
Sam Hocevar
5ce056402d
misc: fix Linux makefiles and remove files from version control.
10 år sedan
Sam Hocevar
78220fe9a6
build: better ffmpeg library detection.
10 år sedan
Sam Hocevar
d72cb24bc0
build: move sample and tutorial files around.
10 år sedan
Sam Hocevar
a07844682e
build: remove dead PS3 code.
10 år sedan
Sam Hocevar
55897d7cae
misc: experiment with two parser libraries (AXE and PEGTL).
10 år sedan
Jean-Yves Lamoureux
caa1b29f50
Load image, generate ULA frame
10 år sedan
Sam Hocevar
979ccd23d6
build: add FFmpeg binaries for Windows.
10 år sedan
Sam Hocevar
7bd5a94ca0
image: add the skeleton for a Movie class.
10 år sedan
Sam Hocevar
f2a225464b
build: minor Linux, gcc and mingw compilation fixes.
10 år sedan
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
10 år sedan
Sam Hocevar
a72a7e39bc
build: reduce strict overflow warnings, they’re a bit too verbose.
10 år sedan
Sam Hocevar
0bafc942a3
build: remove dead cruft and simplify bootstrap script.
10 år sedan
Sam Hocevar
1b5d3557ec
build: some compilation fixes and tweaks for older (<= 4.6) versions of GCC.
10 år sedan
Sam Hocevar
055265bd47
build: fix a typo in configure.ac that had deactivated most warnings.
10 år sedan
Sam Hocevar
5fc5d62849
image: add an optional Imlib2 codec, prepare for float32 images, make the
Lock/Unlock mechanism safer, and implement the rule of three.
10 år sedan