Sam Hocevar
|
98f8246323
|
build: lol-build now passes flags to configure, and configure now uses
optimisation flag -Os instead of -O3.
|
11 years ago |
Sam Hocevar
|
5131c96130
|
build: fix CRLF issues in user directories even if they're whitelisted, or git-svn
users will get all sorts of weird conflicts.
|
11 years ago |
Lolbot
|
0cc141229d
|
fixed 1 files out of 2730:
- removed 98 CR characters
- removed 29 trailing whitespaces
- replaced 2369 tabs with spaces
|
11 years ago |
Sam Hocevar
|
162eb349be
|
build: add lol.js to Lol.sln.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
665bd7d6e7
|
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
|
11 years ago |
Sam Hocevar
|
6f1c4ec25b
|
build: better NaCl version detection.
|
11 years ago |
Sam Hocevar
|
5ec4d15263
|
build: build support for NaCl pepper 26 and later.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
5a42ee7e31
|
touky_demo moved in specific folder
|
11 years ago |
Benjamin ‘Touky’ Huet
|
cab35777d2
|
ToukyDemo name-change
|
11 years ago |
Sam Hocevar
|
fe5769becd
|
build: workaround for AC_TRY_LINK not working with emscripten.
|
11 years ago |
Sam Hocevar
|
7cae8968cb
|
build: if uname says x86_64 but getconf LONG_BIT returns 32, we’re on i386.
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11 years ago |
Sam Hocevar
|
9db988c15c
|
build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work around
a bug in emcc that won’t let us discover SDL.h.
|
11 years ago |
Sam Hocevar
|
5b8afad60a
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build: minor tweaks for emscripten builds.
|
11 years ago |
Sam Hocevar
|
f852e8d7e1
|
build: a lot more emscripten build fixes.
|
11 years ago |
Sam Hocevar
|
b106bdd8f9
|
build: add experimental support for emscripten.
|
11 years ago |
Sam Hocevar
|
cb3d10278d
|
build: fix tabs and indentations in Lua files, but not in the
lua interpreter codebase.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
318c3ef66c
|
sln modified with new project.
|
11 years ago |
Sam Hocevar
|
d4372a6a1e
|
android: open files through the asset manager, meaning Lua works.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
cde747667c
|
12_voronoi : Added GPU Voronoi test.
|
11 years ago |
Sam Hocevar
|
3af7e62b6a
|
android: switch to NativeActivity instead of rolling our own Java crap;
no known regressions yet.
|
11 years ago |
Sam Hocevar
|
a5388b434b
|
build: fail the Android build upon error and make it idempotent.
|
11 years ago |
Sam Hocevar
|
ff7904d96c
|
build: big Android build system refactor; we now attempt to build
an apk for each project.
|
11 years ago |
Sam Hocevar
|
ddeaa5f81a
|
build: reorganise automake build system.
|
11 years ago |
Sam Hocevar
|
edd09e08f5
|
ps3: create an audio device at startup.
|
11 years ago |
Sam Hocevar
|
5a19e1539d
|
misc: fix a few URLs.
|
11 years ago |
Sam Hocevar
|
c59fc670c2
|
core: import pristine lua 5.2.1 in the engine code.
|
11 years ago |
Sam Hocevar
|
e48dbfb8d9
|
build: activate the iPhone autobuilder.
|
11 years ago |
Sam Hocevar
|
c83dfe7239
|
build: make sure the builds _and_ the autobuilds work around the
memory leak in OS X llvm-g++.
|
11 years ago |
Sam Hocevar
|
94acb0f519
|
build: the “fuck you, Apple” commit; work around three different
compiler bugs in the Xcode toolchain.
|
11 years ago |
Sam Hocevar
|
1b07850346
|
build: a few iOS build fixes; nowhere near ready though.
|
11 years ago |
Sam Hocevar
|
1ff5c99da0
|
build: do not assume the OS X compiler understands -ObjC++.
|
11 years ago |
Sam Hocevar
|
1d0eab0203
|
base: on Linux and some other architectures, dump a stack trace before
crashing from an assertion failure.
|
11 years ago |
Sam Hocevar
|
756859b6b4
|
build: automatically allocate an X server number in the unit tests.
|
11 years ago |
Lolbot
|
ad2ddbb715
|
build: convert source files to lowercase.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
930dcfd109
|
tactics : first commit. Arena, characters, state machine and all the funny stuff.
|
11 years ago |
Sam Hocevar
|
d5e5527b40
|
build: fork lol-bitten.sh from a temporary copy to avoid locks in Windows.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
0fb25474e3
|
sln small build config fix for Win32
|
11 years ago |
Benjamin ‘Touky’ Huet
|
a573b0908b
|
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
506befcf4a
|
easymesh : Added Twist/Ben/Shear & Taper refactor.
|
11 years ago |
Sam Hocevar
|
f7d660533c
|
external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
|
12 years ago |
Sam Hocevar
|
88210d139e
|
build: reactivate SDL_mixer on Win32 (not Win64 yet).
|
12 years ago |
Sam Hocevar
|
face8cf61c
|
build: better check for compiler flags; we no longer try to use
flags that autoconf hasn’t checked first.
|
12 years ago |
Sam Hocevar
|
d0a99a9286
|
build: add lua to the ignored directories for check-source.sh.
|
12 years ago |
Sam Hocevar
|
6e1156aaea
|
build: split the main library into lolcore and lolbullet.
|
12 years ago |
Sam Hocevar
|
01693351a0
|
build: define HAVE_STDIO_H on Windows desktop.
|
12 years ago |
Sam Hocevar
|
eaf115a379
|
people: reorganise user directories to allow for private/ subdirectories.
|
12 years ago |
Sam Hocevar
|
32753fa130
|
build: fix a few macro logic issues in SDL.h inclusion.
|
12 years ago |
Sam Hocevar
|
1e973c81bd
|
build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
disabled until the engine code itself is ported to SDL2.
|
12 years ago |
Benjamin ‘Touky’ Huet
|
7a051f9455
|
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
|
12 years ago |
Sam Hocevar
|
6613dc3699
|
build: disable SDL output redirection and try to disable winedbg.exe.
|
12 years ago |