19 İşlemeler (0ac33c2da22f555f6f2c920d1330946f7cf8f5a1)

Yazar SHA1 Mesaj Tarih
  Benjamin ‘Touky’ Huet 0ac33c2da2 Lua integration second pass. Still doesn't work, though. 10 yıl önce
  Benjamin ‘Touky’ Huet 596e74c78c Added first pass for Base Lua setup 10 yıl önce
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 yıl önce
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 yıl önce
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 yıl önce
  Sam Hocevar 5d57b53eb0 lua: print the actual panic message before dumping a callstack. 12 yıl önce
  Sam Hocevar edd83d8a4d lua: implement dofile(). 12 yıl önce
  Sam Hocevar ba58bbbdcd ps3: implement Lua file loading. 12 yıl önce
  Sam Hocevar 6a519771f5 lua: add support for lua/init.lua in a global World object and give 12 yıl önce
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 yıl önce
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 yıl önce
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 yıl önce
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 14 yıl önce
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 15 yıl önce
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 yıl önce
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 yıl önce
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 yıl önce
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 yıl önce
  Sam Hocevar 83a82034ae Start creating the World class. 15 yıl önce