36 Комити (0f5913edce570011eefcb7e13f490e490cfdf9ad)

Аутор SHA1 Порука Датум
  Sam Hocevar 0f5913edce base: deprecate lol::array. пре 5 година
  Sam Hocevar d40b492d23 base: disable array::data() when the underlying object is a tuple. пре 5 година
  Sam Hocevar 53e86aa9c5 Clean up header usage. пре 5 година
  Sam Hocevar cf02d4b0d0 gpu: rename a few methods. пре 5 година
  Sam Hocevar f6f61ceb23 gpu: add helper functions to upload buffer data. пре 5 година
  Sam Hocevar 2c45d0918d gpu: fix numerous OpenGL programming errors. пре 5 година
  Sam Hocevar 634e96fa37 tutorial: refresh some tutorial programs to use the init/release entity mechanism. пре 6 година
  Sam Hocevar 2e4aabbc29 ticker: better mechanism for entity init/release. пре 6 година
  Sam Hocevar c9f75a6c3f input: start splitting keyboard, mouse etc. objects пре 6 година
  Sam Hocevar b0a8596001 RIP lol::Controller and lol::InputProfile ⚰️ LOL пре 6 година
  Sam Hocevar 8c81b07465 input: start replacing controller functions with standard input functions. пре 6 година
  Sam Hocevar fe66f12e53 input: start implementing controller features directly in the input device. пре 6 година
  Sam Hocevar a713297cfb input: minor cleanup. пре 6 година
  Sam Hocevar 1ab9866c31 input: drivers no longer need to create the default devices. пре 6 година
  Sam Hocevar 6ad9c0d8bf Various compilation warning and error fixes. пре 6 година
  Sam Hocevar fc43bd7e5b input: remove useless code. пре 6 година
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. пре 6 година
  Sam Hocevar beeded3d85 render: simplify Renderer code пре 6 година
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. пре 6 година
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. пре 7 година
  touky 527e27c880 - ImGUI is now operational again пре 8 година
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap пре 8 година
  Sam Hocevar d01f29d483 tutorial: fix input tutorial speed. пре 8 година
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. пре 8 година
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. пре 9 година
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. пре 9 година
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. пре 9 година
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. пре 9 година
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. пре 9 година
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak пре 10 година
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. пре 10 година
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick пре 10 година
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff пре 10 година
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) пре 10 година
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor пре 10 година
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. пре 10 година
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. пре 10 година
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. пре 10 година
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. пре 10 година
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. пре 10 година
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. пре 10 година
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) пре 11 година
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller пре 11 година
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change пре 11 година
  Benlitz 8a657ea287 input: Removed previous input system пре 11 година
  Sam Hocevar acb6927224 tutorial: get rid of global variables in the input tutorial. пре 11 година
  Sam Hocevar 3fdc7b3eef tutorial: tweak the input tutorial code. пре 11 година
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. пре 11 година
  Benlitz f7da613a70 fixed a minor typo in the input tutorial пре 11 година