7 Révisions (103f60d48b8b25ecfeec3771e780a849d19824eb)

Auteur SHA1 Message Date
  Sam Hocevar 103f60d48b misc: replace NULL with nullptr in most places. il y a 10 ans
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. il y a 10 ans
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way il y a 10 ans
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 il y a 10 ans
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. il y a 10 ans
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. il y a 10 ans
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. il y a 10 ans
  Benjamin ‘Touky’ Huet 73cafd5c31 2nd EasyMesh split pass il y a 10 ans
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor il y a 10 ans
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. il y a 11 ans
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks il y a 11 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 11 ans
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename il y a 11 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 11 ans
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. il y a 11 ans
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph il y a 11 ans
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) il y a 11 ans
  Sam Hocevar 8443733a08 math: add GLSL-inherited degrees() and radians() conversion functions. il y a 11 ans
  Lolbot 47b9f0abb0 fixed 69 files out of 2739: il y a 12 ans
  Benjamin ‘Touky’ Huet 2b6b50aa26 EZMesh : Some files splitup il y a 12 ans
  Benjamin ‘Touky’ Huet c411be843c Added Flat debugrendermode il y a 12 ans
  Benjamin ‘Touky’ Huet accce03e6f small tweaks in EZMesh shader compatibilities il y a 12 ans
  Lolbot 91304801cc fixed 22 files out of 2667: il y a 12 ans
  Benjamin ‘Touky’ Huet 34688578ae Added Shiny flat lolfx il y a 12 ans
  Benjamin ‘Touky’ Huet b608607dba EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. il y a 12 ans
  Benjamin ‘Touky’ Huet 3281169274 Input : Fixed mouse speed calculation in sdl & android. il y a 12 ans
  Benjamin ‘Touky’ Huet 4f66b4d1f5 EZMesh : Default uniform test, cause emscripten failed AGAIN. il y a 12 ans
  Benjamin ‘Touky’ Huet b5bfa29caf Several build fix il y a 12 ans
  Sam Hocevar ed9c9ea274 easymesh: fix vertex lerp function prototypes. il y a 12 ans
  Benjamin ‘Touky’ Huet 46f0c2d7f0 EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option il y a 12 ans
  Benjamin ‘Touky’ Huet 6b2044349c EZMesh : Added CommandStack & subsequent Loop command. il y a 12 ans
  Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) il y a 12 ans
  Benjamin ‘Touky’ Huet f5de1279b7 EZMesh DefaultShader Setup string tweak (for emscripten) il y a 12 ans
  Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. il y a 12 ans
  Benjamin ‘Touky’ Huet 6a9b204a37 comment added il y a 12 ans
  Benjamin ‘Touky’ Huet 7de466cac4 removed EasyMesh invalid Uniform setup for emscripten correct operating. il y a 12 ans
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. il y a 12 ans
  Benjamin ‘Touky’ Huet 7a3c90ef39 EasyMesh : Copy CTor fix. il y a 12 ans
  Benjamin ‘Touky’ Huet 0e8de199a7 EasyMesh tweaked : New Copy CTor & RenderMesh state. il y a 12 ans
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK il y a 12 ans
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo il y a 12 ans
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly il y a 12 ans
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. il y a 12 ans
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). il y a 12 ans
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass il y a 12 ans
  Benjamin ‘Touky’ Huet 0abe5573e5 easymesh : an ASSERT was not properly setup. il y a 12 ans
  Sam Hocevar 9819425ba0 math: replace RandF() with a more generic rand() template function il y a 13 ans
  Sam Hocevar 1e95b39a62 build: various compilation fixes. il y a 13 ans
  Benjamin ‘Touky’ Huet ea603d48e3 easymesh : Vertex attribute name can now be customize. Vertex declaration code simplification, ASSERT is more understandable. il y a 13 ans
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. il y a 13 ans