81 Комити (18cd98fe91d36a0ad0bce2f81b1b597f5c810c37)

Аутор SHA1 Порука Датум
  Sam Hocevar 18cd98fe91 core: add a dynamic Array class. пре 14 година
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. пре 14 година
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). пре 14 година
  Sam Hocevar 5218c59ab7 gpu: start working on a template-based vertex buffer class. пре 14 година
  Sam Hocevar 15c4e8016a android: slightly update Android project for newer SDK versions. пре 14 година
  Sam Hocevar 56e4332597 build: reorganise math files in a single "math" directory, and get rid of the пре 14 година
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. пре 14 година
  Sam Hocevar b4610706c0 math: move half.h into the public headers. пре 14 година
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in пре 14 година
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. пре 14 година
  Sam Hocevar 0161879a84 core: try to merge Ticker and Emcee. Still not very good. пре 14 година
  Sam Hocevar 3d3ec36548 core: start working on the Emcee class. пре 14 година
  Sam Hocevar 0a113459a5 ps3: start implementing the PS3 threading system, and port the new пре 14 година
  Sam Hocevar 00dd1bd1da build: add missing files to the distribution. пре 14 година
  Sam Hocevar 6743bb45cd nacl: the Mandelbrot zoomer is starting to work on NaCl. пре 14 година
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. пре 14 година
  Sam Hocevar 11fb586a20 gpu: start implementing a vertex buffer object. пре 14 година
  Sam Hocevar 8deb365040 core: write a generic application class. пре 14 година
  Sam Hocevar e62b840f7e build: allow to build without the PS3-specific files. пре 14 година
  Sam Hocevar fbdec834dd image: add a GDI+ loader. пре 14 година
  Sam Hocevar 5fc298964b core: start working on a "real" class for arbitrarily sized floats. пре 14 година
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back пре 14 година
  Sam Hocevar 11dce0c620 ios: rename iOS image loader to .mm. пре 14 година
  Sam Hocevar c61ae1ffa7 core: implement dynamic registration of image loaders. пре 14 година
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. пре 14 година
  Sam Hocevar 1b33a7fcb7 core: start implementing optimised trigonometry functions for PS3 and x86. пре 14 година
  Sam Hocevar 96007d26c4 core: start working on the "half" type. пре 14 година
  Sam Hocevar b111f7e3d8 core: move platform-specific code to specific directories. пре 14 година
  Sam Hocevar 6b1985d95f android: keep a pointer on the global Java VM instead of the current пре 14 година
  Sam Hocevar f79a3c52b5 core: add a Sprite class to try to factor some common logic currently пре 14 година
  Sam Hocevar 533b3b33e0 render: add a Gradient class that will be used for dithering later. пре 14 година
  Sam Hocevar b77f25b7ff ps3: get rid of the useless and convoluted padutil dependency; the пре 14 година
  Sam Hocevar 95e22c5ef2 ps3: add a simple PS3 input system that currently merely emulates mouse пре 14 година
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. пре 14 година
  Sam Hocevar f23ce9c7b4 ui: add a Platform class to query information about the current platform. пре 15 година
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. пре 15 година
  Sam Hocevar 302e45e851 ios: get texture loading to work, somehow. пре 15 година
  Sam Hocevar 4667bbfb47 ios: texture loading test. пре 15 година
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. пре 15 година
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. пре 15 година
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. пре 15 година
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. пре 15 година
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is пре 15 година
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. пре 15 година
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for пре 15 година
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. пре 15 година
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. пре 15 година
  Sam Hocevar d7ee37a230 Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. пре 15 година
  Sam Hocevar 33f6ca9877 Stop using pkg-config in Makefiles and stop putting things in LDADD that пре 15 година
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. пре 15 година