14 コミット (1dcb065121a9311b7dcfbbd55e6237c5ed2baf6d)

作成者 SHA1 メッセージ 日付
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9年前
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10年前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11年前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11年前
  jeunathe 958d8c403e add methods to Audio class to mute/unmute and change volume per channel 12年前
  Sam Hocevar 578ec1d413 audio: add a simple Stop() method to samples. 13年前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13年前
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. 13年前
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 13年前
  Sam Hocevar beb141dd5b build: fix Win64 compilation with mingw64, using an updated SDL build. 14年前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15年前
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is 15年前
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 15年前
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 15年前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15年前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15年前
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 15年前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 15年前