1889 Commit (1dcb065121a9311b7dcfbbd55e6237c5ed2baf6d)

Autore SHA1 Messaggio Data
  Sam Hocevar 1dcb065121 build: make imgui a submodule instead of copying it 9 anni fa
  Sam Hocevar fe279ea38b build: various autotools improvements and fixes 9 anni fa
  Sam Hocevar 14eafb48f5 build: add flags to disable unwanted builds 9 anni fa
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 9 anni fa
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9 anni fa
  Lolbot 3d8c1315be fixed 368 files out of 4599: 9 anni fa
  Sam Hocevar 70799848f7 scene: make the postprocess a nop for now and clean up some shaders. 9 anni fa
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 9 anni fa
  Sam Hocevar 2c6a0d1029 bullet: update vcxproj. 9 anni fa
  Sam Hocevar 4e6e359d2f bullet: fix warnings here and there. 9 anni fa
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 9 anni fa
  Sam Hocevar 52529cd8b9 bullet: update code to most recent GitHub branch. 9 anni fa
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9 anni fa
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 9 anni fa
  Sam Hocevar 42e56399d4 base: hide an old warning from the GCC optimiser. 9 anni fa
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. 9 anni fa
  Sam Hocevar 3db14cd669 win64: various VS 2015 build fixes. 9 anni fa
  Sam Hocevar f1c34b8660 lua: import lua 5.3.3 source (was 5.2.1). 9 anni fa
  Sam Hocevar 2e997f24f1 math: allow rand(0), it’s arguably better than raising SIGFPE. 9 anni fa
  Sam Hocevar 64a12b1ad4 sys: allow to load images with an absolute path. 9 anni fa
  Sam Hocevar f687beeb9e math: add lol::round() to our maths functions. 9 anni fa
  Sam Hocevar 3d95e93cea tileset: remove an old PS3 hack. 9 anni fa
  Sam Hocevar bd96cfeb51 Add LuaLoader::Find() helper to find the state’s loader. 9 anni fa
  Sam Hocevar 581ecea541 engine: fix scene rendering. 9 anni fa
  Sam Hocevar 8044747ac3 base: new string functions. 9 anni fa
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 9 anni fa
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 9 anni fa
  Sam Hocevar cb10d6fbdf zepto8: try to execute Lua code 9 anni fa
  Sam Hocevar 5508d102fe Fix numerous build errors. 9 anni fa
  Sam Hocevar cfaa27df47 scene: change sprite tile angles to radians. 9 anni fa
  Sam Hocevar b0f8b24b4b lua: fix a very old bug in the Lua hooks. 9 anni fa
  Sam Hocevar 7939719ce1 gpu: fix GLES 2.x support. 9 anni fa
  Sam Hocevar 12f5cecbb9 core: minor cosmetic fix. 10 anni fa
  Sam Hocevar 0566c16b69 sampler: add a few sanity checks to sampler. 10 anni fa
  Sam Hocevar 94f71f27c2 build: compilation fixes for Visual Studio. 10 anni fa
  Sam Hocevar c7567975e3 math: add τ (tau) to the list of maths constants. 10 anni fa
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10 anni fa
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10 anni fa
  Sam Hocevar 868a0502ef build: _C conflicts with other macros (rightly so); fix this. 10 anni fa
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 10 anni fa
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 anni fa
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 10 anni fa
  Sam Hocevar 155dc4af14 Work around an apparent Visual Studio compiler bug. 10 anni fa
  Guillaume Bittoun 3f6cd5b120 polynomial: accuracy improvement on double root in order 3 10 anni fa
  Guillaume Bittoun 51d8ed6458 polynomial: Improving tests for double/triple roots in order 3 10 anni fa
  Sam Hocevar 75035be227 math: fix epsilon in some double equality unit tests. 10 anni fa
  Sam Hocevar d332ad0f6f math: add unit tests to check that radians(90) == radians(90.0). 10 anni fa
  Sam Hocevar 41af385a4c math: degrees() and radians() return floating point even with integer arguments. 10 anni fa
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 10 anni fa
  Sam Hocevar 45b57cc102 math: rename re() to inverse() in all classes. 10 anni fa