393 Révisions (1dee9a6633493fa3c9de38f9cfc62309785119a6)

Auteur SHA1 Message Date
  Sam Hocevar e6b0bd07bf image: hide the constructor behind a factory so that we can later il y a 11 ans
  Sam Hocevar f16704ecb0 image: GetData returns uint8_t* instead of void*, it's a lot safer. il y a 11 ans
  Sam Hocevar 5a19e1539d misc: fix a few URLs. il y a 11 ans
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. il y a 11 ans
  Sam Hocevar 33ab2042e7 test: disable a few non-essential and potentially incorrect unit tests. il y a 11 ans
  Sam Hocevar 94acb0f519 build: the “fuck you, Apple” commit; work around three different il y a 11 ans
  Sam Hocevar affdedd835 test: more complete PRNG unit tests. il y a 11 ans
  Sam Hocevar 700520d4d6 math: move rand() to its own header, ensure it only returns il y a 11 ans
  Sam Hocevar 9819425ba0 math: replace RandF() with a more generic rand() template function il y a 11 ans
  Sam Hocevar 8143b73ffb math: add Box2d + vec2 operations for easy box translations. il y a 11 ans
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras il y a 11 ans
  Sam Hocevar fdc877cc29 math: fix an idiotic bug in the box-box intersection routine. il y a 11 ans
  Sam Hocevar 7b30d99725 test: unit test for 2D boxes. il y a 11 ans
  Sam Hocevar 74836555be lolremez: minor refactor. il y a 11 ans
  Sam Hocevar 29996cddec build: fix btphystest.vcxproj. il y a 11 ans
  Sam Hocevar 80e0d4c1c0 math: replace Interp with TimeInterp. We'll see how useful it gets. il y a 11 ans
  Sam Hocevar 8b7482ae09 build: bad lolbot! fix the mess caused by its file renames. il y a 11 ans
  Lolbot ad2ddbb715 build: convert source files to lowercase. il y a 11 ans
  Sam Hocevar 75a39b691e test: add unit tests for maps using C strings as keys. il y a 11 ans
  Benjamin ‘Touky’ Huet 96972cdc4d easymesh : Bitfield big Fuckup. Never code drunk. il y a 11 ans
  Sam Hocevar 5ea012c192 base: add Array::Swap() method and the corresponding unit test. il y a 11 ans
  Sam Hocevar 6c8186389f math: Interp class for frame-independent interpolation. il y a 11 ans
  Sam Hocevar 41b43bb47f build: add missing files to Makefile.am. il y a 11 ans
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. il y a 11 ans
  Benjamin ‘Touky’ Huet e42d857ed4 easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. il y a 11 ans
  Benjamin ‘Touky’ Huet 3ea6d93e95 easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS ! il y a 11 ans
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. il y a 11 ans
  Benjamin ‘Touky’ Huet 73fd59c69a easymesh : all radius are now diameters so all mesh operation size values are coherent. il y a 11 ans
  Benjamin ‘Touky’ Huet fb7bb880ea easymesh: all operations now generate UVs for the mesh. il y a 11 ans
  Sam Hocevar 0e1a19f8e6 build: re-add liblolcore dependency tracking to all binary objects. il y a 11 ans
  Sam Hocevar 0463a898c3 build: fix syntax errors in the Visual Studio projects. il y a 11 ans
  Sam Hocevar 4b4d201a6d build: reorganise AM_CPPFLAGS handling so that we can disable the il y a 11 ans
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. il y a 11 ans
  Lolbot 3661a929e6 fixed 4 files out of 2376: il y a 11 ans
  Benjamin ‘Touky’ Huet e4cf8211e4 Added VertexDictionnary object to manage vertices with same coord && connected vertices. il y a 11 ans
  Benjamin ‘Touky’ Huet bb0051ae8e render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. il y a 11 ans
  Sam Hocevar b1dcd100a2 meshviewer: use our File class to read the mesh data. il y a 11 ans
  Sam Hocevar ff32da97ad test: add missing unit tests for the Atomic template class. il y a 11 ans
  Sam Hocevar 32e3cff46a sys: Atomic template class for thread-safe and potentially lockless il y a 11 ans
  Lolbot 1dc9139c69 fixed 17 files out of 2363: il y a 11 ans
  Benjamin ‘Touky’ Huet 028bd24017 Added MeshViewerBuffer.txt in vcproj. il y a 11 ans
  Benjamin ‘Touky’ Huet 157e67c2be MeshViewer : il y a 11 ans
  Benjamin ‘Touky’ Huet c759348569 BtPhysTest : at last, a CIS FAIL ! il y a 11 ans
  Benjamin ‘Touky’ Huet 96f3044ef0 BtPhysTest : added lights il y a 11 ans
  Sam Hocevar e14a8d68a2 color: slightly tweak the RGB to HSV and HSL conversions for il y a 12 ans
  Sam Hocevar 9d06eb6503 meshviewer: add two lights. il y a 12 ans
  Sam Hocevar b25222af18 base: implement UNUSED() macro and put it here and there. il y a 12 ans
  Sam Hocevar fef577669e meshviewer: include <cfloat> for missing FLT_MAX definition. il y a 12 ans
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. il y a 12 ans
  Sam Hocevar 39cd7a1fd0 build: revert the weak symbol work; it confuses Visual Studio too much. il y a 12 ans