22 Commits (1e5624d551af2aedce22626251908daab43fb160)

Autor SHA1 Nachricht Datum
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. vor 15 Jahren
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. vor 15 Jahren
  Sam Hocevar 375d7ee14d TileSets can now be initialised either using the tile size, or the vor 15 Jahren
  Sam Hocevar 4c278a0895 Change the way the Scene object works. vor 15 Jahren
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. vor 15 Jahren
  Sam Hocevar 5ebe9f9c85 Add support for rotated views and stretched tiles. vor 15 Jahren
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. vor 15 Jahren
  Sam Hocevar c73ee58065 The Tile size can now be specified upon TileSet load. Add a sample vor 15 Jahren
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to vor 15 Jahren
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. vor 15 Jahren
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. vor 15 Jahren
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. vor 15 Jahren
  Sam Hocevar 6ddfa26129 Minor updates here and there. Not worth mentioning. vor 15 Jahren
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing vor 15 Jahren
  Sam Hocevar 4d005a7dbb Implement a naive garbage collector. vor 15 Jahren
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. vor 15 Jahren
  Sam Hocevar 6a3405bf7a Fix error in tile code computation. vor 15 Jahren
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. vor 15 Jahren
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. vor 15 Jahren
  Sam Hocevar 76b9dfc1be Breaking the map/layer code apart. Needs more work. vor 15 Jahren
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. vor 15 Jahren
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. vor 15 Jahren